Magic The Gathering Cards of types 'Druid' and 'Elf'

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Karok Wrangler
Llanowar Loamspeaker
Heritage Druid
Gilt-Leaf Archdruid
Bloom Tender
Deathbloom Gardener
Joiner Adept
Lifespring Druid
Reckless Amplimancer
Circle of Dreams Druid
Grovetender Druids
Elves of Deep Shadow
Turntimber Sower
Elvish Harbinger
A-Llanowar Loamspeaker
Mirkwood Channeler
Incubation Druid
Blightsoil Druid
Celebrity Fencer
Priest of Titania
Silhana Starfletcher
Elvish Mystic
Rootpath Purifier
Arbor Elf
Peema Aether-Seer
Wirewood Elf
Elvish Refueler
Farhaven Elf
Back-Alley Gardener
Fyndhorn Elder
Overgrown Zealot
Elfhame Druid
Sumala Woodshaper
Knotvine Mystic
Beast Whisperer
Greenweaver Druid
Elvish Pioneer
Attended Socialite
A-Celebrity Fencer
Leaf Gilder
Totem Speaker
Birchlore Rangers
Llanowar Elves
Woodland Mystic
Rootweaver Druid
Elvish Archdruid
Elvish Branchbender
Quirion Sentinel
Elvish Rejuvenator
Drey Keeper
Quirion Explorer
Springbloom Druid
Rakish Revelers
Deep Forest Hermit
Pollenbright Druid
Viridian Joiner
Skyshroud Elf
Sacellum Godspeaker
Wirewood Channeler
Druid of the Anima
Fleetfoot Dancer
Norwood Priestess
Hedge Whisperer
A-Rakish Revelers
Kujar Seedsculptor
Accomplished Alchemist
Fyndhorn Druid
Voice of Many
Urborg Elf
Joraga Treespeaker
Sage of Shaila's Claim
Keeper of Progenitus
Greenside Watcher
Elvish Clancaller
Elvish Regrower
Druid of the Cowl
Evolution Sage
Argothian Elder
Skyshroud Troopers
Llanowar Druid
Civic Wayfinder
Heart Warden
Sylvan Advocate
Vineshaper Prodigy
Devoted Druid
Gala Greeters
Quirion Druid
Citanul Stalwart
Llanowar Tribe
Gnarlroot Trapper
Mul Daya Channelers
Servant of the Conduit
Fyndhorn Elves
Woodland Liege
Elegant Entourage
Paradise Druid
Quirion Elves
Gyre Sage
Leaf-Crowned Visionary
Llanowar Visionary
Rift Sower
Wild Wanderer
Disciple of Freyalise
Rosethorn Acolyte
Nissa, Worldsoul Speaker
Rashmi, Eternities Crafter
Halsin, Emerald Archdruid
Rocco, Street Chef
Kaysa
Bennie Bracks, Zoologist
Boreal Druid
Rofellos, Llanowar Emissary
Rocco, Cabaretti Caterer
Gilanra, Caller of Wirewood
Jinnie Fay, Jetmir's Second
Coiling Oracle
Rishkar, Peema Renegade
Rustvine Cultivator
Gwenna, Eyes of Gaea
Circle of the Moon Druid
Elder Druid
Tana, the Bloodsower
Architect of the Untamed
Aether Herder
Thelon of Havenwood
Elf Druid
Dionus, Elvish Archdruid
Llanowar Elves
Marwyn, the Nurturer
Kagha, Shadow Archdruid
Jinnie Fay, Jetmir's Second
Kianne, Dean of Substance
Jinnie Fay, Jetmir's Second
Jaheira, Friend of the Forest
Jaheira, Merciful Harper
Jaheira, Stirring Harper
Jaheira, Heroic Harper
Jaheira, Ruthless Harper
Jaheira, Insightful Harper
Jaheira, Harper Emissary


Karok Wrangler

{4}{G}

-- no image --
Creature - Elf Druid
Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
3/3

Llanowar Loamspeaker

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
1/3

Heritage Druid

{G}

-- no image --
Creature - Elf Druid
Tap three untapped Elves you control: Add {G}{G}{G}.
1/1

Gilt-Leaf Archdruid

{3}{G}{G}

-- no image --
Creature - Elf Druid
Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.
3/3

Bloom Tender

{1}{G}

-- no image --
Creature - Elf Druid
{T}: For each color among permanents you control, add one mana of that color.
1/1

Deathbloom Gardener

{2}{G}

-- no image --
Creature - Elf Druid
Deathtouch {T}: Add one mana of any color.
1/1

Joiner Adept

{1}{G}

-- no image --
Creature - Elf Druid
2/1

Lifespring Druid

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color.
2/1

Reckless Amplimancer

{1}{G}

-- no image --
Creature - Elf Druid
{4}{G}: Double this creature's power and toughness until end of turn.
2/2

Circle of Dreams Druid

{G}{G}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G} for each creature you control.
2/1

