'Dwarf' cards

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Click for list of card names (149)
A-Bruenor Battlehammer
A-Dwarfhold Champion
Aerial Responder
Aether Inspector
Aethergeode Miner
Aethershield Artificer
Airdrop Aeronauts
Amber Gristle O'Maul
Ambergris, Agent of Balance
Ambergris, Agent of Destruction
Ambergris, Agent of Law
Ambergris, Agent of Progress
Ambergris, Agent of Tyranny
Ambergris, Citadel Agent
Audacious Infiltrator
Aviary Mechanic
Axgard Artisan
Axgard Braggart
Axgard Cavalry
Bag End Porter
Balthor the Defiled
Balthor the Stout
Barrowin of Clan Undurr
Bastion Enforcer
Bloodfire Dwarf
Bomb Squad
Brazen Dwarf
Breakneck Berserker
Bruenor Battlehammer
Cadric, Soul Kindler
Cayth, Famed Mechanist
Charismatic Vanguard
Consul's Shieldguard
Countless Gears Renegade
Deadeye Harpooner
Dedicated Dollmaker
Depala, Pilot Exemplar
Digsite Engineer
Druid of the Emerald Grove
Duergar Assailant
Duergar Cave-Guard
Duergar Hedge-Mage
Duergar Mine-Captain
Dwarf
Dwarf Berserker
Dwarfhold Champion
Dwarven Armorer
Dwarven Berserker
Dwarven Blastminer
Dwarven Bloodboiler
Dwarven Castle Guard
Dwarven Confluencer
Dwarven Demolition Team
Dwarven Driller
Dwarven Forge-Chanter
Dwarven Grunt
Dwarven Lieutenant
Dwarven Lightsmith
Dwarven Miner
Dwarven Nomad
Dwarven Patrol
Dwarven Priest
Dwarven Recruiter
Dwarven Scorcher
Dwarven Sea Clan
Dwarven Soldier
Dwarven Strike Force
Dwarven Thaumaturgist
Dwarven Trader
Dwarven Vigilantes
Dwarven Warriors
Dwarven Weaponsmith
Electrostatic Infantry
Enslaved Dwarf
Erebor Flamesmith
Fairgrounds Warden
Fearless Liberator
Fearless Skald
Flaming Fist Duskguard
Gallant Pie-Wielder
Gearshift Ace
Gimli of the Glittering Caves
Gimli, Counter of Kills
Gimli, Mournful Avenger
Giott, King of the Dwarves
Glint-Sleeve Artisan
Gloin, Dwarf Emissary
Gloom Stalker
Golden-Scale Aeronaut
Goldmaw Champion
Hammers of Moradin
Hangar Scrounger
Hofri Ghostforge
Insufferable Balladeer
Inventive Wingsmith
Irini Sengir
Jiffy, Vehicle Repairer
Koll, the Forgemaster
Krile Baldesion
Liberated Dwarf
Magda, Brazen Outlaw
Magda, the Hoardmaster
Master Skald
Master Trinketeer
Mine Layer
Minecart Daredevil
Mirrormere Guardian
Moradin's Disciples
Motivated Muralist
Ninth Bridge Patrol
Papalymo Totolymo
Pardic Miner
Pardic Swordsmith
Pillardrop Warden
Plundering Barbarian
Priest of Ancient Lore
Radiant Scrollwielder
Rankle and Torbran
Renegade Wheelsmith
Restoration Specialist
Reveka, Wizard Savant
Reyav, Master Smith
Rimrock Knight
Runeforge Champion
Seven Dwarves
Shantotto, Tactician Magician
Skewer Slinger
Skullport Merchant
Solemn Recruit
Spark Mage
Sram, Senior Edificer
Staunch Shieldmate
Steadfast Paladin
Stockpiling Celebrant
Stoic Farmer
Storm-Kiln Artist
Story Seeker
Tataru Taru
Theopholos, Order Acolyte
Toolcraft Exemplar
Torbran, Thane of Red Fell
Twinscroll Shaman
Vault Robber
Veteran Motorist
Vicious Battlerager
Vihaan, Goldwaker
Visionary Augmenter
Warchanter Skald
Whipkeeper


