Magic The Gathering Cards of types 'Creature' and 'Rogue'

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Vedalken Heretic
Marang River Prowler
Guul Draz Vampire
Mocking Sprite
Syndicate Heavy
Midnight Entourage
Marsh Flitter
Sanguine Spy
Mezzio Mugger
High Fae Prankster
Knacksaw Clique
Acquisitions Expert
Ogre Jailbreaker
Rathi Trapper
Draugr Thought-Thief
Ogre Slumlord
Keldon Vandals
Merfolk Observer
Ogre Gatecrasher
Undercover Operative
Charging Bandits
Orcish Spy
Faerie Impostor
Daring Thunder-Thief
Agent of Raffine
Goblin Tunneler
Quickling
True-Name Nemesis
Bane Alley Blackguard
Deranged Outcast
Hardbristle Bandit
Coral Trickster
Sootwalkers
Dewdrop Spy
Loan Shark
Hellspur Posse Boss
Humble Defector
Noggle Ransacker
Faerie Bladecrafter
Ghoulcaller's Accomplice
Cat Burglar
Jeering Instigator
Prowling Geistcatcher
Gnat Alley Creeper
Ravenloft Adventurer
Glittermonger
Viashino Racketeer
Harbor Bandit
Hoard Robber
Invisible Stalker
Hollow Marauder
Expedition Skulker
Midnight Scavengers
A-Shattered Seraph
Quag Vampires
Vedalken Infiltrator
Opposition Agent
Keeper of Keys
Rummaging Goblin
Tajuru Snarecaster
Slickshot Vault-Buster
Treasure Nabber
Halo Forager
Shadow Stinger
Flitting Guerrilla
Vaultbreaker
Stinkdrinker Daredevil
Gastal Raider
Nimana Skydancer
Shortcut Seeker
Goblin Secret Agent
Prosperous Bandit
Wizened Snitches
Inkfathom Infiltrator
Deft Duelist
Elvish House Party
Vampire Cutthroat
Syndicate Trafficker
Whisper Agent
Infernal Captor
Morbid Opportunist
Guildpact Informant
Thornplate Intimidator
Thought Shucker
Blade Juggler
Snooping Newsie
Disciple of Deceit
Backstreet Bruiser
Construction Arsonist
Tymora's Invoker
Nighthawk Scavenger
Bloodborn Scoundrels
Corrosive Mentor
Balustrade Spy
Thornmantle Striker
Bala Ged Thief
Syndicate Enforcer
Roil Cartographer
Person of Interest
Shadow Alley Denizen
Noggle Bandit
Sneaking Guide
Cephalid Looter
Extraction Specialist
Hobgoblin Bandit Lord
Surveilling Sprite
Krovikan Scoundrel
Ambush Party
Black Market Tycoon
Dimir Strandcatcher
Riveteers Requisitioner
Jewel Thief
Neurok Commando
Mistmeadow Skulk
Rag Dealer
Temple Thief
Skatewing Spy
Bane Alley Broker
Lurking Informant
Wu Spy
Ravine Raider
Thieving Sprite
Mysterious Stranger
Agent of Treachery
Robber of the Rich
Snapsail Rider
Orzhov Racketeers
Oona's Prowler
Goblin Vandal
Shielded Aether Thief
Scurrilous Sentry
Deepchannel Mentor
Boggart Arsonists
Dream Thief
Cache Raiders
Alley Assailant
Agent of Kotis
Skyway Robber
Audacious Thief
Koth's Courier
Slither Blade
Silhana Ledgewalker
Mercurial Spelldancer
Burning-Tree Vandal
Shady Informant
Mine Raider
Hypnotic Grifter
Soaring Thought-Thief
Goblin Spy
Night Market Lookout
Psychic Pickpocket
Ruthless Winnower
Grotag Night-Runner
Wispdrinker Vampire
Outlaw Medic
Scroll Thief
Gilt-Blade Prowler
Nightclub Bouncer
Hackrobat
Thieving Aven
Agent of Horizons
Grave Robbers
Gateway Sneak
Swashbuckler Extraordinaire
Merfolk Looter
Contraband Kingpin
Goatnapper
Rootwater Thief
Tavern Scoundrel
Vault Robber
Relic Runner
Longhorn Sharpshooter
Slinking Giant
Orochi Soul-Reaver
Nimble Pilferer
Jhessian Infiltrator
Whirler Rogue
Marauding Sphinx
A-Masked Bandits
Triton Shorestalker
Squeaking Pie Sneak
Guildsworn Prowler
Cunning Nightbonder
Ingenious Thief
_____ _____ _____ Trespasser
Zulaport Cutthroat
Blightwing Bandit
Duskmantle Operative
Merrow Witsniper
Marchesa's Emissary