Grovetender Druids

{2}{G}{W}

-- no image --
Creature - Elf Druid Ally
Rally - Whenever this creature or another Ally you control enters, you may pay {1}. If you do, create a 1/1 green Plant creature token.
3/3

Elves of Deep Shadow

{G}

-- no image --
Creature - Elf Druid
{T}: Add {B}. This creature deals 1 damage to you.
1/1

Turntimber Sower

{2}{G}

-- no image --
Creature - Elf Druid
Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
3/3

Elvish Harbinger

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.
1/2

A-Llanowar Loamspeaker

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
1/3

Mirkwood Channeler

{3}{G}

-- no image --
Creature - Elf Druid
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
3/3

Incubation Druid

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
0/2

Blightsoil Druid

{1}{B}

-- no image --
Creature - Elf Druid
{T}, Pay 1 life: Add {G}.
1/2

Celebrity Fencer

{3}{W}

-- no image --
Creature - Elf Druid
Alliance - Whenever another creature you control enters, put a +1/+1 counter on this creature.
3/2

Priest of Titania

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
1/1

Silhana Starfletcher

{2}{G}

-- no image --
Creature - Elf Druid Archer
Reach (This creature can block creatures with flying.) As this creature enters, choose a color. {T}: Add one mana of the chosen color.
1/3

Elvish Mystic

{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/1

Rootpath Purifier

{3}{G}

-- no image --
Creature - Elf Druid
Lands you control and land cards in your library are basic.
3/4

Arbor Elf

{G}

-- no image --
Creature - Elf Druid
{T}: Untap target Forest.
1/1

Peema Aether-Seer

{3}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able.
3/2

Wirewood Elf

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/2

Elvish Refueler

{2}{G}

-- no image --
Creature - Elf Druid
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated. Exhaust - {1}{G}: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
2/3

Farhaven Elf

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1

Back-Alley Gardener

{R}{G}{W}

-- no image --
Creature - Elf Druid
Alliance - Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.
3/4

Fyndhorn Elder

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}{G}.
1/1

Overgrown Zealot

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to turn permanents face up.
0/4

Elfhame Druid

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells.
0/2

Sumala Woodshaper

{2}{G}{W}

-- no image --
Creature - Elf Druid
When this creature enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1

Knotvine Mystic

{R}{G}{W}

-- no image --
Creature - Elf Druid
{1}, {T}: Add {R}{G}{W}.
2/2

Beast Whisperer

{2}{G}{G}

-- no image --
Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2/3

Greenweaver Druid

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}{G}.
1/1

Elvish Pioneer

{G}

-- no image --
Creature - Elf Druid
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
1/1

Attended Socialite

{1}{G}

-- no image --
Creature - Elf Druid
Alliance - Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
2/1

A-Celebrity Fencer

{3}{W}

-- no image --
Creature - Elf Druid
Alliance - Whenever another creature enters under your control, put a +1/+1 counter on Celebrity Fencer.
3/3

Leaf Gilder

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
2/1

Totem Speaker

{4}{G}

-- no image --
Creature - Elf Druid
Whenever a Beast enters, you may gain 3 life.
3/3

Birchlore Rangers

{G}

-- no image --
Creature - Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1

Llanowar Elves

{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/1

Woodland Mystic

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/1

Rootweaver Druid

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
2/1

Elvish Archdruid

{1}{G}{G}

-- no image --
Creature - Elf Druid
Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
2/2

Elvish Branchbender

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
2/2

Quirion Sentinel

{1}{G}

-- no image --
Creature - Elf Druid
When this creature enters, add one mana of any color.
2/1

Elvish Rejuvenator

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
1/1

Drey Keeper

{3}{B}{G}

-- no image --
Creature - Elf Druid
When this creature enters, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn.
2/2

Quirion Explorer

{1}{G}

-- no image --
Creature - Elf Druid Scout
{T}: Add one mana of any color that a land an opponent controls could produce.
1/1

Springbloom Druid

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
1/1

Rakish Revelers

{2}{R}{G}{W}

-- no image --
Creature - Elf Druid Rogue
5/3

Deep Forest Hermit

{3}{G}{G}

-- no image --
Creature - Elf Druid
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1.
1/1

Pollenbright Druid

{1}{G}

-- no image --
Creature - Elf Druid
When this creature enters, choose one - - Put a +1/+1 counter on target creature. - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1

Viridian Joiner

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Add an amount of {G} equal to this creature's power.
1/2

Skyshroud Elf

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}. {1}: Add {R} or {W}.
1/1

Sacellum Godspeaker

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way.
2/2

Wirewood Channeler

{3}{G}

-- no image --
Creature - Elf Druid
{T}: Add X mana of any one color, where X is the number of Elves on the battlefield.
2/2

Druid of the Anima

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1/1

Fleetfoot Dancer

{1}{R}{G}{W}

-- no image --
Creature - Elf Druid
Trample, lifelink, haste
4/4

Norwood Priestess

{2}{G}{G}

-- no image --
Creature - Elf Druid
{T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
1/1

