Magic The Gathering Cards of types 'Frog' and 'creature'

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Excavating Anurid
Leaf-Leap Guide
Pollywog Symbiote
Splash Lasher
Species Gorger
Valley Mightcaller
Jade Avenger
Octomancer
Lilysplash Mentor
Anurid Barkripper
Noxious Toad
Galloping Lizrog
Unwilling Ingredient
Clifftop Lookout
Omnibian
Bloated Toad
Waterspout Warden
Leapfrog
Froghemoth
Pond Prophet
Burrog Befuddler
Sunshower Druid
Three Tree Scribe
Stickytongue Sentinel
Croakid Amphibonaut
Plaxcaster Frogling
Anurid Scavenger
Spore Frog
Pollywog Prodigy
Rampant Frogantua
Chub Toad
Witch's Familiar
Frogkin Kidnapper
Dreamdew Entrancer
Anurid Brushhopper
Mistbreath Elder
Morgue Toad
Long River Lurker
Twenty-Toed Toad
Dour Port-Mage
Fountainport Charmer
Haze Frog
Treeguard Duo
Psychic Frog
Poison Dart Frog
Whiptongue Frog
Spring Splasher
Bellowing Crier
Steeple Creeper
Gigantoad
Anurid Swarmsnapper
Hezrou
Gray Slaad
Uurg, Spawn of Turg
Gitrog, Horror of Zhava
Helga, Skittish Seer
Margle, Cousin of Yargle
Splash Lasher
Crocanura
Flubs, the Fool
A-Uurg, Spawn of Turg
Grolnok, the Omnivore
Clement, the Worrywort
Frog
The Gitrog, Ravenous Ride
Frog Lizard
Yargle and Multani
Skyskipper Duo
The Gitrog Monster
Frogmite
Sojourner's Enforcermite
Papercraft Decoy
Frogmyr Enforcer
Glarb, Calamity's Augur
Anurid Murkdiver
Trollbred Guardian
Yargle, Glutton of Urborg
Halo Hopper
Wretched Anurid
Thalia and The Gitrog Monster
Keimi


Excavating Anurid

{4}{G}

-- no image --
Creature - Frog Beast
When this creature enters, you may sacrifice a land. If you do, draw a card. Threshold - As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has vigilance.
4/4

Leaf-Leap Guide

{G}{U}

-- no image --
Creature - Frog Scout
Vigilance Whenever another creature you control enters, Leaf-Leap Guide and that creature perpetually get +1/+1. {1}, {T}: Return another target creature you control to its owner's hand.
1/1

Pollywog Symbiote

{1}{U}

-- no image --
Creature - Frog
Each creature spell you cast costs {1} less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
1/3

Splash Lasher

{3}{U}

-- no image --
Creature - Frog Wizard
Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
3/3

Species Gorger

{3}{G}{U}

-- no image --
Creature - Frog Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
6/6

Valley Mightcaller

{G}

-- no image --
Creature - Frog Warrior
Trample Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on this creature.
1/1

Jade Avenger

{1}{G}

-- no image --
Creature - Frog Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
2/2

Octomancer

{3}{G}{U}

-- no image --
Creature - Frog Druid
Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.) At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
3/3

Lilysplash Mentor

{2}{G}{U}

-- no image --
Creature - Frog Druid
Reach {1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
4/4

Anurid Barkripper

{1}{G}{G}

-- no image --
Creature - Frog Beast
Threshold - This creature gets +2/+2 as long as seven or more cards are in your graveyard.
2/2

Noxious Toad

{2}{B}

-- no image --
Creature - Frog
When this creature dies, each opponent discards a card.
1/1

Galloping Lizrog

{3}{G}{U}

-- no image --
Creature - Frog Lizard
Trample When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.
3/3

Unwilling Ingredient

{B}

-- no image --
Creature - Frog
Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.
1/1

Clifftop Lookout

{2}{G}

-- no image --
Creature - Frog Scout
Reach When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
1/2

Omnibian

{1}{G}{G}{U}

-- no image --
Creature - Frog
{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
3/3

Bloated Toad

{2}{G}

-- no image --
Creature - Frog
Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.)
2/2

Waterspout Warden

{2}{U}

-- no image --
Creature - Frog Soldier
Whenever this creature attacks, if another creature entered the battlefield under your control this turn, this creature gains flying until end of turn.
3/2

