'Elemental' cards

This page will show all names, but only 100 images

Click for list of card names (653)
A-Earthquake Dragon
A-Omnath, Locus of Creation
A-Phylath, World Sculptor
Aboroth
Aeromoeba
Aethersnipe
Ageless Entity
Air Elemental
Air Servant
Air-Cult Elemental
Akoum Hellhound
Amplifire
Ancient Greenwarden
Animar, Soul of Elements
Aquamoeba
Aquatic Alchemist
Arboretum Elemental
Arc Runner
Ashaya, Soul of the Wild
Ashaya, the Awoken World
Ashen Firebeast
Ashen Reaper
Ashenmoor Cohort
Ashenmoor Gouger
Ashenmoor Liege
Ashling the Pilgrim
Ashling, Flame Dancer
Ashling, the Extinguisher
Ashmouth Hound
Avatar of Growth
Avenger of Zendikar
Averna, the Chaos Bloom
Awakened Skyclave
Baleful Force
Ball Lightning
Bane of Progress
Barishi
Barkweave Crusher
Belligerent Hatchling
Benthicore
Beza, the Bounding Spring
Biting Remark
Blanchwood Prowler
Blazing Bomb
Blazing Effigy
Blazing Hellhound
Blistering Firecat
Blizzard Elemental
Bloodbriar
Bloodpyre Elemental
Bloodwater Entity
Bloom Hulk
Bog Elemental
Bogardan Firefiend
Bogardan Rager
Bolt Hound
Boreal Elemental
Botanical Brawler
Brackwater Elemental
Bramble Creeper
Bramble Elemental
Bramble Familiar
Bramblesnap
Brambleweft Behemoth
Briarhorn
Brighthearth Banneret
Brine Elemental
Brokkos, Apex of Forever
Brushfire Elemental
Carnivorous Moss-Beast
Catalyst Elemental
Cavalier of Dawn
Cavalier of Flame
Cavalier of Gales
Cavalier of Night
Cavalier of Thorns
Ceaseless Searblades
Celestial Ancient
Celestial Force
Chakram Retriever
Chandra's Embercat
Chandra's Incinerator
Chandra's Magmutt
Chandra's Pyreling
Chandra's Spitfire
Char-Rumbler
Charging Cinderhorn
Child of Gaea
Child of the Volcano
Chillbringer
Chlorophant
Cinder Elemental
Cinder Pyromancer
Cinderbones
Cinderhaze Wretch
Cloud Elemental
Cloudkin Seer
Cloudthresher
Coal Stoker
Coalborn Entity
Cobblebrute
Conifer Strider
Consuming Bonfire
Convention Maro
Corrosive Mentor
Cosi's Ravager
Crackleburr
Crater Elemental
Crazed Firecat
Creeperhulk
Creeping Trailblazer
Crowd of Cinders
Cultbrand Cinder
Cyclone Sire
Cytoplast Root-Kin
Cytospawn Shambler
Dawn Elemental
Dawnfluke
Deepfire Elemental
Desecration Elemental
Diamond Weapon
Doomgape
Dragon Elemental
Dread
Dreamtail Heron
Driftgloom Coyote
Dust Elemental
Earth Elemental
Earth Servant
Earth-Cult Elemental
Earthquake Dragon
Eddymurk Crab
Elderwood Scion
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental
Elemental Bird
Elemental Shaman
Eluge, the Shoreless Sea
Ember Swallower
Emberstrike Duo
Embodiment of Flame
Embodiment of Fury
Embodiment of Insight
Embodiment of Spring
Endurance
Eon Frolicker
Eris, Roar of the Storm
Ethereal Forager
Ethereal Whiskergill
Evercoat Ursine
Evershrike
Eyes of the Wisent
Faultgrinder
Fecund Greenshell
Fertilid
Festercreep
Fiery Hellhound
Fire Elemental
Fire Servant
Fire Shrine Keeper
Fire Urchin
Firefiend Elemental
Flame Elemental
Flame Spirit
Flame-Kin War Scout
Flame-Kin Zealot
Flamecore Elemental
Flamekin Bladewhirl
Flamekin Brawler
Flamekin Harbinger
Flamekin Herald
Flamekin Spitfire
Flaring Flame-Kin
Flavor Disaster
Fleeting Effigy
Flickerwisp
Floodchaser
Floodhound
Floral Spuzzem
Flourishing Bloom-Kin
Fog Elemental
Force of Nature
Force of Savagery
Forgotten Ancient
Form of the Mulldrifter
Foundation Breaker
Foundry Champion
Frost Lynx
Frost Walker
Frostbridge Guard
Frostfist Strider
Fruitcake Elemental
Fulminator Mage
Fungus Elemental
Furnace Brood
Fury
Fusion Elemental
Gaea's Protector
Gaea's Revenge
Galewind Moose
Garbage Elemental
Garbage Elemental
