Magic The Gathering Cards of types 'Goblin' and 'Mutant'
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Three-Headed Goblin
Goblin Goliath
Goblin Dynamo
Goblin Mutant
Unstable Hulk
Goblin Psychopath
Goblin Goon
Flamewave Invoker
Three-Headed Goblin
{3}{R}{R}
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Creature - Goblin Mutant
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
3/3
Goblin Goliath
{4}{R}{R}
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Creature - Goblin Mutant
When this creature enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
5/4
Goblin Dynamo
{5}{R}{R}
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Creature - Goblin Mutant
{T}: This creature deals 1 damage to any target.
{X}{R}, {T}, Sacrifice this creature: It deals X damage to any target.
4/4
Goblin Mutant
{2}{R}{R}
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Creature - Goblin Mutant
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
5/3
Unstable Hulk
{1}{R}{R}
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Creature - Goblin Mutant
Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
2/2
Goblin Psychopath
{3}{R}
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Creature - Goblin Mutant
Whenever this creature attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
5/5
Goblin Goon
{3}{R}
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Creature - Goblin Mutant
This creature can't attack unless you control more creatures than defending player.
This creature can't block unless you control more creatures than attacking player.
6/6
Flamewave Invoker
{2}{R}
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Creature - Goblin Mutant
{7}{R}: This creature deals 5 damage to target player or planeswalker.
2/2