Leapfrog

{2}{U}

-- no image --
Creature - Frog
This creature has flying as long as you've cast an instant or sorcery spell this turn.
3/1

Froghemoth

{3}{G}{G}

-- no image --
Creature - Frog Horror
Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
4/4

Pond Prophet

{G/U}{G/U}

-- no image --
Creature - Frog Advisor
When this creature enters, draw a card.
1/1

Burrog Befuddler

{1}{U}

-- no image --
Creature - Frog Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.
2/1

Sunshower Druid

{G}

-- no image --
Creature - Frog Druid
When this creature enters, put a +1/+1 counter on target creature and you gain 1 life.
0/2

Three Tree Scribe

{1}{G}

-- no image --
Creature - Frog Druid
Whenever this creature or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control.
2/3

Stickytongue Sentinel

{2}{G}

-- no image --
Creature - Frog Warrior
Reach When this creature enters, return up to one other target permanent you control to its owner's hand.
3/3

Croakid Amphibonaut

{4}{U}

-- no image --
Creature - Frog Guest
This creature has flying as long as you control a stickered permanent.
4/3

Plaxcaster Frogling

{1}{G}{U}

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Creature - Frog Mutant
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
0/0

Anurid Scavenger

{2}{G}

-- no image --
Creature - Frog Beast
Protection from black At the beginning of your upkeep, sacrifice this creature unless you put a card from your graveyard on the bottom of your library.
3/3

Spore Frog

{G}

-- no image --
Creature - Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
1/1

Pollywog Prodigy

{1}{U}

-- no image --
Creature - Frog Wizard
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
1/3

Rampant Frogantua

{2}{G}

-- no image --
Creature - Frog
Trample This creature gets +10/+10 for each player who has lost the game. Whenever this creature deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
3/3

Chub Toad

{2}{G}

-- no image --
Creature - Frog
Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.
1/1

Witch's Familiar

{2}{B}

-- no image --
Creature - Frog
2/3

Frogkin Kidnapper

{1}{B}

-- no image --
Creature - Frog Rogue
When Frogkin Kidnapper enters, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.)
2/1

Dreamdew Entrancer

{2}{G}{U}

-- no image --
Creature - Frog Wizard
Reach When this creature enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
3/4

Anurid Brushhopper

{1}{G}{W}

-- no image --
Creature - Frog Beast
Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/4

Mistbreath Elder

{G}

-- no image --
Creature - Frog Warrior
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.
2/2

Morgue Toad

{2}{B}

-- no image --
Creature - Frog
Sacrifice this creature: Add {U}{R}.
2/2

Long River Lurker

{2}{U}

-- no image --
Creature - Frog Scout
Ward {1} Other Frogs you control have ward {1}. When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
2/3

Twenty-Toed Toad

{3}{U}

-- no image --
Creature - Frog Wizard
Your maximum hand size is twenty. Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card. Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
3/3

Dour Port-Mage

{1}{U}

-- no image --
Creature - Frog Wizard
Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.
1/3

Fountainport Charmer

{1}{G}

-- no image --
Creature - Frog Bard
2/3

Haze Frog

{3}{G}{G}

-- no image --
Creature - Frog
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, prevent all combat damage that other creatures would deal this turn.
2/1

Treeguard Duo

{3}{G}

-- no image --
Creature - Frog Rabbit
When this creature enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.
3/4

Psychic Frog

{U}{B}

-- no image --
Creature - Frog
Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.
1/2

Poison Dart Frog

{1}{G}

-- no image --
Creature - Frog
Reach {T}: Add one mana of any color. {2}: This creature gains deathtouch until end of turn.
1/1

Whiptongue Frog

{2}{U}

-- no image --
Creature - Frog
{U}: This creature gains flying until end of turn.
1/3

Spring Splasher

{1}{U}

-- no image --
Creature - Frog Beast
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn.
2/1

Bellowing Crier

{1}{U}

-- no image --
Creature - Frog Advisor
When this creature enters, draw a card, then discard a card.
2/1

Steeple Creeper

{2}{G}

-- no image --
Creature - Frog Snake
{3}{U}: This creature gains flying until end of turn.
4/2

Gigantoad

{3}{G}

-- no image --
Creature - Frog
As long as you control seven or more lands, this creature gets +2/+2.
4/4

Anurid Swarmsnapper

{2}{G}

-- no image --
Creature - Frog Beast
Reach (This creature can block creatures with flying.) {1}{G}: This creature can block an additional creature this turn.
1/4