Garbage Elemental
Garbage Elemental
Garbage Elemental
Garbage Elemental
Genasi Enforcers
Genasi Rabble-Rouser
Generator Servant
Geode Rager
Geyser Glider
Geyserfield Stalker
Glacial Crasher
Glacial Stalker
Glade Watcher
Glarewielder
Glimmerbell
Glyph Elemental
Goretusk Firebeast
Granitic Titan
Grave Sifter
Greater Forgeling
Greater Stone Spirit
Greensleeves, Maro-Sorcerer
Greenwarden of Murasa
Grief
Grinning Ignus
Groundbreaker
Grove Rumbler
Guardian of the Great Conduit
Guardian of Vitu-Ghazi
Guile
Hateflayer
Havoc Eater
Healer of the Glade
Hearth Elemental
Heartlash Cinder
Heartmender
Hell's Thunder
Hellfire Mongrel
Hellspark Elemental
Hivespine Wolverine
Hollowhenge Scavenger
Hollowhenge Wrangler
Hoofprints of the Stag
Horde of Notions
Hostility
Hound of Griselbrand
Humbler of Mortals
Hungry Mist
Huskburster Swarm
Hydromorph Guardian
Hydromorph Gull
Ice Flan
Icewind Elemental
Icewrought Sentry
Igneous Cur
Igneous Elemental
Igneous Pouncer
Illuna, Apex of Wishes
Incandescent Soulstoke
Inferno Elemental
Inferno Project
Infinity Elemental
Ingot Chewer
Inner-Flame Acolyte
Inner-Flame Igniter
Insidious Mist
Interdisciplinary Mascot
It That Gets Left Hanging
Ivy Elemental
Jaddi Lifestrider
Jegantha, the Wellspring
Jungle Creeper
Jyoti, Moag Ancient
Kalamax, the Stormsire
Kediss, Emberclaw Familiar
Kiln Fiend
Kjeldoran Frostbeast
Kuldotha Flamefiend
Kulrath Knight
Lava Serpent
Lavacore Elemental
Lavakin Brawler
Leafkin Avenger
Leafkin Druid
Leori, Sparktouched Hunter
Liege of the Tangle
Life of the Party
Lifening Elemental
Lightning Elemental
Lightning Mare
Lightning Rager
Lightning Serpent
Lightning Skelemental
Lightning Stormkin
Living Conundrum
Living Hive
Living Inferno
Living Lightning
Living Tempest
Living Totem
Living Tsunami
Living Twister
Llanowar Behemoth
Longhorn Firebeast
Lord of Extinction
Lucent Liminid
Lumra, Bellow of the Woods
Lutri, Pauper Otter
Lutri, the Spellchaser
Maelstrom Wanderer
Magma Pummeler
Magmakin Artillerist
Magmaroth
Magmasaur
Magmatic Force
Magmaw
Maha, Its Feathers Night
Malignus
Manaforge Cinder
Marath, Will of the Wild
Maro
Maze Abomination
Maze Behemoth
Maze Glider
Maze Rusher
Maze Sentinel
Meadowboon
Mindsparker
Miner's Bane
Molimo, Maro-Sorcerer
Molten Ravager
Molten Sentry
Morselhoarder
Moss Monster
Mossborn Hydra
Mournwhelk
Muldrotha, the Gravetide
Mulldrifter
Multani, Maro-Sorcerer
Multani, Yavimaya's Avatar
Murasa Sproutling
Necroskitter
Nevermaker
Night Incarnate
Nimbus of the Isles
Nivmagus Elemental
Nova Chaser
Novellamental
Noxious Hatchling
Nulldrifter
Nyxathid
Nyxbloom Ancient
Obsidian Fireheart
Octavia, Living Thesis
Offalsnout
Omnath, Locus of All
Omnath, Locus of Creation
Omnath, Locus of Mana
Omnath, Locus of Rage
Omnath, Locus of the Roil
Orchard Elemental
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Overgrowth Elemental
Pako, Arcane Retriever
Parcelbeast
Pardic Firecat
Petrified Wood-Kin
Phase Dolphin
Phylath, World Sculptor
Phytotitan
Pine Walker
Plant Elemental
Plasma Elemental
Plumeveil
Pride of the Clouds
Primal Plasma
Primalcrux
Primeval Force
Purity
Putrefying Rotboar
Pyre Charger
Pyre Hound
Pyre Spawn
Pyreswipe Hawk
Pyretic Hunter
Pyroceratops
Pyroclast Consul
Pyroclastic Elemental
Quaketusk Boar
Quicksilver Elemental
Rage Forger
Rage Nimbus
Rakdos Ragemutt
Rebellion of the Flamekin
Red-Hot Hottie
Refraction Elemental
Regal Force
Regathan Firecat
Rescuer Chwinga
Reveillark
Rift Elemental
Risen Reef
Risen Riptide
Risen Sanctuary
Rock Star
Rockshard Elemental
