Magic The Gathering Cards of types 'Human' and 'Warlock'

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Click for list of card names (86)
Dawnhart Wardens
Daring Fiendbonder
Arrogant Poet
Servant of the Stinger
Young Necromancer
Leech Fanatic
Herald of Hadar
Sedgemoor Witch
Cursebound Witch
Cabal Initiate
Hopeful Initiate
Spiteful Squad
Promising Duskmage
Celestine Cave Witch
Heir to Dragonfire
Shadewing Laureate
Scalestorm Summoner
Dread Warlock
Silverquill Apprentice
Sweettooth Witch
Adventurer Beguiler
Sibylline Soothsayer
Dunbarrow Revivalist
Witch of the Moors
Archpriest of Shadows
Oriq Loremage
Tempting Witch
Chittering Witch
Candlegrove Witch
Twisted Sewer-Witch
Disciple of Perdition
Barrow Witches
Outlaw Stitcher
Pearl Collector
Piper of the Swarm
Liliana's Devotee
Drover of the Swine
Misfortune Teller
Diminisher Witch
Dawnhart Rejuvenator
Spiteful Hexmage
Dawnhart Mentor
Dawnhart Disciple
Priest of Fell Rites
Witch Enchanter
Conceited Witch
Gumdrop Poisoner
Odious Witch
Hylda of the Icy Crown
Fain, the Broker
Winter, Cursed Rider
Honest Rutstein
Saryth, the Viper's Fang
Wyll, Blade of Frontiers
Ultimecia, Temporal Threat
Winter, Misanthropic Guide
Marina Vendrell
Gisa, the Hellraiser
Katilda, Dawnhart Prime
Eriette, the Beguiler
Rinoa Heartilly
Victor, Valgavoth's Seneschal
A-Shessra, Death's Whisper
Geralf, the Fleshwright
Wyll of the Fiend Pact
Wyll of the Celestial Pact
Wyll, Pact-Bound Duelist
Kaervek, the Spiteful
Tivash, Gloom Summoner
Wyll of the Fey Pact
Wyll of the Elder Pact
Wyll of the Blade Pact
Totentanz, Swarm Piper
Baba Lysaga, Night Witch
Lynde, Cheerful Tormentor
Killian, Ink Duelist
Winter, Cynical Opportunist
Matoya, Archon Elder
Agatha of the Vile Cauldron
Eriette of the Charmed Apple
Headliner Scarlett
Kaervek, the Punisher
Shessra, Death's Whisper
Extus, Oriq Overlord
Ultimecia, Time Sorceress
Embrose, Dean of Shadow


Dawnhart Wardens

{1}{G}{W}

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Creature - Human Warlock
Vigilance Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
3/3

Daring Fiendbonder

{3}{B}

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Creature - Human Warlock
Haste This creature attacks each combat if able. {1}{B}, Exile this card from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.
5/1

Arrogant Poet

{1}{B}

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Creature - Human Warlock
Whenever this creature attacks, you may pay 2 life. If you do, it gains flying until end of turn.
2/1

Servant of the Stinger

{1}{B}

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Creature - Human Warlock
Deathtouch Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
1/3

Young Necromancer

{4}{B}

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Creature - Human Warlock
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
2/3

Leech Fanatic

{1}{B}

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Creature - Human Warlock
During your turn, this creature has lifelink.
2/2

Herald of Hadar

{4}{B}

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Creature - Human Warlock
4/4

Sedgemoor Witch

{2}{B}

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Creature - Human Warlock
3/2

Cursebound Witch

{B}

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Creature - Human Warlock
When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook.
1/2

Cabal Initiate

{1}{B}

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Creature - Human Warlock
Discard a card: This creature gains lifelink until end of turn. Threshold - This creature gets +1/+2 as long as seven or more cards are in your graveyard.
2/1

Hopeful Initiate

{W}

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Creature - Human Warlock
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
1/2

Spiteful Squad

{2}{W}{B}

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Creature - Human Warlock
Deathtouch This creature enters with two +1/+1 counters on it. When this creature dies, put its counters on target creature you control.
0/0

Promising Duskmage

{2}{B}

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Creature - Human Warlock
When this creature dies, if it had a +1/+1 counter on it, draw a card.
2/3

Celestine Cave Witch

{3}{B}

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Creature - Human Warlock
2/3

Heir to Dragonfire

{1}{R}

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Creature - Human Warlock
{R}: Heir to Dragonfire gets +1/+0 until end of turn. {2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.
2/2

Shadewing Laureate

{W}{W/B}{B}

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Creature - Human Warlock
Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.
2/2

Scalestorm Summoner

{2}{R}

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Creature - Human Warlock
Whenever this creature attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.
3/3

Dread Warlock

{1}{B}{B}

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Creature - Human Wizard Warlock
This creature can't be blocked except by black creatures.
2/2

