Magic The Gathering Cards of types 'Desert' and 'Land'

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Click for list of card names (38)
Lazotep Quarry
Survivors' Encampment
Desert of the Glorified
Desert
Sunscorched Desert
Desert of the True
Desert Cenote
Desert of the Fervent
Lonely Arroyo
Cradle of the Accursed
Conduit Pylons
Arid Archway
Hostile Desert
Grasping Dunes
Desert of the Mindful
Scavenger Grounds
Jagged Barrens
Shefet Dunes
Eroded Canyon
Desert of the Indomitable
Cactus Preserve
Bucolic Ranch
Bristling Backwoods
Festering Gulch
Ifnir Deadlands
Painted Bluffs
Lush Oasis
Creosote Heath
Ipnu Rivulet
Endless Sands
Dunes of the Dead
Abraded Bluffs
Ramunap Ruins
Sandstorm Verge
Mirage Mesa
Soured Springs
Hashep Oasis
Forlorn Flats


Lazotep Quarry

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Land - Desert
{T}: Add {C}. {T}, Sacrifice a creature: Add one mana of any color. {X}{2}, {T}, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

Survivors' Encampment

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Land - Desert
{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Desert of the Glorified

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Land - Desert
This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Desert

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Land - Desert
{T}: Add {C}. {T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.

Sunscorched Desert

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Land - Desert
When this land enters, it deals 1 damage to target player or planeswalker. {T}: Add {C}.

Desert of the True

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Land - Desert
This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Desert Cenote

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Land - Desert
If you were the starting player, this land enters tapped. As this land enters, choose up to two colors from among cards in your hand. {T}: Add {C}. {T}: Add one mana of a chosen color.

Desert of the Fervent

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Land - Desert
This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)

Lonely Arroyo

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Cradle of the Accursed

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Land - Desert
{T}: Add {C}. {3}, {T}, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Conduit Pylons

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Land - Desert
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Arid Archway

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Land - Desert
This land enters tapped. When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.

Hostile Desert

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Land - Desert
{T}: Add {C}. {2}, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.

Grasping Dunes

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Land - Desert
{T}: Add {C}. {1}, {T}, Sacrifice this land: Put a -1/-1 counter on target creature. Activate only as a sorcery.

Desert of the Mindful

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Land - Desert
This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Scavenger Grounds

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Land - Desert
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Jagged Barrens

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {R}.

Shefet Dunes

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Land - Desert
{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Eroded Canyon

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {R}.

Desert of the Indomitable

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Land - Desert
This land enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Cactus Preserve

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Land - Desert
This land enters tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

Bucolic Ranch

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Land - Desert
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Mount spell. {3}, {T}: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.

Bristling Backwoods

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {G}.

Festering Gulch

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {G}.

Ifnir Deadlands

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Land - Desert
{T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.

Painted Bluffs

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Land - Desert
{T}: Add {C}. {1}, {T}: Add one mana of any color.

Lush Oasis

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {G} or {U}.

Creosote Heath

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {G} or {W}.

Ipnu Rivulet

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Land - Desert
{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

Endless Sands

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Land - Desert
{T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.

Dunes of the Dead

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Land - Desert
{T}: Add {C}. When this land is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Abraded Bluffs

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {W}.

Ramunap Ruins

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Land - Desert
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.

Sandstorm Verge

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Land - Desert
{T}: Add {C}. {3}, {T}: Target creature can't block this turn. Activate only as a sorcery.

Mirage Mesa

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Land - Desert
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Soured Springs

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Hashep Oasis

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Land - Desert
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

Forlorn Flats

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Land - Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {B}.