Rockslide Elemental
Roil Elemental
Root Elemental
Root-Kin Ally
Rotisserie Elemental
Rotted Hulk
Rottenmouth Viper
Rubblehulk
Rumbleweed
Rumbling Ruin
Rumbling Slum
Runaway Steam-Kin
Runed Terror
Rushwood Elemental
Rust Elemental
Sandcloud Harbinger
Savage Firecat
Savai Thundermane
Scalding Viper
Scaldkin
Scampering Scorcher
Scion of Glaciers
Scion of Vitu-Ghazi
Scorch Spitter
Scorchwalker
Scoria Elemental
Scourge of Geier Reach
Sea Spirit
Search Elemental
Seed Guardian
Seething Pathblazer
Seismic Elemental
Shinewend
Shiva, Warden of Ice
Shorecrasher Elemental
Shrewd Hatchling
Shriekmaw
Shroudstomper
Sickle Ripper
Siege Elemental
Silverglade Elemental
Silvos, Rogue Elemental
Skizzik
Skizzik Surger
Skullbriar, the Walking Grave
Skullmulcher
Skycat Sovereign
Slag Strider
Slithermuse
Slitherwisp
Smelt-Ward Ignus
Smog Elemental
Smokebraider
Smolder Initiate
Smoldering Butcher
Snowmelt Stag
Sol'Kanar the Tainted
Solitude
Sootstoke Kindler
Sootwalkers
Soul of Migration
Soul of the Harvest
Soul of the Rapids
Soul Snuffers
Soulbright Flamekin
Soulsurge Elemental
Spark Elemental
Spark Elemental
Spark Trooper
Sparkspitter
Spawnwrithe
Spectral Force
Spitebellows
Spiteflame Witch
Spitemare
Splashy Spellcaster
Splinterfright
Squall Drifter
Stenchskipper
Steppe Glider
Stigma Lasher
Stingmoggie
Stone Spirit
Storm Elemental
Storm Entity
Storm Spirit
Stormcrag Elemental
Stormwing Entity
Sturdy Hatchling
Subterranean Shambler
Subterranean Spirit
Subtlety
Sulfur Elemental
Summon: Esper Maduin
Summon: Shiva
Sunflare Shaman
Sunspine Lynx
Supreme Exemplar
Talonrend
Tangled Florahedron
Tar Fiend
Tchotchke Elemental
Tectonic Fiend
Tectonic Giant
Tempest Hart
Terra Ravager
Terrain Elemental
Territorial Maro
Tesak, Judith's Hellhound
Thassa's Devourer
The Caffeinated Runner
The Chaos Keeper
The Karst, Enchanted
The Water Maro
Thicket Crasher
Thicket Elemental
Thorn Elemental
Thornling
Thousand Winds
Thryx, the Sudden Storm
Thunder Drake
Thunder Spirit
Thunderblust
Thundercloud Elemental
Thunderkin Awakener
Thundermare
Tidal Force
Tideforce Elemental
Tidewalker
Tidewater Minion
Timbermare
Time Elemental
Titan of Industry
Titania, Gaea Incarnate
Titania, Nature's Force
Titania, Protector of Argoth
Titania, Voice of Gaea
Tornado Elemental
Torrent Elemental
Trial and Error
Try-My-Deck Elemental
Tunnel Ignus
Tyrant of Discord
Umbra Stalker
Undergrowth Champion
Underworld Rage-Hound
Updraft Elemental
Ur-Drago
Vadrok, Apex of Thunder
Valakut Fireboar
Valakut Predator
Vaporkin
Vengeful Creeper
Vengeful Firebrand
Vengevine
Vent Sentinel
Verdant Force
Vernal Sovereign
Vesperlark
Vigor
Vine Gecko
Vine Mare
Vinesoul Spider
Voice of Resurgence
Void Stalker
Volatile Chimera
Volcanic Rambler
Voracious Hatchling
Vorstclaw
Vortex Elemental
Wakeroot Elemental
Walker of the Grove
War Elemental
Warmind Infantry
Water Elemental
Water Servant
Water Weird
Watercourser
Waterkin Shaman
Waterspout Elemental
Wave Elemental
Wave-Wing Elemental
Wavesifter
Wayfaring Temple
Whimwader
Whisperwood Elemental
Wilderness Elemental
Wildfire Elemental
Wildgrowth Walker
Wildsear, Scouring Maw
Willow-Wind
Wind Spirit
Windreaver
Windy City Elemental
Wispmare
Woeleecher
Wolf of Devil's Breach
Wolfbriar Elemental
Wood Elemental
Woodborn Behemoth
Woodland Wanderer
Woodvine Elemental
Woodwraith Corrupter
Worldsoul Colossus
Xorn
Yargle and Multani
Yarok, the Desecrated
Yarok's Wavecrasher
Yasharn, Implacable Earth
Ygra, Eater of All
Zendikar Farguide
Zendikar Incarnate
Zephyr Winder
Zirda, the Dawnwaker