Silverquill Apprentice

{W}{B}

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Creature - Human Warlock
Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
2/2

Sweettooth Witch

{2}{B}

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Creature - Human Warlock
3/2

Adventurer Beguiler

{4}{U}

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Creature - Human Warlock
When Adventurer Beguiler enters the battlefield, choose target creature card on an adventure. That card is now on an adventure for you. (You can cast it from exile and your opponent can't.)
4/5

Sibylline Soothsayer

{2}{R}

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Creature - Human Warlock
Temporal Foresight - When this creature enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
3/2

Dunbarrow Revivalist

{1}{B}

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Creature - Human Warlock
3/1

Witch of the Moors

{3}{B}{B}

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Creature - Human Warlock
Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
4/4

Archpriest of Shadows

{3}{B}{B}

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Creature - Human Warlock
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
4/4

Oriq Loremage

{2}{B}{B}

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Creature - Human Warlock
{T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on this creature.
3/3

Tempting Witch

{2}{B}

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Creature - Human Warlock
1/3

Chittering Witch

{3}{B}

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Creature - Human Warlock
When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
2/2

Candlegrove Witch

{1}{W}

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Creature - Human Warlock
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
2/2

Twisted Sewer-Witch

{3}{B}{B}

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Creature - Human Warlock
3/4

Disciple of Perdition

{1}{B}

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Creature - Human Warlock
When this creature dies, choose one. If you have exactly 13 life, you may choose both instead. - You draw a card and you lose 1 life. - Exile target opponent's graveyard. That player loses 1 life.
1/3

Barrow Witches

{4}{B}

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Creature - Human Warlock
When this creature enters, return target Knight card from your graveyard to your hand.
3/4

Outlaw Stitcher

{3}{U}

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Creature - Human Warlock
When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
1/4

Pearl Collector

{2}{B}

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Creature - Human Warlock
Deathtouch, Lifelink At the beginning of your second main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once. {2}{W}: Another target creature perpetually gains lifelink.
3/3

Piper of the Swarm

{1}{B}

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Creature - Human Warlock
Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
1/3

Liliana's Devotee

{2}{B}

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Creature - Human Warlock
Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
2/3

Drover of the Swine

{2}{W}{B}{G}

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Creature - Human Warlock
When Drover of the Swine enters, choose one - - Conjure a card of your choice from the Three Pigs spellbook onto the battlefield. - Return up to three target Boar creature cards with different names from your graveyard to the battlefield.
5/5

Misfortune Teller

{3}{B}

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Creature - Human Warlock
Deathtouch Whenever this creature enters or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life.
3/1

Diminisher Witch

{2}{U}

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Creature - Human Warlock
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
3/2

Dawnhart Rejuvenator

{3}{G}

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Creature - Human Warlock
When this creature enters, you gain 3 life. {T}: Add one mana of any color.
2/4

Spiteful Hexmage

{B}

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Creature - Human Warlock
When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
3/2

Dawnhart Mentor

{2}{G}

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Creature - Human Warlock
When this creature enters, create a 1/1 white Human creature token. Coven - {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
0/4

Dawnhart Disciple

{1}{G}

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Creature - Human Warlock
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.
2/2

Priest of Fell Rites

{W}{B}

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Creature - Human Warlock
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2

Witch Enchanter

{3}{W}

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Creature - Human Warlock
When this creature enters, destroy target artifact or enchantment an opponent controls.
2/2

Conceited Witch

{2}{B}

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Creature - Human Warlock
Menace (This creature can't be blocked except by two or more creatures.)
2/3

Gumdrop Poisoner

{2}{B}

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Creature - Human Warlock
Lifelink When this creature enters, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
3/2

Odious Witch

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Creature - Human Warlock
Whenever this creature attacks, defending player loses 1 life and you gain 1 life.
3/3

Hylda of the Icy Crown

{2}{W}{U}

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Legendary Creature - Human Warlock
Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one - - Create a 4/4 white and blue Elemental creature token. - Put a +1/+1 counter on each creature you control. - Scry 2, then draw a card.
3/4

Fain, the Broker

{2}{B}

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Legendary Creature - Human Warlock
{T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain.
3/3

Winter, Cursed Rider

{U}{B}

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Legendary Creature - Human Warlock
3/2

Honest Rutstein

{1}{B}{G}

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Legendary Creature - Human Warlock
When Honest Rutstein enters, return target creature card from your graveyard to your hand. Creature spells you cast cost {1} less to cast.
3/2

Saryth, the Viper's Fang

{2}{G}{G}

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Legendary Creature - Human Warlock
Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control.
3/4

Wyll, Blade of Frontiers

{1}{R}

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Legendary Creature - Human Warlock
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll. Choose a Background (You can have a Background as a second commander.)
1/1