A-Bruenor Battlehammer

{2}{R}{W}

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Legendary Creature - Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn.
5/4

A-Dwarfhold Champion

{1}{W}

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Creature - Dwarf Warrior
Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2.
3/1

Aerial Responder

{1}{W}{W}

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Creature - Dwarf Soldier
Flying, vigilance, lifelink
2/3

Aether Inspector

{3}{W}

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Creature - Dwarf Artificer
Vigilance When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
2/3

Aethergeode Miner

{1}{W}

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Creature - Dwarf Scout
Whenever this creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile this creature, then return it to the battlefield under its owner's control.
3/1

Aethershield Artificer

{3}{W}

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Creature - Dwarf Artificer
3/3

Airdrop Aeronauts

{3}{W}{W}

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Creature - Dwarf Scout
Flying Revolt - When this creature enters, if a permanent left the battlefield under your control this turn, you gain 5 life.
4/3

Amber Gristle O'Maul

{3}{R}

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Legendary Creature - Dwarf Cleric
Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.)
3/3

Ambergris, Agent of Balance

{2}{R}{G}

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Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Agent of Destruction

{2}{R}{R}

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Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Destruction attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Agent of Law

{2}{R}{W}

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Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Agent of Progress

{2}{U}{R}

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Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards.
4/3

Ambergris, Agent of Tyranny

{2}{B}{R}

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Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Tyranny attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Citadel Agent

{2}{R}

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Legendary Creature - Dwarf Cleric
Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards.
3/2

Audacious Infiltrator

{1}{W}

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Creature - Dwarf Rogue
This creature can't be blocked by artifact creatures.
3/1

Aviary Mechanic

{1}{W}

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Creature - Dwarf Artificer
When this creature enters, you may return another permanent you control to its owner's hand.
2/2

Axgard Artisan

{1}{R}

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Creature - Dwarf Artificer
2/1

Axgard Braggart

{3}{W}

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Creature - Dwarf Warrior
Boast - {1}{W}: Untap this creature. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.)
3/3

Axgard Cavalry

{1}{R}

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Creature - Dwarf Berserker
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
2/2

Bag End Porter

{3}{G}

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Creature - Dwarf
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
4/4

Balthor the Defiled

{2}{B}{B}

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Legendary Creature - Zombie Dwarf
Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2

Balthor the Stout

{1}{R}{R}

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Legendary Creature - Dwarf Barbarian
Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn.
2/2

Barrowin of Clan Undurr

{2}{W}{B}

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Legendary Creature - Dwarf Cleric
When Barrowin enters, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
3/3

Bastion Enforcer

{2}{W}

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Creature - Dwarf Soldier
3/2

Bloodfire Dwarf

{R}

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Creature - Dwarf
{R}, Sacrifice this creature: It deals 1 damage to each creature without flying.
1/1

Bomb Squad

{3}{R}

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Creature - Dwarf
{T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
1/1

Brazen Dwarf

{1}{R}

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Creature - Dwarf Shaman
Whenever you roll one or more dice, this creature deals 1 damage to each opponent.
1/3

Breakneck Berserker

{2}{R}

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Creature - Dwarf Berserker
Haste
3/2

Bruenor Battlehammer

{2}{R}{W}

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Legendary Creature - Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
5/3

Cadric, Soul Kindler

{2}{R}{W}

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Legendary Creature - Dwarf Wizard
4/3

Cayth, Famed Mechanist

{1}{U}{R}{W}

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Legendary Creature - Dwarf Artificer
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one - - Populate. - Proliferate.
3/3

Charismatic Vanguard

{2}{W}

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Creature - Dwarf Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn.
3/2

Consul's Shieldguard

{3}{W}

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Creature - Dwarf Soldier
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.
3/4

Countless Gears Renegade

{1}{W}

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Creature - Dwarf Artificer
Revolt - When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 colorless Servo artifact creature token.
2/2

Deadeye Harpooner

{2}{W}

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Creature - Dwarf Warrior
Revolt - When this creature enters, if a permanent left the battlefield under your control this turn, destroy target tapped creature an opponent controls.
2/2