A-Earthquake Dragon

{14}{G}

-- no image --
Creature - Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named Earthquake Dragon. Flying, trample {2}{G}, Sacrifice a land: Return A-Earthquake Dragon from your graveyard to your hand.
10/10

A-Omnath, Locus of Creation

{1}{R}{G}{W}{U}

-- no image --
Legendary Creature - Elemental
When Omnath, Locus of Creation enters, draw a card. Landfall - Whenever a land enters under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
4/4

A-Phylath, World Sculptor

{4}{R}{G}

-- no image --
Legendary Creature - Elemental
Trample When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control. Landfall - Whenever a land enters under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
5/5

Aboroth

{4}{G}{G}

-- no image --
Creature - Elemental
Cumulative upkeep-Put a -1/-1 counter on this creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
9/9

Aeromoeba

{3}{U}

-- no image --
Creature - Elemental Beast
Flying Discard a card: Switch this creature's power and toughness until end of turn.
2/4

Aethersnipe

{5}{U}

-- no image --
Creature - Elemental
When this creature enters, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
4/4

Ageless Entity

{3}{G}{G}

-- no image --
Creature - Elemental
Whenever you gain life, put that many +1/+1 counters on this creature.
4/4

Air Elemental

{3}{U}{U}

-- no image --
Creature - Elemental
Flying
4/4

Air Servant

{4}{U}

-- no image --
Creature - Elemental
Flying {2}{U}: Tap target creature with flying.
4/3

Air-Cult Elemental

{4}{U}{U}

-- no image --
Creature - Elemental
Flying Whirlwind - When this creature enters, return up to one other target creature to its owner's hand.
2/5

Akoum Hellhound

{R}

-- no image --
Creature - Elemental Dog
Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
0/1

Amplifire

{2}{R}{R}

-- no image --
Creature - Elemental
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, this creature's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
1/1

Ancient Greenwarden

{4}{G}{G}

-- no image --
Creature - Elemental
Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
5/7

