Magic The Gathering Cards of types 'Demon' and 'Legendary'

This page will show all names, but only 100 images

Click for list of card names (64)
Rakdos, the Showstopper
Seizan, Perverter of Truth
Nefarox, Overlord of Grixis
Yukora, the Prisoner
Razaketh, the Foulblooded
Rakdos, Lord of Riots
Ob Nixilis, the Fallen
Imskir Iron-Eater
Gyruda, Doom of Depths
Krav, the Unredeemed
Be'lakor, the Dark Master
Malfegor
Ob Nixilis, Captive Kingpin
Mortarion, Daemon Primarch
Varragoth, Bloodsky Sire
Spirit of the Night
Ob Nixilis, Unshackled
Rakdos the Defiler
Vilis, Broker of Blood
Kothophed, Soul Hoarder
Magnus the Red
Gutmorn, Pactbound Servant
Taborax, Hope's Demise
Orcus, Prince of Undeath
Shimatsu the Bloodcloaked
Kardum, Patron of Flames
Orca, Siege Demon
Sol'kanar the Swamp King
Kardur, Doomscourge
Kuro, Pitlord
The Speed Demon
The Beast, Deathless Prince
Rakdos, Patron of Chaos
Ziatora, the Incinerator
Kagemaro, First to Suffer
Rakdos, the Muscle
Kyoki, Sanity's Eclipse
Griselbrand
Lady Orca
The Lord Master of Hell
Ormendahl, Profane Prince
Ormendahl, the Corrupter
Chaos, the Endless
Withengar Unbound
Hidetsugu and Kairi
Sol'Kanar the Tainted
Valgavoth, Harrower of Souls
Demonlord Belzenlok
Shilgengar, Sire of Famine
Shelob, Dread Weaver
Shelob, Child of Ungoliant
Raffine, Scheming Seer
Vito, Fanatic of Aclazotz
Avacyn and Griselbrand
Falco Spara, Pactweaver
Valgavoth, Terror Eater
The Balrog, Durin's Bane
Lord Xander, the Collector
Hidetsugu, Devouring Chaos
The Balrog of Moria
Jetmir, Nexus of Revels
The Balrog, Flame of Udun
Cherubael
Ifrit, Warden of Inferno


Rakdos, the Showstopper

{4}{B}{R}

-- no image --
Legendary Creature - Demon
Flying, trample When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
6/6

Seizan, Perverter of Truth

{3}{B}{B}

-- no image --
Legendary Creature - Demon Spirit
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
6/5

Nefarox, Overlord of Grixis

{4}{B}{B}

-- no image --
Legendary Creature - Demon
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox attacks alone, defending player sacrifices a creature of their choice.
5/5

Yukora, the Prisoner

{2}{B}{B}

-- no image --
Legendary Creature - Demon Spirit
When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control.
5/5

Razaketh, the Foulblooded

{5}{B}{B}{B}

-- no image --
Legendary Creature - Demon
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
8/8

Rakdos, Lord of Riots

{B}{B}{R}{R}

-- no image --
Legendary Creature - Demon
You can't cast Rakdos unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
6/6

Ob Nixilis, the Fallen

{3}{B}{B}

-- no image --
Legendary Creature - Demon
Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
3/3

Imskir Iron-Eater

{6}{B}{R}

-- no image --
Legendary Creature - Demon
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
5/5

Gyruda, Doom of Depths

{4}{U/B}{U/B}

-- no image --
Legendary Creature - Demon Kraken
Companion - Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
6/6

Krav, the Unredeemed

{4}{B}

-- no image --
Legendary Creature - Demon
Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.) {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav.
3/3

Be'lakor, the Dark Master

{3}{U}{B}{R}

-- no image --
Legendary Creature - Demon Noble
Flying Prince of Chaos - When Be'lakor, the Dark Master enters, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment - Whenever another Demon you control enters, it deals damage equal to its power to any target.
6/5

Malfegor

{2}{B}{B}{R}{R}

-- no image --
Legendary Creature - Demon Dragon
Flying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
6/6