Dedicated Dollmaker

{1}{W}

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Creature - Dwarf Artificer
When Dedicated Dollmaker enters, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types. {1}{W}: Tokens you control gain indestructible until end of turn. Activate only once.
2/2

Depala, Pilot Exemplar

{1}{R}{W}

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Legendary Creature - Dwarf Pilot
Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
3/3

Digsite Engineer

{2}{W}

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Creature - Dwarf Artificer
3/3

Druid of the Emerald Grove

{3}{G}

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Creature - Dwarf Druid
When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20. 9 or less | Put those cards into your hand, then shuffle. 10-19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20+ | Put those cards onto the battlefield tapped, then shuffle.
2/2

Duergar Assailant

{R/W}

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Creature - Dwarf Soldier
Sacrifice this creature: It deals 1 damage to target attacking or blocking creature.
1/1

Duergar Cave-Guard

{3}{R}

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Creature - Dwarf Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: This creature gets +1/+0 until end of turn.
1/3

Duergar Hedge-Mage

{2}{R/W}

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Creature - Dwarf Shaman
When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.
2/2

Duergar Mine-Captain

{2}{R/W}

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Creature - Dwarf Soldier
{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)
2/1

Dwarf

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Token Creature - Dwarf
1/1

Dwarf Berserker

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Token Creature - Dwarf Berserker
2/1

Dwarfhold Champion

{1}{W}

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Creature - Dwarf Warrior
As long as this creature is equipped, it gets +0/+2.
3/1

Dwarven Armorer

{R}

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Creature - Dwarf
{R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
0/2

Dwarven Berserker

{1}{R}

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Creature - Dwarf Berserker
Whenever this creature becomes blocked, it gets +3/+0 and gains trample until end of turn.
1/1

Dwarven Blastminer

{1}{R}

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Creature - Dwarf
{2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1

Dwarven Bloodboiler

{R}{R}{R}

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Creature - Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2/2

Dwarven Castle Guard

{1}{W}

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Creature - Dwarf Soldier
When this creature dies, create a 1/1 colorless Hero creature token.
2/1

Dwarven Confluencer

{2}{R}

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Creature - Dwarf
1/1

Dwarven Demolition Team

{2}{R}

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Creature - Dwarf
{T}: Destroy target Wall.
1/1

Dwarven Driller

{3}{R}

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Creature - Dwarf
{T}: Destroy target land unless its controller has this creature deal 2 damage to them.
2/2

Dwarven Forge-Chanter

{1}{R}

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Creature - Dwarf Wizard
Ward-Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3

Dwarven Grunt

{R}

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Creature - Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1/1

Dwarven Lieutenant

{R}{R}

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Creature - Dwarf Soldier
{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
1/2

Dwarven Lightsmith

{5}{W}

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Creature - Dwarf Cleric
Assist (Another player can pay up to {5} of this spell's cost.) When this creature enters, creatures your team controls get +1/+1 until end of turn.
3/4

Dwarven Miner

{1}{R}

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Creature - Dwarf
{2}{R}, {T}: Destroy target nonbasic land.
1/2

Dwarven Nomad

{2}{R}

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Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1/1

Dwarven Patrol

{2}{R}

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Creature - Dwarf
This creature doesn't untap during your untap step. Whenever you cast a nonred spell, untap this creature.
4/2

Dwarven Priest

{3}{W}

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Creature - Dwarf Cleric
When this creature enters, you gain 1 life for each creature you control.
2/4

Dwarven Recruiter

{2}{R}

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Creature - Dwarf
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2/2

Dwarven Scorcher

{R}

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Creature - Dwarf
Sacrifice this creature: This creature deals 1 damage to target creature unless that creature's controller has this creature deal 2 damage to them.
1/1

Dwarven Sea Clan

{2}{R}

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Creature - Dwarf
{T}: Choose target attacking or blocking creature whose controller controls an Island. This creature deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
1/1

Dwarven Soldier

{1}{R}

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Creature - Dwarf Soldier
Whenever this creature blocks or becomes blocked by one or more Orcs, this creature gets +0/+2 until end of turn.
2/1

Dwarven Strike Force

{4}{R}

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Creature - Dwarf Berserker
Discard a card at random: This creature gains first strike and haste until end of turn.
4/3

