Magic The Gathering Cards of types 'Druid' and 'creature'

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Lydari Druid
Nantuko Elder
Karok Wrangler
Venom Connoisseur
Axebane Guardian
Druid of Horns
Llanowar Loamspeaker
Bloodroot Apothecary
Centaur Rootcaster
Blooming Cactusfolk
Heritage Druid
Gilt-Leaf Archdruid
Bloom Tender
Deathbloom Gardener
Citanul Druid
A-Social Climber
Argothian Enchantress
Joiner Adept
Scaled Nurturer
Lifespring Druid
Hermit Druid
Krosan Wayfarer
Gnarlroot Pallbearer
Master of Ceremonies
Beastbond Outcaster
Fang-Druid Summoner
Steward of the Harvest
Reckless Amplimancer
Circle of Dreams Druid
Octomancer
Fang Guardian
Avenging Druid
Krosan Druid
Grovetender Druids
Lilysplash Mentor
Elves of Deep Shadow
Nantuko Disciple
Turntimber Sower
Wild Cantor
Ley Weaver
Deathcap Cultivator
Fuel Tank Feaster
Elvish Harbinger
Nantuko Vigilante
A-Llanowar Loamspeaker
Slippery Bogbonder
Loamcrafter Faun
Curious Forager
Mirkwood Channeler
Hidden Herbalists
Incubation Druid
Blightsoil Druid
Sunseed Nurturer
Keeper of the Sacred Word
Dusyut Earthcarver
Skull Prophet
Celebrity Fencer
Priest of Titania
Drumhunter
Gatherer of Graces
Silhana Starfletcher
Outcaster Trailblazer
Bristlebud Farmer
Ezzaroot Channeler
Ashroot Animist
Elvish Mystic
Squirrel Wrangler
Rootpath Purifier
Wary Thespian
Arbor Elf
Yavimaya Enchantress
Peema Aether-Seer
Silvanus's Invoker
Wirewood Elf
Alloy Animist
Elvish Refueler
Deeproot Historian
Farhaven Elf
Floral Evoker
Nut Collector
Nantuko Tracer
Back-Alley Gardener
Fyndhorn Elder
Resourceful Collector
Overgrown Zealot
Elfhame Druid
Orochi Merge-Keeper
Nullmage Advocate
Leafkin Druid
Quagmire Druid
Ixalli's Diviner
Juniper Order Rootweaver
Zhur-Taa Druid
Sumala Woodshaper
Druid of Purification
Knotvine Mystic
Beast Whisperer
Greenweaver Druid
Elvish Pioneer
Diligent Farmhand
Attended Socialite
A-Celebrity Fencer
Leaf Gilder
Totem Speaker
Willow Priestess
Setessan Petitioner
Birchlore Rangers
Llanowar Elves
Witherbloom Apprentice
Woodland Mystic
Ichneumon Druid
Rootweaver Druid
Rainveil Rejuvenator
Drover of the Mighty
Elvish Archdruid
Elvish Branchbender
Hope Tender
Scaled Herbalist
Wood Sage
Faeburrow Elder
Social Climber
Quirion Sentinel
Elvish Rejuvenator
Drey Keeper
Quandrix Cultivator
Tender Wildguide
Quirion Explorer
Dune Chanter
Springbloom Druid
Fanatic of Rhonas
Reclusive Taxidermist
Sunshower Druid
Seton's Scout
Three Tree Scribe
Rakish Revelers
Awakener Druid
Yavimaya Elder
Seedguide Ash
Deep Forest Hermit
Pollenbright Druid
Viridian Joiner
Skyshroud Elf
Zoologist
Sacellum Godspeaker
Krosan Avenger
Great Fang Chroniclers
Tilling Treefolk
Quandrix Pledgemage
Femeref Enchantress
Wirewood Channeler
Druid of the Anima
Mesa Enchantress
Fleetfoot Dancer
Norwood Priestess
Hedge Whisperer
A-Rakish Revelers
Kujar Seedsculptor
Paragon of Eternal Wilds
Arbor Adherent
Woodland Druid
Druid of the Spade
Accomplished Alchemist
Noble Hierarch
Honor Troll
Treefolk Harbinger
Fyndhorn Druid
Molt Tender
A-Sprouting Goblin
Weaver of Currents
Voice of Many
Dragonsguard Elite
Urborg Elf
Naga Vitalist
Augur of Autumn
Joraga Treespeaker
Selesnya Eulogist
Sage of Shaila's Claim
Professor of Zoomancy
Keeper of Progenitus
Ixalli's Lorekeeper
Citanul Woodreaders
Blood Researcher
Ley Druid
Greenside Watcher
Elvish Clancaller
Avid Reclaimer
Channeler Initiate
Satyr Enchanter
Druid of the Emerald Grove
Kin-Tree Nurturer
Elvish Regrower
Village Elder
Leafkin Avenger
Honored Hierarch
Sylvan Shepherd
Mycologist
Nightshade Peddler
Atzocan Seer
Sprouting Goblin
Broodhatch Nantuko
Druid of the Cowl