Ob Nixilis, Captive Kingpin

{2}{B}{R}

-- no image --
Legendary Creature - Demon
Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis. Exile the top card of your library. Until your next end step, you may play that card.
4/3

Mortarion, Daemon Primarch

{5}{B}

-- no image --
Legendary Creature - Demon Primarch
Flying Primarch of the Death Guard - At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.
5/6

Varragoth, Bloodsky Sire

{2}{B}

-- no image --
Legendary Creature - Demon Rogue
Deathtouch Boast - {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
2/3

Spirit of the Night

{6}{B}{B}{B}

-- no image --
Legendary Creature - Demon Spirit
Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking.
6/5

Ob Nixilis, Unshackled

{4}{B}{B}

-- no image --
Legendary Creature - Demon
Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.
4/4

Rakdos the Defiler

{2}{B}{B}{R}{R}

-- no image --
Legendary Creature - Demon
Flying, trample Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
7/6

Vilis, Broker of Blood

{5}{B}{B}{B}

-- no image --
Legendary Creature - Demon
Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)
8/8

Kothophed, Soul Hoarder

{4}{B}{B}

-- no image --
Legendary Creature - Demon
Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
6/6

Magnus the Red

{3}{U}{R}

-- no image --
Legendary Creature - Demon Primarch
Flying Unearthly Power - Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus - Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
4/5

Gutmorn, Pactbound Servant

{2}{B}

-- no image --
Legendary Creature - Demon
1/3

Taborax, Hope's Demise

{2}{B}

-- no image --
Legendary Creature - Demon Cleric
Flying Taborax has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
2/2

Orcus, Prince of Undeath

{X}{2}{B}{R}

-- no image --
Legendary Creature - Demon
Flying, trample When Orcus enters, choose one - - Each other creature gets -X/-X until end of turn. You lose X life. - Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
5/3

Shimatsu the Bloodcloaked

{3}{R}

-- no image --
Legendary Creature - Demon Spirit
As Shimatsu enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.
0/0

Kardum, Patron of Flames

{2}{R}{R}

-- no image --
Legendary Creature - Demon
Haste Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down. When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.
4/3

Orca, Siege Demon

{5}{B}{R}

-- no image --
Legendary Creature - Demon
Trample Whenever another creature dies, put a +1/+1 counter on Orca. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
5/5

Sol'kanar the Swamp King

{2}{U}{B}{R}

-- no image --
Legendary Creature - Demon
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
5/5

Kardur, Doomscourge

{2}{B}{R}

-- no image --
Legendary Creature - Demon Berserker
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
4/3

Kuro, Pitlord

{6}{B}{B}{B}

-- no image --
Legendary Creature - Demon Spirit
At the beginning of your upkeep, sacrifice Kuro unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn.
9/9

The Speed Demon

{3}{B}{B}

-- no image --
Legendary Creature - Demon
Flying, trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
5/5

The Beast, Deathless Prince

{2}{B}{R}

-- no image --
Legendary Creature - Demon
When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn. The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.) Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.
6/6

Rakdos, Patron of Chaos

{4}{B}{R}

-- no image --
Legendary Creature - Demon
Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
6/6

Ziatora, the Incinerator

{3}{B}{R}{G}

-- no image --
Legendary Creature - Demon Dragon
Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.
6/6

Kagemaro, First to Suffer

{3}{B}{B}

-- no image --
Legendary Creature - Demon Spirit
Kagemaro's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
X/X

Rakdos, the Muscle

{2}{B}{B}{R}

-- no image --
Legendary Creature - Demon Mercenary
Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
6/5

Kyoki, Sanity's Eclipse

{4}{B}{B}

-- no image --
Legendary Creature - Demon Spirit
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
6/4

Griselbrand

{4}{B}{B}{B}{B}

-- no image --
Legendary Creature - Demon
Flying, lifelink Pay 7 life: Draw seven cards.
7/7

Lady Orca

{5}{B}{R}

-- no image --
Legendary Creature - Demon
7/4

The Lord Master of Hell

-- no image --
Legendary Creature - Demon Noble Wizard
Starfall - Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
3/3

Ormendahl, Profane Prince

-- no image --
Legendary Creature - Demon
Flying, lifelink, indestructible, haste
9/7

