Magic The Gathering Cards of types 'Dragon' and 'Spirit'

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Click for list of card names (30)
Eternal Dragon
Scion of Ugin
O-Kagachi, Vengeful Kami
Keiga, the Tide Star
Atsushi, the Blazing Sky
Yosei, the Morning Star
Ryusei, the Falling Star
Dragon Spirit
Kura, the Boundless Sky
Ao, the Dawn Sky
Jugan, the Rising Star
Dragon Spirit
Junji, the Midnight Sky
Kairi, the Swirling Sky
Miirym, Sentinel Wyrm
Kokusho, the Evening Star
Kyodai, Soul of Kamigawa
Vengeful Ancestor
O-Kagachi Made Manifest
Remnant of the Rising Star
Ureni, the Song Unending
Neriv, Heart of the Storm
Betor, Kin to All
Betor, Ancestor's Voice
Ureni of the Unwritten
Teval, the Balanced Scale
Neriv, Crackling Vanguard
Shiko, Paragon of the Way
Teval, Arbiter of Virtue
Shiko and Narset, Unified


Eternal Dragon

{5}{W}{W}

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Creature - Dragon Spirit
Flying {3}{W}{W}: Return this card from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
5/5

Scion of Ugin

{6}

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Creature - Dragon Spirit
Flying
4/4

O-Kagachi, Vengeful Kami

{1}{W}{U}{B}{R}{G}

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Legendary Creature - Dragon Spirit
Flying, trample Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
6/6

Keiga, the Tide Star

{5}{U}

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Legendary Creature - Dragon Spirit
Flying When Keiga dies, gain control of target creature.
5/5

Atsushi, the Blazing Sky

{2}{R}{R}

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Legendary Creature - Dragon Spirit
Flying, trample When Atsushi dies, choose one - - Exile the top two cards of your library. Until the end of your next turn, you may play those cards. - Create three Treasure tokens.
4/4

Yosei, the Morning Star

{4}{W}{W}

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Legendary Creature - Dragon Spirit
Flying When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
5/5

Ryusei, the Falling Star

{5}{R}

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Legendary Creature - Dragon Spirit
Flying When Ryusei dies, it deals 5 damage to each creature without flying.
5/5

Dragon Spirit

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Token Creature - Dragon Spirit
When this creature deals damage, sacrifice it.
5/4

Kura, the Boundless Sky

{3}{G}{G}

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Legendary Creature - Dragon Spirit
Flying, deathtouch When Kura dies, choose one - - Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. - Create an X/X green Spirit creature token, where X is the number of lands you control.
4/4

Ao, the Dawn Sky

{3}{W}{W}

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Legendary Creature - Dragon Spirit
Flying, vigilance When Ao dies, choose one - - Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. - Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4

Jugan, the Rising Star

{3}{G}{G}{G}

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Legendary Creature - Dragon Spirit
Flying When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
5/5

Dragon Spirit

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Token Creature - Dragon Spirit
Flying
5/5

Junji, the Midnight Sky

{3}{B}{B}

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Legendary Creature - Dragon Spirit
Flying, menace When Junji dies, choose one - - Each opponent discards two cards and loses 2 life. - Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5/5

Kairi, the Swirling Sky

{4}{U}{U}

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Legendary Creature - Dragon Spirit
Flying, ward {3} When Kairi dies, choose one - - Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. - Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
6/6

Miirym, Sentinel Wyrm

{3}{G}{U}{R}

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Legendary Creature - Dragon Spirit
Flying, ward {2} Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
6/6

Kokusho, the Evening Star

{4}{B}{B}

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Legendary Creature - Dragon Spirit
Flying When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
5/5

Kyodai, Soul of Kamigawa

{3}{W}

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Legendary Creature - Dragon Spirit
Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
3/3

Vengeful Ancestor

{2}{R}{R}

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Creature - Spirit Dragon
Flying Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller.
3/4

O-Kagachi Made Manifest

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Enchantment Creature - Dragon Spirit
O-Kagachi Made Manifest is all colors. Flying, trample Whenever this creature attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. This creature gets +X/+0 until end of turn, where X is the mana value of that card.
6/6

Remnant of the Rising Star

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Enchantment Creature - Dragon Spirit
Flying Whenever another creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on that creature. As long as you control five or more modified creatures, this creature gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)
2/2

Ureni, the Song Unending

{5}{G}{U}{R}

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Legendary Creature - Spirit Dragon
Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.
10/10

Neriv, Heart of the Storm

{1}{R}{W}{B}

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Legendary Creature - Spirit Dragon
Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
4/5

Betor, Kin to All

{2}{W}{B}{G}

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Legendary Creature - Spirit Dragon
Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
5/7

Betor, Ancestor's Voice

{2}{W}{B}{G}

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Legendary Creature - Spirit Dragon
Flying, lifelink At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
3/5

Ureni of the Unwritten

{4}{G}{U}{R}

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Legendary Creature - Spirit Dragon
Flying, trample Whenever Ureni enters or attacks, look at the top eight cards of your library. You may put a Dragon creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
7/7

Teval, the Balanced Scale

{1}{B}{G}{U}

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Legendary Creature - Spirit Dragon
Flying Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped. Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.
4/4

Neriv, Crackling Vanguard

{2}{R}{W}{B}

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Legendary Creature - Spirit Dragon
Flying, deathtouch When Neriv enters, create two 1/1 red Goblin creature tokens. Whenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards.
4/4

Shiko, Paragon of the Way

{2}{U}{R}{W}

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Legendary Creature - Spirit Dragon
Flying, vigilance When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
4/5

Teval, Arbiter of Virtue

{2}{B}{G}{U}

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Legendary Creature - Spirit Dragon
Flying, lifelink Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.) Whenever you cast a spell, you lose life equal to its mana value.
6/6

Shiko and Narset, Unified

{1}{U}{R}{W}

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Legendary Creature - Human Spirit Dragon
Flying, vigilance Flurry - Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.
4/4