Animar, Soul of Elements

{G}{U}{R}

-- no image --
Legendary Creature - Elemental
Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
1/1

Aquamoeba

{1}{U}

-- no image --
Creature - Elemental Beast
Discard a card: Switch this creature's power and toughness until end of turn.
1/3

Aquatic Alchemist

{1}{U}

-- no image --
Creature - Elemental
Whenever you cast your first instant or sorcery spell each turn, this creature gets +2/+0 until end of turn.
1/3

Arboretum Elemental

{7}{G}{G}

-- no image --
Creature - Elemental
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7/5

Arc Runner

{2}{R}

-- no image --
Creature - Elemental Ox
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.
5/1

Ashaya, Soul of the Wild

{3}{G}{G}

-- no image --
Legendary Creature - Elemental
Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
X/X

Ashaya, the Awoken World

-- no image --
Token Legendary Creature - Elemental
4/4

Ashen Firebeast

{6}{R}{R}

-- no image --
Creature - Elemental Beast
{1}{R}: This creature deals 1 damage to each creature without flying.
6/6

Ashen Reaper

-- no image --
Creature - Zombie Elemental
Menace At the beginning of your end step, put a +1/+1 counter on this creature if a permanent was put into a graveyard from the battlefield this turn.
2/1

Ashenmoor Cohort

{5}{B}

-- no image --
Creature - Elemental Warrior
This creature gets +1/+1 as long as you control another black creature.
4/3

Ashenmoor Gouger

{B/R}{B/R}{B/R}

-- no image --
Creature - Elemental Warrior
This creature can't block.
4/4

Ashenmoor Liege

{1}{B/R}{B/R}{B/R}

-- no image --
Creature - Elemental Knight
Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.
4/1

Ashling the Pilgrim

{1}{R}

-- no image --
Legendary Creature - Elemental Shaman
{1}{R}: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
1/1

Ashling, Flame Dancer

{2}{R}{R}

-- no image --
Legendary Creature - Elemental Shaman
You don't lose unspent red mana as steps and phases end. Magecraft - Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
4/4

Ashling, the Extinguisher

{2}{B}{B}

-- no image --
Legendary Creature - Elemental Shaman
Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
4/4

Ashmouth Hound

{1}{R}

-- no image --
Creature - Elemental Dog
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
2/1

Avatar of Growth

{4}{G}{G}

-- no image --
Creature - Elemental Avatar
This spell costs {1} less to cast for each opponent you have. Trample When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
4/4

Avenger of Zendikar

{5}{G}{G}

-- no image --
Creature - Elemental
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
5/5

Averna, the Chaos Bloom

{G}{U}{R}

-- no image --
Legendary Creature - Elemental Shaman
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
4/2

Awakened Skyclave

-- no image --
Creature - Elemental
Vigilance, haste As long as this creature is on the battlefield, it's a land in addition to its other types. {T}: Add one mana of any color.
4/4

Baleful Force

{5}{B}{B}{B}

-- no image --
Creature - Elemental
At the beginning of each upkeep, you draw a card and you lose 1 life.
7/7

Ball Lightning

{R}{R}{R}

-- no image --
Creature - Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.
6/1

Bane of Progress

{4}{G}{G}

-- no image --
Creature - Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
2/2

Barishi

{2}{G}{G}

-- no image --
Creature - Elemental
When this creature dies, exile it, then shuffle all creature cards from your graveyard into your library.
4/3

Barkweave Crusher

{3}{G}

-- no image --
Creature - Elemental Warrior
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
2/5

Belligerent Hatchling

{3}{R/W}

-- no image --
Creature - Elemental
First strike This creature enters with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from this creature. Whenever you cast a white spell, remove a -1/-1 counter from this creature.
6/6

Benthicore

{6}{U}

-- no image --
Creature - Elemental
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
5/5

Beza, the Bounding Spring

{2}{W}{W}

-- no image --
Legendary Creature - Elemental Elk
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
4/5

Biting Remark

{3}{U}

-- no image --
Creature - Elemental
Scrycast {0} (If you see this card while scrying, you may reveal it and cast it by paying {0}.) Flying
3/3

