Magic The Gathering Cards of types 'Elemental' and 'Artifact'
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Rust Elemental
Runed Terror
Diamond Weapon
Rust Elemental
{4}
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Artifact Creature - Elemental
Flying
At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.
4/4
Runed Terror
{6}
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Artifact Creature - Elemental Champion
Instead of taking turns as normal, players take their phases sequentially. (For example, you take your beginning phase as the active player, then the next player in turn order becomes the active player and takes their beginning phase. After each player had a beginning phase, do the same for first main, combat phase, second main, ending phase, and then beginning phase again. If this creature leaves the battlefield, the active player continues their turn as normal.)
6/6
Diamond Weapon
{7}{G}{G}
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Legendary Artifact Creature - Elemental
This spell costs {1} less to cast for each permanent card in your graveyard.
Reach
Immune - Prevent all combat damage that would be dealt to Diamond Weapon.
8/8