Ultimecia, Temporal Threat

{4}{U}{U}

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Legendary Creature - Human Warlock
When Ultimecia enters, tap all creatures your opponents control. Whenever a creature you control deals combat damage to a player, draw a card.
4/4

Winter, Misanthropic Guide

{1}{B}{R}{G}

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Legendary Creature - Human Warlock
Ward {2} At the beginning of your upkeep, each player draws two cards. Delirium - As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.
3/4

Marina Vendrell

{W}{U}{B}{R}{G}

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Legendary Creature - Human Warlock
When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order. {T}: Lock or unlock a door of target Room you control. Activate only as a sorcery.
3/5

Gisa, the Hellraiser

{3}{B}{B}

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Legendary Creature - Human Warlock
Ward-{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
4/4

Katilda, Dawnhart Prime

{G}{W}

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Legendary Creature - Human Warlock
1/1

Eriette, the Beguiler

{1}{W}{U}{B}

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Legendary Creature - Human Warlock
Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.
4/4

Rinoa Heartilly

{3}{G}{W}

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Legendary Creature - Human Rebel Warlock
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token. Angelo Cannon - Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
4/4

Victor, Valgavoth's Seneschal

{1}{W}{B}

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Legendary Creature - Human Warlock
Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
3/3

A-Shessra, Death's Whisper

{1}{B}{G}

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Legendary Creature - Human Elf Warlock
Bewitching Whispers - When Shessra, Death's Whisper enters, target creature blocks this turn if able. Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
1/4

Geralf, the Fleshwright

{2}{U}

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Legendary Creature - Human Warlock
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
2/3

Wyll of the Fiend Pact

{3}{B}{R}{R}

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Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life.
5/5

Wyll of the Celestial Pact

{3}{R}{R}{W}

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Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step.
5/5

Wyll, Pact-Bound Duelist

{3}{R}{R}

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Legendary Creature - Human Warlock
Specialize {2} When Wyll, Pact-Bound Duelist enters, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn.
4/4

Kaervek, the Spiteful

{2}{B}{B}

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Legendary Creature - Human Warlock
Other creatures get -1/-1.
3/2

Tivash, Gloom Summoner

{4}{B}

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Legendary Creature - Human Warlock
Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
4/4

Wyll of the Fey Pact

{3}{R}{R}{G}

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Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample.
5/5

Wyll of the Elder Pact

{3}{U}{R}{R}

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Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target instant or sorcery card from your graveyard to your hand.
5/5

Wyll of the Blade Pact

{3}{R}{R}{R}

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Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. If you do, untap Wyll of the Blade Pact. After this main phase, there is an additional combat phase followed by an additional main phase.
5/5

Totentanz, Swarm Piper

{1}{B}{R}

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Legendary Creature - Human Warlock Bard
2/3

Baba Lysaga, Night Witch

{1}{B}{G}

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Legendary Creature - Human Warlock
{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
3/3

Lynde, Cheerful Tormentor

{1}{U}{B}{R}

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Legendary Creature - Human Warlock
Deathtouch Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.
2/4

Killian, Ink Duelist

{W}{B}

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Legendary Creature - Human Warlock
Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast.
2/2

Winter, Cynical Opportunist

{2}{B}{G}

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Legendary Creature - Human Warlock
Deathtouch Whenever Winter attacks, mill three cards. Delirium - At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.
2/5

Matoya, Archon Elder

{2}{U}

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Legendary Creature - Human Warlock
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
1/4

Agatha of the Vile Cauldron

{R}{G}

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Legendary Creature - Human Warlock
Activated abilities of creatures you control cost {X} less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
1/1

Eriette of the Charmed Apple

{1}{W}{B}

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Legendary Creature - Human Warlock
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
2/4

Headliner Scarlett

{3}{R}

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Legendary Creature - Human Warlock
Haste When Headliner Scarlett enters, creatures target player controls can't block this turn. At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.
3/3

Kaervek, the Punisher

{1}{B}{B}

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Legendary Creature - Human Warlock
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
3/3

Shessra, Death's Whisper

{2}{B}{G}

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Legendary Creature - Human Elf Warlock
Bewitching Whispers - When Shessra enters, target creature blocks this turn if able. Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
1/3

Extus, Oriq Overlord

{1}{W}{B}{B}

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Legendary Creature - Human Warlock
Double strike Magecraft - Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.
2/4

Ultimecia, Time Sorceress

{3}{U}{B}

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Legendary Creature - Human Warlock
Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your end step, you may pay {4}{U}{U}{B}{B} and exile eight cards from your graveyard. If you do, transform Ultimecia.
4/5

Embrose, Dean of Shadow

{2}{B}{B}

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Legendary Creature - Human Warlock
{T}: Put a +1/+1 counter on another target creature, then Embrose deals 2 damage to that creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
4/4