Magic The Gathering Cards of types 'Employee' and 'Creature'

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Click for list of card names (27)
Park Bleater
Discourtesy Clerk
Jetpack Janitor
Soul Swindler
Alpha Guard
Seasoned Buttoneer
Scampire
Rad Rascal
Ride Guide
Goblin Airbrusher
Resolute Veggiesaur
Quick Fixer
Petting Zookeeper
Deadbeat Attendant
Carnival Barker
Goblin Girder Gang
Icing Manipulator
Goblin Blastronauts
Monitor Monitor
Complaints Clerk
Zombie Employee
Roxi, Publicist to the Stars
Lila, Hospitality Hostess
Monoxa, Midway Manager
Dee Kay, Finder of the Lost
Captain Rex Nebula
Truss, Chief Engineer


Park Bleater

{2}{W}

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Creature - Goat Employee
Whenever another creature you own enters, you get {TK}. {W}, {T}: You may put a sticker on a creature you own that entered this turn.
2/2

Discourtesy Clerk

{3}{B}

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Creature - Vampire Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
3/2

Jetpack Janitor

{2}{W}

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Creature - Human Employee
Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
3/2

Soul Swindler

{4}{B}

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Creature - Demon Employee
5/3

Alpha Guard

{1}{G}

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Creature - Elf Employee
When this creature enters, choose a letter. {T}: Untap another target permanent whose name starts with the chosen letter.
1/2

Seasoned Buttoneer

{2}{U}

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Creature - Vedalken Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
2/2

Scampire

{2}{B}

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Creature - Vampire Employee
When Scampire enters, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.
1/3

Rad Rascal

{3}{R}

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Creature - Devil Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
3/3

Ride Guide

{4}{W}

-- no image --
Creature - Human Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
4/4

Goblin Airbrusher

{1}{R}

-- no image --
Creature - Goblin Employee
2/1

Resolute Veggiesaur

{2}{G}

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Creature - Dinosaur Employee
Trample Whenever you roll your third die each turn, put a +1/+1 counter on this creature.
3/3

Quick Fixer

{2}{B}

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Creature - Azra Employee
Menace Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
2/3

Petting Zookeeper

{2}{G}

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Creature - Elf Employee
Reach When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
0/4

Deadbeat Attendant

{1}{B}

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Creature - Vampire Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
1/1

Carnival Barker

{2}{R}

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Creature - Dog Employee
{T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once.
3/3

Goblin Girder Gang

{3}{R}

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Creature - Goblin Employee
Reach Whenever you roll a die, if the result isn't stored on this creature, you may store that result on it. When you do, this creature deals 1 damage to any target without a hat. This creature gets +1/+0 for each result stored on it.
0/4

Icing Manipulator

{1}{G}

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Creature - Human Employee
1/3

Goblin Blastronauts

{3}{R}{R}

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Creature - Goblin Employee
When this creature enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.
5/4

Monitor Monitor

{2}{U}{U}

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Creature - Human Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled.
2/5

Complaints Clerk

{3}{W}

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Creature - Sloth Beast Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token.
3/3

Zombie Employee

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Token Creature - Zombie Employee
2/2

Roxi, Publicist to the Stars

{2}{U}{R}

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Legendary Creature - Human Employee
Flying Roxi's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker. When Roxi enters, distribute up to two art stickers among one or two nonland permanents you own.
X/4

Lila, Hospitality Hostess

{2}{G}{W}

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Legendary Creature - Elf Employee
You may look at the top card of your library any time. You may cast common spells from the top of your library. Guests you control get +1/+1.
3/3

Monoxa, Midway Manager

{2}{B}{R}

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Legendary Creature - Vampire Employee
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.
3/3

Dee Kay, Finder of the Lost

{1}{U}{B}

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Legendary Creature - Zombie Employee
When Dee Kay enters, open an Attraction. Whenever you roll a 2, each opponent loses 1 life and you gain 1 life. Whenever you roll a 4, you may tap or untap target artifact or creature. Whenever you roll a 6, return target creature card from your graveyard to your hand.
1/4

Captain Rex Nebula

{1}{R}{W}

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Legendary Creature - Human Pilot Employee
2/2

Truss, Chief Engineer

{U}{B}

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Legendary Creature - Vedalken Rogue Employee
Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss. {2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
1/3