Magic The Gathering Cards of types 'Human' and 'Detective'

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Sharp-Eyed Rookie
Detective of the Month
Rubblebelt Maverick
Projektor Inspector
Griffnaut Tracker
Exit Specialist
Tunnel Surveyor
Case File Auditor
Paranormal Analyst
Meddling Youths
Seasoned Consultant
Serene Sleuth
Perimeter Enforcer
Otherworldly Escort
Novice Inspector
Ruby Collector
Phenomenon Investigators
Homicide Investigator
Jaded Analyst
Vengeful Tracker
Duggan, Private Detective
Piper Wright, Publick Reporter
Sally Sparrow
The Inspector Inspector
Nelly Borca, Impulsive Accuser
Yasmin Khan
Lavinia, Foil to Conspiracy
Jenny Flint
Sarah Jane Smith
Alquist Proft, Master Sleuth
Sophia, Dogged Detective
Kellan, Inquisitive Prodigy
Hildibrand Manderville


Sharp-Eyed Rookie

{1}{G}

-- no image --
Creature - Human Detective
2/2

Detective of the Month

{2}{U}

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Creature - Human Detective
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
2/3

Rubblebelt Maverick

{G}

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Creature - Human Detective
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
1/1

Projektor Inspector

{2}{U}

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Creature - Human Detective
Whenever this creature or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
3/2

Griffnaut Tracker

{3}{W}

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Creature - Human Detective
Flying When this creature enters, exile up to two target cards from a single graveyard.
3/2

Exit Specialist

{1}{U}

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Creature - Human Detective
This creature can't be blocked by creatures with power 3 or greater. Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, return another target creature to its owner's hand.
2/1

Tunnel Surveyor

{2}{U}

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Creature - Human Detective
When this creature enters, create a 1/1 white Glimmer enchantment creature token.
2/2

Case File Auditor

{2}{W}

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Creature - Human Detective
When this creature enters and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You may spend mana as though it were mana of any color to cast Case spells.
1/4

Paranormal Analyst

{1}{U}

-- no image --
Creature - Human Detective
Whenever you manifest dread, put a card you put into your graveyard this way into your hand.
1/3

Meddling Youths

{3}{R}{W}

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Creature - Human Detective
4/5

Seasoned Consultant

{1}{W}

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Creature - Human Detective
Whenever you attack with three or more creatures, this creature gets +2/+0 until end of turn.
1/3

Serene Sleuth

{1}{W}

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Creature - Human Detective
2/2

Perimeter Enforcer

{1}{W}

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Creature - Human Detective
Flying, lifelink Whenever another Detective you control enters and whenever a Detective you control is turned face up, this creature gets +1/+1 until end of turn.
1/1

Otherworldly Escort

{3}{W}

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Creature - Human Detective
Flash When this creature dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.) {1}{W}, {T}, Remove a charge counter from this creature: Destroy target creature that dealt damage to you this turn.
4/3

Novice Inspector

{W}

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Creature - Human Detective
1/2

Ruby Collector

{W}

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Creature - Human Detective
When you attack with three or more creatures, conjure a card named Mox Ruby into your hand. This ability triggers only once. {1}{R}: Creatures you control get +1/+0 until end of turn.
1/1

Phenomenon Investigators

{2}{U}{B}

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Creature - Human Detective
As this creature enters, choose Believe or Doubt. - Believe - Whenever a nontoken creature you control dies, create a 2/2 black Horror enchantment creature token. - Doubt - At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card.
3/4

Homicide Investigator

{1}{B}

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Creature - Human Detective
2/2

Jaded Analyst

{1}{U}

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Creature - Human Detective
Defender Whenever you draw your second card each turn, this creature loses defender and gains vigilance until end of turn.
3/2

Vengeful Tracker

{1}{R}

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Creature - Human Detective
Whenever an opponent sacrifices an artifact, this creature deals 2 damage to them.
2/2

Duggan, Private Detective

{2}{G}{U}

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Legendary Creature - Human Detective
Duggan's power and toughness are each equal to the number of cards in your hand. Whenever Duggan enters or attacks, investigate. The Most Important Punch in History - {1}{G}, {T}: Duggan deals damage equal to twice its power to another target creature. Activate only once.
X/X

Piper Wright, Publick Reporter

{1}{U}

-- no image --
Legendary Creature - Human Detective
1/2

Sally Sparrow

{2}{W}{U}

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Legendary Creature - Human Detective
2/3

The Inspector Inspector

{2}{W}

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Legendary Creature - Human Detective
1/2

Nelly Borca, Impulsive Accuser

{2}{R}{W}

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Legendary Creature - Human Detective
Vigilance Whenever Nelly Borca attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
2/4

Yasmin Khan

{3}{R}

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Legendary Creature - Human Detective
{T}: Exile the top card of your library. Until your next end step, you may play it. Doctor's companion (You can have two commanders if the other is the Doctor.)
3/3

Lavinia, Foil to Conspiracy

{1}{W/U}{W/U}

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Legendary Creature - Human Detective
2/3

Jenny Flint

{1}{U}{R}

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Legendary Creature - Human Detective
Partner with Madame Vastra First strike Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
2/2

Sarah Jane Smith

{1}{W}

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Legendary Creature - Human Detective
2/1

Alquist Proft, Master Sleuth

{1}{W}{U}

-- no image --
Legendary Creature - Human Detective
3/3

Sophia, Dogged Detective

{1}{G}{W}{U}

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Legendary Creature - Human Detective
When Sophia enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample. {1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control. Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.
3/4

Kellan, Inquisitive Prodigy

{2}{G}{U}

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Legendary Creature - Human Faerie Detective
Flying, vigilance Whenever Kellan attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
3/4

Hildibrand Manderville

{1}{W}

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Legendary Creature - Human Detective
Creature tokens you control get +1/+1. When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
2/2