Blanchwood Prowler

{1}{G}

-- no image --
Creature - Elemental
When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
1/1

Blazing Bomb

{R}

-- no image --
Creature - Elemental
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature. Blow Up - {T}, Sacrifice this creature: It deals damage equal to its power to target creature. Activate only as a sorcery.
1/1

Blazing Effigy

{1}{R}

-- no image --
Creature - Elemental
When this creature dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to this creature this turn by other sources named Blazing Effigy.
0/3

Blazing Hellhound

{2}{B}{R}

-- no image --
Creature - Elemental Dog
{1}, Sacrifice another creature: This creature deals 1 damage to any target.
4/3

Blistering Firecat

{1}{R}{R}{R}

-- no image --
Creature - Elemental Cat
Trample, haste At the beginning of the end step, sacrifice this creature. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
7/1

Blizzard Elemental

{5}{U}{U}

-- no image --
Creature - Elemental
Flying {3}{U}: Untap this creature.
5/5

Bloodbriar

{2}{G}

-- no image --
Creature - Plant Elemental
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
2/3

Bloodpyre Elemental

{4}{R}

-- no image --
Creature - Elemental
Sacrifice this creature: It deals 4 damage to target creature. Activate only as a sorcery.
4/1

Bloodwater Entity

{1}{U}{R}

-- no image --
Creature - Elemental
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, you may put target instant or sorcery card from your graveyard on top of your library.
2/2

Bloom Hulk

{3}{G}

-- no image --
Creature - Plant Elemental
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
4/4

Bog Elemental

{3}{B}{B}

-- no image --
Creature - Elemental
Protection from white At the beginning of your upkeep, sacrifice this creature unless you sacrifice a land.
5/4

Bogardan Firefiend

{2}{R}

-- no image --
Creature - Elemental Spirit
When this creature dies, it deals 2 damage to target creature.
2/1

Bogardan Rager

{5}{R}

-- no image --
Creature - Elemental
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +4/+0 until end of turn.
3/4

Bolt Hound

{2}{R}

-- no image --
Creature - Elemental Dog
Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever this creature attacks, other creatures you control get +1/+0 until end of turn.
2/2

Boreal Elemental

{4}{U}

-- no image --
Creature - Elemental
Flying Spells your opponents cast that target this creature cost {2} more to cast.
3/4

Botanical Brawler

{G}{W}

-- no image --
Creature - Elemental Warrior
Trample This creature enters with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
0/0

Brackwater Elemental

{2}{U}

-- no image --
Creature - Elemental
When this creature attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/4

Bramble Creeper

{4}{G}

-- no image --
Creature - Elemental
Whenever this creature attacks, it gets +5/+0 until end of turn.
0/3

Bramble Elemental

{3}{G}{G}

-- no image --
Creature - Elemental
Whenever an Aura becomes attached to this creature, create two 1/1 green Saproling creature tokens.
4/4

Bramble Familiar

{1}{G}

-- no image --
Creature - Elemental Raccoon
{T}: Add {G}. {1}{G}, {T}, Discard a card: Return this creature to its owner's hand.
2/2

Bramblesnap

{1}{G}

-- no image --
Creature - Elemental
Trample Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
1/1

Brambleweft Behemoth

{4}{G}{G}

-- no image --
Creature - Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6/6

Briarhorn

{3}{G}

-- no image --
Creature - Elemental
Flash When this creature enters, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/3

Brighthearth Banneret

{1}{R}

-- no image --
Creature - Elemental Warrior
Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1-{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
1/1

Brine Elemental

{4}{U}{U}

-- no image --
Creature - Elemental
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, each opponent skips their next untap step.
5/4

Brokkos, Apex of Forever

{2}{B}{G}{U}

-- no image --
Legendary Creature - Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
6/6

Brushfire Elemental

{R}{G}

-- no image --
Creature - Elemental
Haste This creature can't be blocked by creatures with power 2 or less. Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
1/1

Carnivorous Moss-Beast

{4}{G}{G}

-- no image --
Creature - Plant Elemental Beast
{5}{G}{G}: Put a +1/+1 counter on this creature.
4/5