Druid Lyrist
Evolution Sage
Argothian Elder
Skyshroud Troopers
Circle of the Land Druid
Nantuko Mentor
Llanowar Druid
Nantuko Cultivator
Promised Kannushi
Civic Wayfinder
Contaminant Grafter
Heart Warden
Voyaging Satyr
Sylvan Advocate
Oashra Cultivator
Harvester Druid
Gnarled Sage
Nantuko Blightcutter
Vineshaper Prodigy
Vesper Ghoul
Howling Giant
A-Circle of the Land Druid
Steward of Valeron
Devoted Druid
Stone-Seeder Hierophant
Gala Greeters
Earthshaker Giant
Verduran Enchantress
Quirion Druid
Citanul Stalwart
Sylvok Explorer
Llanowar Tribe
Primal Druid
Three Tree Rootweaver
Gnarlroot Trapper
Mul Daya Channelers
Nantuko Calmer
Intrepid Paleontologist
Sage of the Fang
Dreampod Druid
Vinereap Mentor
Oasis Ritualist
Servant of the Conduit
Fyndhorn Elves
Woodland Liege
Elegant Entourage
Fugitive Druid
Paradise Druid
Quirion Elves
Gyre Sage
Temur Devotee
Gnarled Professor
Owlbear Shepherd
Karametra's Acolyte
Krosan Restorer
Harabaz Druid
Venerated Rotpriest
Ondu Giant
Leaf-Crowned Visionary
Scalespeaker Shepherd
Somberwald Sage
Groundskeeper
Hazardroot Herbalist
Centaur Nurturer
Adaptive Sporesinger
Citanul Hierophants
Llanowar Visionary
Exuberant Firestoker
Rift Sower
Wild Wanderer
Humble Naturalist
Master Symmetrist
Tuinvale Treefolk
Disciple of Freyalise
Questing Druid
Rosethorn Acolyte
Augmenter Pugilist
Herbology Instructor
Brightcap Badger
Nissa, Worldsoul Speaker
Rashmi, Eternities Crafter
Halsin, Emerald Archdruid
Lukamina, Hawk Form
Tatyova, Benthic Druid
Rocco, Street Chef
Helga, Skittish Seer
Skola Grovedancer
Kaysa
Lukamina, Moon Druid
Rime Tender
Roxanne, Starfall Savant
Jasmine Boreal of the Seven
Bennie Bracks, Zoologist
Thriss, Nantuko Primus
Baru, Wurmspeaker
Miriam, Herd Whisperer
Yedora, Grave Gardener
Dina, Soul Steeper
Boreal Druid
Rofellos, Llanowar Emissary
Yarus, Roar of the Old Gods
Kamahl, Heart of Krosa
Doc Aurlock, Grizzled Genius
Aatchik, Emerald Radian
Tender Wildguide
Rocco, Cabaretti Caterer
Seton, Krosan Protector
Weaver of Harmony
Gilanra, Caller of Wirewood
Lukamina, Crocodile Form
Clement, the Worrywort
Lord Magnus
Jinnie Fay, Jetmir's Second
Jolrael, Voice of Zhalfir
Jenson Carthalion, Druid Exile
Coiling Oracle
Sarkhan, Dragon Ascendant
Rishkar, Peema Renegade
Rustvine Cultivator
Tatyova, Steward of Tides
Gwenna, Eyes of Gaea
Hazel of the Rootbloom
Kamahl, Fist of Krosa
Kinnan, Bonder Prodigy
Circle of the Moon Druid
Juniper Order Druid
Willowdusk, Essence Seer
Werebear
Elder Druid
Y'shtola Rhul
Tana, the Bloodsower
Jukai Preserver
Stika, Playtestress
Thelonite Druid
Baru, Fist of Krosa
Architect of the Untamed
Aether Herder
Lukamina, Scorpion Form
Thelon of Havenwood
Elf Druid
Gretchen Titchwillow
Zombie Druid
Bristly Bill, Spine Sower
Dionus, Elvish Archdruid
Ruxa, Patient Professor
Faldorn, Dread Wolf Herald
Lukamina, Wolf Form
Satsuki, the Living Lore
Llanowar Elves
Nikya of the Old Ways
Chulane, Teller of Tales
Imoti, Celebrant of Bounty
Marwyn, the Nurturer
Sultai Devotee
Kirri, Talented Sprout
Teferi, Druid of Argoth
Lukamina, Bear Form
A-Tatyova, Steward of Tides
Kagha, Shadow Archdruid
Jolrael, Mwonvuli Recluse
Jinnie Fay, Jetmir's Second
Kianne, Dean of Substance
Casal, Lurkwood Pathfinder
Jinnie Fay, Jetmir's Second
Lisette, Dean of the Root
Jaheira, Friend of the Forest
Jaheira, Merciful Harper
Jaheira, Stirring Harper
Calix, Guided by Fate
Jaheira, Heroic Harper
Jaheira, Ruthless Harper
Fanatic of Rhonas
Kitt Kanto, Mayhem Diva
Jaheira, Insightful Harper
Shigeki, Jukai Visionary
Druid of the Sacred Beaker
Aerith, Last Ancient
Jaheira, Harper Emissary