Dwarven Thaumaturgist

{2}{R}

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Creature - Dwarf Shaman
{T}: Switch target creature's power and toughness until end of turn.
1/2

Dwarven Trader

{R}

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Creature - Dwarf
1/1

Dwarven Vigilantes

{2}{R}

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Creature - Dwarf
Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2/2

Dwarven Warriors

{2}{R}

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Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1/1

Dwarven Weaponsmith

{1}{R}

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Creature - Dwarf Artificer
{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
1/1

Electrostatic Infantry

{1}{R}

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Creature - Dwarf Wizard
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.
1/2

Enslaved Dwarf

{R}

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Creature - Dwarf
{R}, Sacrifice this creature: Target black creature gets +1/+0 and gains first strike until end of turn.
1/1

Erebor Flamesmith

{1}{R}

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Creature - Dwarf Artificer
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
2/1

Fairgrounds Warden

{2}{W}

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Creature - Dwarf Soldier
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
1/3

Fearless Liberator

{1}{R}

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Creature - Dwarf Berserker
Boast - {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)
2/1

Fearless Skald

{4}{R}

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Creature - Dwarf Berserker
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike
3/2

Flaming Fist Duskguard

{1}{W}

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Creature - Dwarf Soldier
3/1

Gallant Pie-Wielder

{2}{W}

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Creature - Dwarf Knight
First strike Celebration - This creature has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.
2/3

Gearshift Ace

{1}{W}

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Creature - Dwarf Pilot
First strike Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.
2/1

Gimli of the Glittering Caves

{2}{R}

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Legendary Creature - Dwarf Warrior
Double strike Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli. Whenever Gimli deals combat damage to a player, create a Treasure token.
1/1

Gimli, Counter of Kills

{3}{R}

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Legendary Creature - Dwarf Warrior
Trample Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.
4/3

Gimli, Mournful Avenger

{1}{R}{G}

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Legendary Creature - Dwarf Warrior
Gimli has indestructible as long as two or more creatures died under your control this turn. Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2

Giott, King of the Dwarves

{R}{W}

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Legendary Creature - Dwarf Noble
Double strike Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
1/1

Glint-Sleeve Artisan

{2}{W}

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Creature - Dwarf Artificer
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
2/2

Gloin, Dwarf Emissary

{2}{R}

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Legendary Creature - Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3

Gloom Stalker

{2}{W}

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Creature - Dwarf Ranger
As long as you've completed a dungeon, this creature has double strike.
2/3

Golden-Scale Aeronaut

{4}{W}

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Creature - Dwarf Pilot
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying
2/3

Goldmaw Champion

{2}{W}

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Creature - Dwarf Warrior
Boast - {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.)
2/3

Hammers of Moradin

{2}{W}

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Creature - Dwarf Cleric
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.
3/3

Hangar Scrounger

{2}{R}

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Creature - Dwarf Pilot
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
2/1

Hofri Ghostforge

{3}{R}{W}

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Legendary Creature - Dwarf Cleric
4/5

Insufferable Balladeer

{1}{R}

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Creature - Dwarf Bard
Vicious Mockery - When this creature enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
2/1

Inventive Wingsmith

{2}{W}

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Creature - Dwarf Artificer
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.
2/4

Irini Sengir

{2}{B}{B}

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Legendary Creature - Vampire Dwarf
Green enchantment spells and white enchantment spells cost {2} more to cast.
2/2

Jiffy, Vehicle Repairer

{R}{W}

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Legendary Creature - Dwarf Artificer
Vehicles in your graveyard have jump-start. (You may cast a Vehicle card from your graveyard by discarding a card in addition to paying its other costs. You would exile it, except...) Spells you cast with jump-start aren't exiled.
3/2

Koll, the Forgemaster

{R}{W}

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Legendary Creature - Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.
2/2

Krile Baldesion

{W}{U}

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Legendary Creature - Dwarf Wizard
Lifelink Trace Aether - Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.
2/1

Liberated Dwarf

{R}

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Creature - Dwarf
{R}, Sacrifice this creature: Target green creature gets +1/+0 and gains first strike until end of turn.
1/1

Magda, Brazen Outlaw

{1}{R}

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Legendary Creature - Dwarf Berserker
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
2/1