Catalyst Elemental

{2}{R}

-- no image --
Creature - Elemental
Sacrifice this creature: Add {R}{R}.
2/2

Cavalier of Dawn

{2}{W}{W}{W}

-- no image --
Creature - Elemental Knight
Vigilance When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When this creature dies, return target artifact or enchantment card from your graveyard to your hand.
4/6

Cavalier of Flame

{2}{R}{R}{R}

-- no image --
Creature - Elemental Knight
{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
6/5

Cavalier of Gales

{2}{U}{U}{U}

-- no image --
Creature - Elemental Knight
Flying When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order. When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
5/5

Cavalier of Night

{2}{B}{B}{B}

-- no image --
Creature - Elemental Knight
Lifelink When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
4/5

Cavalier of Thorns

{2}{G}{G}{G}

-- no image --
Creature - Elemental Knight
Reach When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
5/6

Ceaseless Searblades

{3}{R}

-- no image --
Creature - Elemental Warrior
Whenever you activate an ability of an Elemental, this creature gets +1/+0 until end of turn.
2/4

Celestial Ancient

{3}{W}{W}

-- no image --
Creature - Elemental
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
3/3

Celestial Force

{5}{W}{W}{W}

-- no image --
Creature - Elemental
At the beginning of each upkeep, you gain 3 life.
7/7

Chakram Retriever

{4}{U}

-- no image --
Creature - Elemental Dog
Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature.
2/4

Chandra's Embercat

{1}{R}

-- no image --
Creature - Elemental Cat
{T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.
2/2

Chandra's Incinerator

{5}{R}

-- no image --
Creature - Elemental
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
6/6

Chandra's Magmutt

{1}{R}

-- no image --
Creature - Elemental Dog
{T}: This creature deals 1 damage to target player or planeswalker.
2/2

Chandra's Pyreling

{1}{R}

-- no image --
Creature - Elemental Lizard
Whenever a source you control deals noncombat damage to an opponent, this creature gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
1/3

Chandra's Spitfire

{2}{R}

-- no image --
Creature - Elemental
Flying Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
1/3

Char-Rumbler

{2}{R}{R}

-- no image --
Creature - Elemental
Double strike {R}: This creature gets +1/+0 until end of turn.
0/3

Charging Cinderhorn

{3}{R}

-- no image --
Creature - Elemental Ox
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on this creature. Then this creature deals damage equal to the number of fury counters on it to that player.
4/2

Child of Gaea

{3}{G}{G}{G}

-- no image --
Creature - Elemental
Trample At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}. {1}{G}: Regenerate this creature.
7/7

Child of the Volcano

{3}{R}

-- no image --
Creature - Elemental
Trample At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)
3/3

Chillbringer

{4}{U}

-- no image --
Creature - Elemental
Flying When this creature enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
3/3

Chlorophant

{G}{G}{G}

-- no image --
Creature - Elemental
1/1

Cinder Elemental

{3}{R}

-- no image --
Creature - Elemental
{X}{R}, {T}, Sacrifice this creature: It deals X damage to any target.
2/2

Cinder Pyromancer

{2}{R}

-- no image --
Creature - Elemental Shaman
{T}: This creature deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap this creature.
0/1

Cinderbones

{2}{B}

-- no image --
Creature - Elemental Skeleton
Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate this creature.
1/1

Cinderhaze Wretch

{4}{B}

-- no image --
Creature - Elemental Shaman
{T}: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on this creature: Untap this creature.
3/2

Cloud Elemental

{2}{U}

-- no image --
Creature - Elemental
Flying This creature can block only creatures with flying.
2/3

Cloudkin Seer

{2}{U}

-- no image --
Creature - Elemental Wizard
Flying When this creature enters, draw a card.
2/1

Cloudthresher

{2}{G}{G}{G}{G}

-- no image --
Creature - Elemental
Flash Reach When this creature enters, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
7/7

Coal Stoker

{3}{R}

-- no image --
Creature - Elemental
When this creature enters, if you cast it from your hand, add {R}{R}{R}.
3/3

Coalborn Entity

{4}{R}

-- no image --
Creature - Elemental
{2}{R}: This creature deals 1 damage to target creature token, player, or planeswalker.
4/4

Cobblebrute

{3}{R}

-- no image --
Creature - Elemental
5/2