Lydari Druid

{2}{G}

-- no image --
Creature - Druid
When Lydari Druid enters, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.)
2/2

Nantuko Elder

{2}{G}

-- no image --
Creature - Insect Druid
{T}: Add {C}{G}.
1/2

Karok Wrangler

{4}{G}

-- no image --
Creature - Elf Druid
Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
3/3

Venom Connoisseur

{1}{G}

-- no image --
Creature - Human Druid
Alliance - Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
2/2

Axebane Guardian

{2}{G}

-- no image --
Creature - Human Druid
Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
0/3

Druid of Horns

{3}{G}

-- no image --
Creature - Human Druid
Whenever you cast an Aura spell that targets this creature, create a 3/3 green Beast creature token.
2/3

Llanowar Loamspeaker

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
1/3

Bloodroot Apothecary

{2}{G}

-- no image --
Creature - Squirrel Druid
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When this creature enters, you and target opponent each create a Treasure token. Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
3/3

Centaur Rootcaster

{3}{G}

-- no image --
Creature - Centaur Druid
Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/2

Blooming Cactusfolk

{3}{G}{G}

-- no image --
Creature - Plant Druid
5/5

Heritage Druid

{G}

-- no image --
Creature - Elf Druid
Tap three untapped Elves you control: Add {G}{G}{G}.
1/1

Gilt-Leaf Archdruid

{3}{G}{G}

-- no image --
Creature - Elf Druid
Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.
3/3

Bloom Tender

{1}{G}

-- no image --
Creature - Elf Druid
{T}: For each color among permanents you control, add one mana of that color.
1/1

Deathbloom Gardener

{2}{G}

-- no image --
Creature - Elf Druid
Deathtouch {T}: Add one mana of any color.
1/1

Citanul Druid

{1}{G}

-- no image --
Creature - Human Druid
Whenever an opponent casts an artifact spell, put a +1/+1 counter on this creature.
1/1

A-Social Climber

{2}{G}

-- no image --
Creature - Human Druid
Alliance - Whenever another creature enters under your control, you gain 1 life.
4/2

Argothian Enchantress

{1}{G}

-- no image --
Creature - Human Druid
Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.
0/1

Joiner Adept

{1}{G}

-- no image --
Creature - Elf Druid
2/1

Scaled Nurturer

{1}{G}

-- no image --
Creature - Dragon Druid
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
0/2

Lifespring Druid

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color.
2/1

Hermit Druid

{1}{G}

-- no image --
Creature - Human Druid
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
1/1

Krosan Wayfarer

{G}

-- no image --
Creature - Human Druid
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
1/1

Gnarlroot Pallbearer

{4}{G}{G}

-- no image --
Creature - Treefolk Druid
Trample When this creature enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
5/5

Master of Ceremonies

{3}{W}

-- no image --
Creature - Rhino Druid
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
3/4

Beastbond Outcaster

{2}{G}

-- no image --
Creature - Human Druid
When this creature enters, if you control a creature with power 4 or greater, draw a card. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
3/3

Fang-Druid Summoner

{3}{G}

-- no image --
Creature - Ape Druid
Reach When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle.
2/4

Steward of the Harvest

{3}{G}

-- no image --
Creature - Human Druid
When this creature enters, exile up to three target land cards from your graveyard. Creatures you control have all activated abilities of all land cards exiled with this creature.
3/3