Ormendahl, the Corrupter

-- no image --
Legendary Creature - Demon
Flying, trample, lifelink Sacrifice another creature: Draw a card.
6/6

Chaos, the Endless

-- no image --
Legendary Creature - Demon
Flying When Chaos dies, put it on the bottom of its owner's library.
5/5

Withengar Unbound

-- no image --
Legendary Creature - Demon
Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
13/13

Hidetsugu and Kairi

{2}{U}{U}{B}

-- no image --
Legendary Creature - Ogre Demon Dragon
Flying When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
5/4

Sol'Kanar the Tainted

{2}{U}{B}{R}

-- no image --
Legendary Creature - Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen - - Draw a card. - Each opponent loses 2 life and you gain 2 life. - Sol'Kanar deals 3 damage to up to one other target creature or planeswalker. - Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
5/5

Valgavoth, Harrower of Souls

{2}{B}{R}

-- no image --
Legendary Creature - Elder Demon
Flying Ward-Pay 2 life. Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth and draw a card.
4/4

Demonlord Belzenlok

{4}{B}{B}

-- no image --
Legendary Creature - Elder Demon
Flying, trample When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
6/6

Shilgengar, Sire of Famine

{3}{B}{B}

-- no image --
Legendary Creature - Elder Demon
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
6/6

Shelob, Dread Weaver

{3}{B}

-- no image --
Legendary Creature - Spider Demon
Whenever a nontoken creature an opponent controls dies, exile it. {2}{B}, Put a creature card exiled with Shelob into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card. {X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.
3/3

Shelob, Child of Ungoliant

{4}{B}{G}

-- no image --
Legendary Creature - Spider Demon
8/8

Raffine, Scheming Seer

{W}{U}{B}

-- no image --
Legendary Creature - Sphinx Demon
Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
1/4

Vito, Fanatic of Aclazotz

{2}{W}{B}

-- no image --
Legendary Creature - Vampire Demon
Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
4/4

Avacyn and Griselbrand

{4}{W}{W}{B}{B}

-- no image --
Legendary Creature - Angel Demon
Flying, vigilance, lifelink Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
8/8

Falco Spara, Pactweaver

{1}{G}{W}{U}

-- no image --
Legendary Creature - Bird Demon
Flying, trample Falco Spara enters with a shield counter on it. You may look at the top card of your library any time. You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
3/3

Valgavoth, Terror Eater

{6}{B}{B}{B}

-- no image --
Legendary Creature - Elder Demon
Flying, lifelink Ward-Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
9/9

The Balrog, Durin's Bane

{5}{B}{R}

-- no image --
Legendary Creature - Avatar Demon
This spell costs {1} less to cast for each permanent sacrificed this turn. Haste The Balrog can't be blocked except by legendary creatures. When The Balrog dies, destroy target artifact or creature an opponent controls.
7/5

Lord Xander, the Collector

{4}{U}{B}{R}

-- no image --
Legendary Creature - Vampire Demon Noble
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down. Whenever Lord Xander attacks, defending player mills half their library, rounded down. When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
6/6

Hidetsugu, Devouring Chaos

{3}{B}

-- no image --
Legendary Creature - Ogre Demon
{B}, Sacrifice a creature: Scry 2. {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu deals damage equal to the exiled card's mana value to any target.
4/4

The Balrog of Moria

{4}{B}{B}{R}

-- no image --
Legendary Creature - Avatar Demon
Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle this card, create two Treasure tokens.
8/8

Jetmir, Nexus of Revels

{1}{R}{G}{W}

-- no image --
Legendary Creature - Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5/4

The Balrog, Flame of Udun

{3}{B}{R}

-- no image --
Legendary Creature - Avatar Demon
Trample When a legendary creature an opponent controls dies, put The Balrog on the bottom of its owner's library.
7/7

Cherubael

-- no image --
Token Legendary Creature - Demon
Flying
4/4

Ifrit, Warden of Inferno

-- no image --
Legendary Enchantment Creature - Saga Demon
(As this Saga enters and after your draw step, add a lore counter.) I - Lunge - Ifrit fights up to one other target creature. II, III - Brimstone - Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
9/9