'Fox' cards

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Click for list of card names (51)
Architect of Restoration
Arctic Foxes
Autumn-Tail, Kitsune Sage
Blade-Blizzard Kitsune
Bright-Palm, Soul Awakener
Clockwork Fox
Devilthorn Fox
Dragonfly Pilot
Eight-and-a-Half-Tails
Etched Familiar
Farfinder
Ferocious Werefox
Filigree Familiar
Flourishing Fox
Flutterfox
Fox
Golden-Tail Disciple
Golden-Tail Trainer
Hotshot Mechanic
Inquisitive Glimmer
Kitsune Ace
Kitsune Blademaster
Kitsune Bonesetter
Kitsune Dawnblade
Kitsune Diviner
Kitsune Healer
Kitsune Loreweaver
Kitsune Mystic
Kitsune Palliator
Kitsune Riftwalker
Light-Paws, Emperor's Voice
Mila, Crafty Companion
Mothrider Patrol
Mr. Foxglove
Nine-Tail White Fox
Opal-Eye, Konda's Yojimbo
Pearl-Ear, Imperial Advisor
Pious Kitsune
Rune-Tail, Kitsune Ascendant
Samurai of the Pale Curtain
Selfless Samurai
Sensei Golden-Tail
Seven-Tail Mentor
Silverchase Fox
Silverstorm Samurai
Split-Tail Miko
Vulpikeet
Vulpine Goliath
Vulpine Harvester
Werefox Bodyguard
Zirda, the Dawnwaker


Architect of Restoration

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Enchantment Creature - Fox Monk
Vigilance Whenever this creature attacks or blocks, create a 1/1 colorless Spirit creature token.
3/4

Arctic Foxes

{1}{W}

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Creature - Fox
This creature can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.
1/1

Autumn-Tail, Kitsune Sage

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Legendary Creature - Fox Wizard
{1}: Attach target Aura attached to a creature to another creature.
4/5

Blade-Blizzard Kitsune

{2}{W}

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Creature - Fox Ninja
Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Double strike
2/2

Bright-Palm, Soul Awakener

{1}{R}{G}{W}

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Legendary Creature - Fox Shaman
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
4/3

Clockwork Fox

{3}

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Artifact Creature - Fox
When this creature leaves the battlefield, you draw two cards and each opponent draws a card.
3/2

Devilthorn Fox

{1}{W}

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Creature - Fox
3/1

Dragonfly Pilot

{W}

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Creature - Fox Pilot
When this creature enters, conjure a card named Dragonfly Suit into your hand. This creature crews Vehicles as though its power were 2 greater.
1/1

Eight-and-a-Half-Tails

{W}{W}

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Legendary Creature - Fox Cleric
{1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn.
2/2

Etched Familiar

{2}{B}

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Artifact Creature - Phyrexian Fox
When this creature dies, each opponent loses 2 life and you gain 2 life.
3/2

Farfinder

{3}

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Creature - Fox
Vigilance When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1/1

Ferocious Werefox

{3}{G}

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Creature - Elf Fox Warrior
Trample
4/3

Filigree Familiar

{3}

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Artifact Creature - Fox
When this creature enters, you gain 2 life. When this creature dies, draw a card.
2/2

Flourishing Fox

{W}

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Creature - Fox
Whenever you cycle another card, put a +1/+1 counter on this creature. Cycling {1} ({1}, Discard this card: Draw a card.)
1/1

Flutterfox

{1}{W}

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Creature - Fox
As long as you control an artifact or enchantment, this creature has flying.
2/2

Fox

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Token Creature - Fox
Vigilance
2/2

Golden-Tail Disciple

{2}{W}

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Enchantment Creature - Fox Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/3

Golden-Tail Trainer

{1}{G}{W}

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Creature - Fox Samurai
Aura and Equipment spells you cast cost {X} less to cast, where X is this creature's power. Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
1/3

Hotshot Mechanic

{W}

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Artifact Creature - Fox Pilot
This creature crews Vehicles as though its power were 2 greater.
2/1