Reckless Amplimancer

{1}{G}

-- no image --
Creature - Elf Druid
{4}{G}: Double this creature's power and toughness until end of turn.
2/2

Circle of Dreams Druid

{G}{G}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G} for each creature you control.
2/1

Octomancer

{3}{G}{U}

-- no image --
Creature - Frog Druid
Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.) At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
3/3

Fang Guardian

{3}{G}

-- no image --
Creature - Ape Druid
Flash When this creature enters, another target creature or Vehicle you control gets +2/+2 until end of turn.
4/2

Avenging Druid

{2}{G}

-- no image --
Creature - Human Druid
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
1/3

Krosan Druid

{2}{G}

-- no image --
Creature - Centaur Druid
Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) When this creature enters, if it was kicked, you gain 10 life.
2/3

Grovetender Druids

{2}{G}{W}

-- no image --
Creature - Elf Druid Ally
Rally - Whenever this creature or another Ally you control enters, you may pay {1}. If you do, create a 1/1 green Plant creature token.
3/3

Lilysplash Mentor

{2}{G}{U}

-- no image --
Creature - Frog Druid
Reach {1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
4/4

Elves of Deep Shadow

{G}

-- no image --
Creature - Elf Druid
{T}: Add {B}. This creature deals 1 damage to you.
1/1

Nantuko Disciple

{3}{G}

-- no image --
Creature - Insect Druid
{G}, {T}: Target creature gets +2/+2 until end of turn.
2/2

Turntimber Sower

{2}{G}

-- no image --
Creature - Elf Druid
Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
3/3

Wild Cantor

{R/G}

-- no image --
Creature - Human Druid
({R/G} can be paid with either {R} or {G}.) Sacrifice this creature: Add one mana of any color.
1/1

Ley Weaver

{3}{G}

-- no image --
Creature - Human Druid
Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands.
2/2

Deathcap Cultivator

{1}{G}

-- no image --
Creature - Human Druid
{T}: Add {B} or {G}. Delirium - This creature has deathtouch as long as there are four or more card types among cards in your graveyard.
2/1

Fuel Tank Feaster

{1}{G}

-- no image --
Creature - Ooze Druid
1/3

Elvish Harbinger

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.
1/2

Nantuko Vigilante

{3}{G}

-- no image --
Creature - Insect Druid Mutant
Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, destroy target artifact or enchantment.
3/2

A-Llanowar Loamspeaker

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
1/3

Slippery Bogbonder

{3}{G}

-- no image --
Creature - Human Druid
Flash Hexproof When this creature enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
3/3

Loamcrafter Faun

{2}{G}

-- no image --
Creature - Satyr Druid
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
3/3

Curious Forager

{2}{G}

-- no image --
Creature - Squirrel Druid
When this creature enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.)
3/2

Mirkwood Channeler

{3}{G}

-- no image --
Creature - Elf Druid
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
3/3

Hidden Herbalists

{1}{G}

-- no image --
Creature - Human Druid
Revolt - When this creature enters, if a permanent left the battlefield under your control this turn, add {G}{G}.
2/2

Incubation Druid

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
0/2

Blightsoil Druid

{1}{B}

-- no image --
Creature - Elf Druid
{T}, Pay 1 life: Add {G}.
1/2

Sunseed Nurturer

{2}{W}

-- no image --
Creature - Human Druid Wizard
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}.
1/1

Keeper of the Sacred Word

{2}{G}

-- no image --
Creature - Human Druid
As this creature enters, choose a word. Whenever an opponent says the chosen word, this creature gets +3/+3 until end of turn.
2/3

Dusyut Earthcarver

{5}{G}

-- no image --
Creature - Elephant Druid
Reach When this creature enters, it endures 3. (Put three +1/+1 counters on it or create a 3/3 white Spirit creature token.)
4/4

Skull Prophet

{B}{G}

-- no image --
Creature - Human Druid
{T}: Add {B} or {G}. {T}: Mill two cards. (Put the top two cards of your library into your graveyard.)
3/1

Celebrity Fencer

{3}{W}

-- no image --
Creature - Elf Druid
Alliance - Whenever another creature you control enters, put a +1/+1 counter on this creature.
3/2

Priest of Titania

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
1/1

Drumhunter

{3}{G}

-- no image --
Creature - Human Druid Warrior
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}.
2/2

Gatherer of Graces

{1}{G}

-- no image --
Creature - Human Druid
This creature gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate this creature.
1/2