Hezrou

{5}{B}{B}

-- no image --
Creature - Frog Demon
Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.
6/6

Gray Slaad

{2}{B}

-- no image --
Creature - Frog Horror
As long as there are four or more creature cards in your graveyard, this creature has menace and deathtouch.
4/1

Uurg, Spawn of Turg

{B}{B}{G}

-- no image --
Legendary Creature - Frog Beast
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life.
X/5

Gitrog, Horror of Zhava

{2}{B}{G}

-- no image --
Legendary Creature - Frog Horror
6/6

Helga, Skittish Seer

{G}{W}{U}

-- no image --
Legendary Creature - Frog Druid
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga. {T}: Add X mana of any one color, where X is Helga's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.
1/3

Margle, Cousin of Yargle

{3}{G}{W}

-- no image --
Legendary Creature - Frog Noble
Other creatures you control lose all abilities, can't gain abilities, and get +2/+2.
5/2

Splash Lasher

{3}{U}

-- no image --
Token Creature - Frog Wizard
When this creature enters, tap up to one target creature and put a stun counter on it. (This token's mana cost is {3}{U}.)
1/1

Crocanura

{2}{G}

-- no image --
Creature - Crocodile Frog
Reach (This creature can block creatures with flying.) Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
1/3

Flubs, the Fool

{G}{U}{R}

-- no image --
Legendary Creature - Frog Scout
You may play an additional land on each of your turns. Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
0/5

A-Uurg, Spawn of Turg

{B}{B}{G}

-- no image --
Legendary Creature - Frog Beast
A-Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 2. {1}, Sacrifice a land: You gain 2 life.
X/5

Grolnok, the Omnivore

{2}{G}{U}

-- no image --
Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3

Clement, the Worrywort

{1}{G}{U}

-- no image --
Legendary Creature - Frog Druid
3/3

Frog

-- no image --
Token Creature - Frog
1/1

The Gitrog, Ravenous Ride

{3}{B}{G}

-- no image --
Legendary Creature - Frog Horror Mount
Trample, haste Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. Saddle 1
6/5

Frog Lizard

-- no image --
Token Creature - Frog Lizard
3/3

Yargle and Multani

{3}{B}{B}{G}

-- no image --
Legendary Creature - Frog Spirit Elemental
18/6

Skyskipper Duo

{4}{U}

-- no image --
Creature - Bird Frog
Flying When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/3

The Gitrog Monster

{3}{B}{G}

-- no image --
Legendary Creature - Frog Horror
Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
6/6

Frogmite

{4}

-- no image --
Artifact Creature - Frog
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
2/2

Sojourner's Enforcermite

{6}

-- no image --
Artifact Creature - Frog Myr Salamander
Affinity for Affinity (This card costs {1} less to cast for each permanent you control with affinity.) Affinitycycling {2} ({2}, Discard this card: Search your library for a card with affinity, reveal it, put it into your hand, then shuffle.)
6/6

Papercraft Decoy

{2}

-- no image --
Artifact Creature - Frog
When this creature leaves the battlefield, you may pay {2}. If you do, draw a card.
2/1

Frogmyr Enforcer

{7}

-- no image --
Artifact Creature - Frog Myr
Prototype {3}{R} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
4/4

Glarb, Calamity's Augur

{B}{G}{U}

-- no image --
Legendary Creature - Frog Wizard Noble
Deathtouch You may look at the top card of your library any time. You may play lands and cast spells with mana value 4 or greater from the top of your library. {T}: Surveil 2.
2/4

Anurid Murkdiver

{4}{B}{B}

-- no image --
Creature - Zombie Frog Beast
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
4/3

Trollbred Guardian

{4}{G}

-- no image --
Creature - Troll Frog Warrior
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
5/5

Yargle, Glutton of Urborg

{4}{B}

-- no image --
Legendary Creature - Frog Spirit
9/3

Halo Hopper

{3}

-- no image --
Artifact Creature - Frog
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
3/2

Wretched Anurid

{1}{B}

-- no image --
Creature - Zombie Frog Beast
Whenever another creature enters, you lose 1 life.
3/3

Thalia and The Gitrog Monster

{1}{W}{B}{G}

-- no image --
Legendary Creature - Human Frog Horror
First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
4/4

Keimi

-- no image --
Token Legendary Creature - Frog
Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life.
3/3