Inquisitive Glimmer

{W}{U}

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Enchantment Creature - Fox Glimmer
Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.
2/3

Kitsune Ace

{1}{W}

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Creature - Fox Pilot
Whenever a Vehicle you control attacks, choose one - - That Vehicle gains first strike until end of turn. - Untap this creature.
2/2

Kitsune Blademaster

{2}{W}

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Creature - Fox Samurai
First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2

Kitsune Bonesetter

{2}{W}

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Creature - Fox Cleric
{T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
0/1

Kitsune Dawnblade

{4}{W}

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Creature - Fox Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When this creature enters, you may tap target creature.
2/3

Kitsune Diviner

{W}

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Creature - Fox Cleric
{T}: Tap target Spirit.
0/1

Kitsune Healer

{3}{W}

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Creature - Fox Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn.
2/2

Kitsune Loreweaver

{1}{W}

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Creature - Fox Cleric
{1}{W}: This creature gets +0/+X until end of turn, where X is the number of cards in your hand.
2/1

Kitsune Mystic

{3}{W}

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Creature - Fox Wizard
At the beginning of the end step, if this creature is enchanted by two or more Auras, flip it.
2/3

Kitsune Palliator

{2}{W}

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Creature - Fox Cleric
{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
0/2

Kitsune Riftwalker

{1}{W}{W}

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Creature - Fox Wizard
Protection from Spirits and from Arcane
2/1

Light-Paws, Emperor's Voice

{1}{W}

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Legendary Creature - Fox Advisor
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
2/2

Mila, Crafty Companion

{1}{W}{W}

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Legendary Creature - Fox
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
2/3

Mothrider Patrol

{W}

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Creature - Fox Warrior
Flying {3}{W}, {T}: Tap target creature.
1/1

Mr. Foxglove

{2}{G}{W}{U}

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Legendary Creature - Fox Rogue
Lifelink Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
3/5

Nine-Tail White Fox

{2}{U}

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Creature - Fox Spirit
Whenever this creature deals combat damage to a player, draw a card.
2/2

Opal-Eye, Konda's Yojimbo

{1}{W}{W}

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Legendary Creature - Fox Samurai
Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
1/4

Pearl-Ear, Imperial Advisor

{1}{W}{W}

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Legendary Creature - Fox Advisor
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
3/4

Pious Kitsune

{2}{W}

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Creature - Fox Cleric
At the beginning of your upkeep, put a devotion counter on this creature. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on this creature. {T}, Remove a devotion counter from this creature: You gain 1 life.
1/2

Rune-Tail, Kitsune Ascendant

{2}{W}

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Legendary Creature - Fox Monk
When you have 30 or more life, flip Rune-Tail.
2/2

Samurai of the Pale Curtain

{W}{W}

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Creature - Fox Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead.
2/2

Selfless Samurai

{1}{W}

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Creature - Fox Samurai
2/2

Sensei Golden-Tail

{1}{W}

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Legendary Creature - Fox Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
2/1

Seven-Tail Mentor

{3}{W}

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Creature - Fox Samurai
When this creature enters or dies, put a +1/+1 counter on target creature or Vehicle you control.
2/3

Silverchase Fox

{1}{W}

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Creature - Fox
{1}{W}, Sacrifice this creature: Exile target enchantment.
2/2

Silverstorm Samurai

{4}{W}{W}

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Creature - Fox Samurai
Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
3/3

Split-Tail Miko

{1}{W}

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Creature - Fox Cleric
{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
1/1

Vulpikeet

{3}{W}

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Creature - Fox Bird
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.
2/3

Vulpine Goliath

{4}{G}{G}

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Creature - Fox
Trample
6/5

Vulpine Harvester

{3}{W}

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Creature - Phyrexian Fox
Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.
3/3

Werefox Bodyguard

{1}{W}{W}

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Creature - Elf Fox Knight
Flash When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield. {1}{W}, Sacrifice this creature: You gain 2 life.
2/2

Zirda, the Dawnwaker

{1}{R/W}{R/W}

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Legendary Creature - Elemental Fox
Companion - Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
3/3