Silhana Starfletcher

{2}{G}

-- no image --
Creature - Elf Druid Archer
Reach (This creature can block creatures with flying.) As this creature enters, choose a color. {T}: Add one mana of the chosen color.
1/3

Outcaster Trailblazer

{2}{G}

-- no image --
Creature - Human Druid
When this creature enters, add one mana of any color. Whenever another creature you control with power 4 or greater enters, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
4/2

Bristlebud Farmer

{2}{G}{G}

-- no image --
Creature - Plant Druid
5/5

Ezzaroot Channeler

{5}{G}

-- no image --
Creature - Treefolk Druid
Reach Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. {T}: You gain 2 life.
4/6

Ashroot Animist

{2}{R}{G}

-- no image --
Creature - Lizard Druid
Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
4/4

Elvish Mystic

{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/1

Squirrel Wrangler

{2}{G}{G}

-- no image --
Creature - Human Druid
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
2/2

Rootpath Purifier

{3}{G}

-- no image --
Creature - Elf Druid
Lands you control and land cards in your library are basic.
3/4

Wary Thespian

{1}{G}

-- no image --
Creature - Cat Druid
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3/1

Arbor Elf

{G}

-- no image --
Creature - Elf Druid
{T}: Untap target Forest.
1/1

Yavimaya Enchantress

{2}{G}

-- no image --
Creature - Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.
2/2

Peema Aether-Seer

{3}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able.
3/2

Silvanus's Invoker

{2}{G}

-- no image --
Creature - Dragon Druid
Conjure Elemental - {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.
3/2

Wirewood Elf

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/2

Alloy Animist

{G}

-- no image --
Creature - Human Druid
{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
1/1

Elvish Refueler

{2}{G}

-- no image --
Creature - Elf Druid
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated. Exhaust - {1}{G}: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
2/3

Deeproot Historian

{3}{G}

-- no image --
Creature - Merfolk Druid
Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)
3/3

Farhaven Elf

{2}{G}

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Creature - Elf Druid
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1

Floral Evoker

{2}{G}

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Creature - Snake Druid
Landfall - Whenever a land you control enters, put a +1/+1 counter on this creature. {G}, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
2/3

Nut Collector

{5}{G}

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Creature - Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold - All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.
1/1

Nantuko Tracer

{1}{G}

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Creature - Insect Druid
When this creature enters, you may put target card from a graveyard on the bottom of its owner's library.
2/1

Back-Alley Gardener

{R}{G}{W}

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Creature - Elf Druid
Alliance - Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.
3/4

Fyndhorn Elder

{2}{G}

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Creature - Elf Druid
{T}: Add {G}{G}.
1/1

Resourceful Collector

{1}{R}{G}

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Creature - Raccoon Druid
3/3

Overgrown Zealot

{1}{G}

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Creature - Elf Druid
{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to turn permanents face up.
0/4

Elfhame Druid

{1}{G}

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Creature - Elf Druid
{T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells.
0/2

Orochi Merge-Keeper

{1}{G}

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Creature - Snake Druid
1/1

Nullmage Advocate

{2}{G}

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Creature - Insect Druid
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
2/3

Leafkin Druid

{1}{G}

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Creature - Elemental Druid
{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.
0/3

Quagmire Druid

{2}{B}

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Creature - Zombie Druid
{G}, {T}, Sacrifice a creature: Destroy target enchantment.
2/2

Ixalli's Diviner

{1}{G}

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Creature - Human Druid
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
0/3

Juniper Order Rootweaver

{1}{W}

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Creature - Human Druid
Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, put a +1/+1 counter on target creature you control.
2/2

Zhur-Taa Druid

{R}{G}

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Creature - Human Druid
{T}: Add {G}. Whenever you tap this creature for mana, it deals 1 damage to each opponent.
1/1

Sumala Woodshaper

{2}{G}{W}

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Creature - Elf Druid
When this creature enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1

Druid of Purification

{3}{G}

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Creature - Human Druid
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
2/3

Knotvine Mystic

{R}{G}{W}

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Creature - Elf Druid
{1}, {T}: Add {R}{G}{W}.
2/2

Beast Whisperer

{2}{G}{G}

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Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2/3

Greenweaver Druid

{2}{G}

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Creature - Elf Druid
{T}: Add {G}{G}.
1/1

Elvish Pioneer

{G}

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Creature - Elf Druid
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
1/1

Diligent Farmhand

{G}

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Creature - Human Druid
{1}{G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1/1

Attended Socialite

{1}{G}

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Creature - Elf Druid
Alliance - Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
2/1