Magic The Gathering Cards of types 'Goblin' and 'Wizard'

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Click for list of card names (21)
Goblin Cruciverbalist
Boltbender
Ecstatic Electromancer
Construction Arsonist
Goblin Test Pilot
Goblin Pyromancer
Goblin Flectomancer
Goblin Electromancer
Goblin Wizard
Goblin Researcher
Fissure Wizard
Izzet Chemister
Embermage Goblin
Skoa, Embermage
Krark, the Thumbless
Daxiver, Izzet Electromancer
Mizzix, Replica Rider
Goblin Savant
Goblin Wizard
Warren Soultrader
Mizzix of the Izmagnus


Goblin Cruciverbalist

{2}{R}

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Creature - Goblin Wizard Guest
Haste When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
1/4

Boltbender

{3}{R}

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Creature - Goblin Wizard
Disguise {1}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, you may choose new targets for any number of other spells and/or abilities.
4/2

Ecstatic Electromancer

{1}{U/R}{U/R}

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Creature - Goblin Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature enters or attacks, you may discard a card. If you do, draw a card.
2/3

Construction Arsonist

{1}{R}

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Creature - Goblin Rogue Wizard
2/2

Goblin Test Pilot

{1}{U}{R}

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Creature - Goblin Pilot Wizard
Flying {T}: This creature deals 2 damage to any target chosen at random.
0/2

Goblin Pyromancer

{3}{R}

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Creature - Goblin Wizard
When this creature enters, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins.
2/2

Goblin Flectomancer

{U}{R}{R}

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Creature - Goblin Wizard
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
2/2

Goblin Electromancer

{U}{R}

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Creature - Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
2/2

Goblin Wizard

{2}{R}{R}

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Creature - Goblin Wizard
{T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn.
1/1

Goblin Researcher

{3}{R}

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Creature - Goblin Wizard
When this creature enters, exile the top card of your library. During any turn you attacked with this creature, you may play that card.
3/3

Fissure Wizard

{1}{R}

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Creature - Goblin Wizard
When this creature enters, you may discard a card. If you do, draw a card.
2/1

Izzet Chemister

{2}{R}

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Creature - Goblin Wizard
Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice this creature: Cast any number of cards exiled with this creature without paying their mana costs.
1/3

Embermage Goblin

{3}{R}

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Creature - Goblin Wizard
When this creature enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle. {T}: This creature deals 1 damage to any target.
1/1

Skoa, Embermage

{4}{R}{R}

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Legendary Creature - Goblin Wizard
When Skoa enters, it deals 4 damage to any target. Grandeur - Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
4/4

Krark, the Thumbless

{1}{R}

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Legendary Creature - Goblin Wizard
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
2/2

Daxiver, Izzet Electromancer

{1}{U}{R}

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Legendary Creature - Goblin Wizard
Rulebreaker - If Daxiver, Izzet Electromancer is your Commander, you may include instant and sorcery cards of any color in your deck regardless of color identity. {T}: Add one mana of any color. Spend this mana only to cast instant and sorcery spells.
2/4

Mizzix, Replica Rider

{4}{R}

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Legendary Creature - Goblin Wizard
4/5

Goblin Savant

{2}

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Artifact Creature - Goblin Wizard
{T}: Exile the top card of your library. If that card is a Goblin or an artifact card, you may play it this turn.
2/1

Goblin Wizard

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Token Creature - Goblin Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/1

Warren Soultrader

{2}{B}

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Creature - Zombie Goblin Wizard
3/3

Mizzix of the Izmagnus

{2}{U}{R}

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Legendary Creature - Goblin Wizard
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.
2/2