Hedge Whisperer

{G}

-- no image --
Creature - Elf Druid Detective
You may choose not to untap this creature during your untap step. {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as this creature remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
0/3

A-Rakish Revelers

{2}{R}{G}{W}

-- no image --
Creature - Elf Druid Rogue
5/3

Kujar Seedsculptor

{1}{G}

-- no image --
Creature - Elf Druid
When this creature enters, put a +1/+1 counter on target creature you control.
1/2

Accomplished Alchemist

{3}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn.
2/5

Fyndhorn Druid

{2}{G}

-- no image --
Creature - Elf Druid
When this creature dies, if it was blocked this turn, you gain 4 life.
2/2

Voice of Many

{2}{G}{G}

-- no image --
Creature - Elf Druid
When this creature enters, draw a card for each opponent who controls fewer creatures than you.
3/3

Urborg Elf

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {B}, {G}, or {U}.
1/1

Joraga Treespeaker

{G}

-- no image --
Creature - Elf Druid
1/1

Sage of Shaila's Claim

{1}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you get {E}{E}{E} (three energy counters).
2/1

Keeper of Progenitus

{3}{G}

-- no image --
Creature - Elf Druid
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
1/3

Greenside Watcher

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Untap target Gate.
2/1

Elvish Clancaller

{G}{G}

-- no image --
Creature - Elf Druid
Other Elves you control get +1/+1. {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.
1/1

Elvish Regrower

{2}{G}{G}

-- no image --
Creature - Elf Druid
When this creature enters, return target permanent card from your graveyard to your hand.
4/3

Druid of the Cowl

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/3

Evolution Sage

{2}{G}

-- no image --
Creature - Elf Druid
Landfall - Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3/2

Argothian Elder

{3}{G}

-- no image --
Creature - Elf Druid
{T}: Untap two target lands.
2/2

Skyshroud Troopers

{3}{G}

-- no image --
Creature - Elf Druid Warrior
{T}: Add {G}.
3/3

Llanowar Druid

{1}{G}

-- no image --
Creature - Elf Druid
{T}, Sacrifice this creature: Untap all Forests.
1/2

Civic Wayfinder

{2}{G}

-- no image --
Creature - Elf Druid Warrior
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
2/2

Heart Warden

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}. {2}, Sacrifice this creature: Draw a card.
1/1

Sylvan Advocate

{1}{G}

-- no image --
Creature - Elf Druid Ally
Vigilance As long as you control six or more lands, this creature and land creatures you control get +2/+2.
2/3

Vineshaper Prodigy

{1}{G}

-- no image --
Creature - Elf Druid
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
2/2

Devoted Druid

{1}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}. Put a -1/-1 counter on this creature: Untap this creature.
0/2

Gala Greeters

{1}{G}

-- no image --
Creature - Elf Druid
Alliance - Whenever another creature you control enters, choose one that hasn't been chosen this turn - - Put a +1/+1 counter on this creature. - Create a tapped Treasure token. - You gain 2 life.
1/1

Quirion Druid

{2}{G}

-- no image --
Creature - Elf Druid
{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)
1/2

Citanul Stalwart

{G}

-- no image --
Creature - Elf Druid Soldier
{T}, Tap an untapped artifact or creature you control: Add one mana of any color.
1/1

Llanowar Tribe

{G}{G}{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}{G}{G}.
3/3

Gnarlroot Trapper

{B}

-- no image --
Creature - Elf Druid
{T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
1/1

Mul Daya Channelers

{1}{G}{G}

-- no image --
Creature - Elf Druid Shaman
2/2

Servant of the Conduit

{1}{G}

-- no image --
Creature - Elf Druid
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color.
2/2

Fyndhorn Elves

{G}

-- no image --
Creature - Elf Druid
{T}: Add {G}.
1/1

Woodland Liege

{2}{G}

-- no image --
Creature - Elf Druid Noble
Whenever a Beast you control enters, draw a card.
2/2

Elegant Entourage

{3}{G}

-- no image --
Creature - Elf Druid
Alliance - Whenever another creature you control enters, target creature other than this creature gets +1/+1 and gains trample until end of turn.
4/4

Paradise Druid

{1}{G}

-- no image --
Creature - Elf Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.
2/1

Quirion Elves

{1}{G}

-- no image --
Creature - Elf Druid
As this creature enters, choose a color. {T}: Add {G}. {T}: Add one mana of the chosen color.
1/1

Gyre Sage

{1}{G}

-- no image --
Creature - Elf Druid
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.
1/2

Leaf-Crowned Visionary

{G}{G}

-- no image --
Creature - Elf Druid
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
1/1

Llanowar Visionary

{2}{G}

-- no image --
Creature - Elf Druid
When this creature enters, draw a card. {T}: Add {G}.
2/2

Rift Sower

{2}{G}

-- no image --
Creature - Elf Druid
{T}: Add one mana of any color. Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
1/3