'Jackal' cards

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Click for list of card names (29)
Anep, Vizier of Hazoret
Battlefield Scavenger
Bitterblade Warrior
Bitterbow Sharpshooters
Champion of Rhonas
Dauthi Jackal
Defiant Khenra
Disposal Mummy
Dread Wanderer
Dreadhorde Twins
Earthshaker Khenra
Earthshaker Khenra
Flameblade Adept
Gitaxian Spellstalker
Hurr Jackal
Jackal Familiar
Jackal Pup
Khenra Charioteer
Khenra Eternal
Khenra Scrapper
Khenra Spellspear
Miasmic Mummy
Nimble-Blade Khenra
Resilient Khenra
Resilient Khenra
Tattered Mummy
Trained Jackal
Trueheart Twins
Wildfire Eternal


Anep, Vizier of Hazoret

{2}{R}

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Legendary Creature - Jackal Warrior
Trample You may exert Anep as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards. (An exerted creature won't untap during your next untap step.)
4/2

Battlefield Scavenger

{1}{R}

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Creature - Jackal Rogue
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card.
2/2

Bitterblade Warrior

{1}{G}

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Creature - Jackal Warrior
You may exert this creature as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
2/2

Bitterbow Sharpshooters

{4}{G}

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Creature - Jackal Archer
Vigilance, reach
4/4

Champion of Rhonas

{3}{G}

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Creature - Jackal Warrior
You may exert this creature as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3/3

Dauthi Jackal

{2}{B}

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Creature - Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice this creature: Destroy target blocking creature.
2/1

Defiant Khenra

{1}{R}

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Creature - Jackal Warrior
2/2

Disposal Mummy

{2}{W}

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Creature - Zombie Jackal
When this creature enters, exile target card from an opponent's graveyard.
2/3

Dread Wanderer

{B}

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Creature - Zombie Jackal
This creature enters tapped. {2}{B}: Return this card from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1

Dreadhorde Twins

{3}{R}

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Creature - Zombie Jackal Warrior
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample.
2/2

Earthshaker Khenra

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Token Creature - Zombie Jackal Warrior
Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
4/4

Earthshaker Khenra

{1}{R}

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Creature - Jackal Warrior
Haste When this creature enters, target creature with power less than or equal to this creature's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
2/1

Flameblade Adept

{R}

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Creature - Jackal Warrior
Menace Whenever you cycle or discard a card, this creature gets +1/+0 until end of turn.
1/2

Gitaxian Spellstalker

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Creature - Phyrexian Jackal
Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.)
3/3

Hurr Jackal

{R}

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Creature - Jackal
{T}: Target creature can't be regenerated this turn.
1/1

Jackal Familiar

{R}

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Creature - Jackal
This creature can't attack or block alone.
2/2

Jackal Pup

{R}

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Creature - Jackal
Whenever this creature is dealt damage, it deals that much damage to you.
2/1

Khenra Charioteer

{1}{R}{G}

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Creature - Jackal Warrior
Trample Other creatures you control have trample.
3/3

Khenra Eternal

{1}{B}

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Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2/2

Khenra Scrapper

{2}{R}

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Creature - Jackal Warrior
Menace You may exert this creature as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
2/3

Khenra Spellspear

{1}{R}

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Creature - Jackal Warrior
Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform this creature. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
2/2

Miasmic Mummy

{1}{B}

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Creature - Zombie Jackal
When this creature enters, each player discards a card.
2/2

Nimble-Blade Khenra

{1}{R}

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Creature - Jackal Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3

Resilient Khenra

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Token Creature - Zombie Jackal Wizard
When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
4/4

Resilient Khenra

{1}{G}

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Creature - Jackal Wizard
When this creature enters, you may have target creature get +X/+X until end of turn, where X is this creature's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
2/2

Tattered Mummy

{1}{B}

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Creature - Zombie Jackal
When this creature dies, each opponent loses 2 life.
1/2

Trained Jackal

{G}

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Creature - Jackal
1/2

Trueheart Twins

{4}{R}

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Creature - Jackal Warrior
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
4/4

Wildfire Eternal

{3}{R}

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Creature - Zombie Jackal Cleric
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
1/4