Creepy Puppeteer
Azure Beastbinder
Latchkey Faerie
Ouphe Vandals
Gas Guzzler
Rakish Revelers
Aethertorch Renegade
Wanderbrine Rootcutters
Scarwood Bandits
Vault Plunderer
Soulknife Spy
Tavern Swindler
Voda Sea Scavenger
Akki Underminer
Pestermite
Moonlit Scavengers
Masked Bandits
Impetuous Lootmonger
Thieves' Guild Enforcer
Bold Plagiarist
Relic Robber
Fortune Thief
Zhentarim Bandit
Grim Hireling
Cackling Prowler
Lightfoot Rogue
Nightveil Sprite
Goblin Instigator
Nimble Brigand
Exiled Boggart
Masked Blackguard
Hada Spy Patrol
Drana's Silencer
Arms Dealer
Nurturing Pixie
Yuan-Ti Fang-Blade
Stealer of Secrets
Leovold's Operative
Trespasser il-Vec
Generous Plunderer
Rictus Robber
Frogtosser Banneret
Metropolis Sprite
Boseiju Pathlighter
Shattered Seraph
Goblin Racketeer
Dunerider Outlaw
A-Rakish Revelers
Moriok Rigger
Schema Thief
Mage's Attendant
Veteran Ghoulcaller
Nettling Nuisance
Duskmantle Prowler
Nightwhorl Hermit
Fan Favorite
Grenzo's Cutthroat
Aladdin
Treasure Dredger
A-Revel Ruiner
Myrkul's Invoker
Crooked Custodian
Blood Burglar
Charming Scoundrel
Marchesa's Infiltrator
Warren Pilferers
Golgari Decoy
Grimoire Thief
A-Psionic Snoop
Master Thief
Tin Street Hooligan
Line Cutter
Psionic Snoop
Moria Scavenger
Discerning Peddler
Nezumi Informant
Canyon Lurkers
Joraga Bard
Byway Barterer
Faerie Mastermind
Gravelgill Duo
A-Thornmantle Striker
Nimble Larcenist
Ratcatcher
Frogkin Kidnapper
Revel Ruiner
Bloodthirsty Aerialist
Fugitive Codebreaker
Aether Theorist
Rat in the Hat
Hired Torturer
Smirking Spelljacker
Rogue Refiner
Deeptread Merrow
Powder Ganger
Whispering Snitch
Oona's Blackguard
A-Glittermonger
Stromgald Spy
Tooth Collector
Freestrider Lookout
Faerie Vandal
Keymaster Rogue
Jhessian Thief
Blood Hustler
Tireless Angler
Reckless Ringleader
Corpse Appraiser
Paperfin Rascal
Merfolk Windrobber
Guild Thief
Spontaneous Artist
Vampire Aristocrat
Shoreline Looter
Aarakocra Sneak
Corpse Hauler
Marchesa's Smuggler
Nightshade Stinger
Dogged Detective
Cutthroat il-Dal
Faerie Macabre
Nearheath Stalker
Stromkirk Bloodthief
Looter il-Kor
Stalactite Stalker
Offender at Large
Plain Walker
A-Guildsworn Prowler
Faerie Duelist
Undercity Informer
Glamorous Outlaw
Copycrook
Boggart Forager
Cephalid Facetaker
Merfolk Spy
Satyr Piper
Lawless Broker
Naya Hushblade
Redcap Heelslasher
Auntie's Snitch
Nimana Skitter-Sneak
Aven Interrupter
Umara Entangler
Forsaken Miner
Enigma Thief
Riptide Pilferer
Seafloor Stalker
Moonglove Winnower
Mausoleum Turnkey
Goblin Locksmith
Rakish Scoundrel
Selhoff Occultist
Kessig Cagebreakers
Syndicate Recruiter
Neurok Spy
Peerless Ropemaster
Echo Inspector
Noggle Bridgebreaker
Triton Shorethief
Stormkeld Prowler
Fourth Bridge Prowler
Nath's Buffoon
A-Dragonborn Looter
Fin-Clade Fugitives
Merrow Bonegnawer
Stinkdrinker Bandit
Visage Bandit
Faerie Miscreant
Infiltrator il-Kor
Warehouse Thief
Hostile Investigator
Tajuru Blightblade
Faerie Invaders
Daring Thief
Audacious Infiltrator
Dhund Operative
Redcap Thief
Goldmeadow Dodger
Agate Instigator
A-Glamorous Outlaw
Jaspera Sentinel
Mountain Bandit
Emcee
Blighted Agent
Rogue Skycaptain
Lore Broker
Sure-Footed Infiltrator
Popular Egotist
Slickshot Lockpicker
Amphin Cutthroat
Obsessive Skinner
Zulaport Duelist
Corpse Traders
Nimble Trapfinder
Spikewheel Acrobat
Glint-Sleeve Siphoner
Body Launderer
Goblin Smuggler
Library Larcenist
Brinebarrow Intruder
Goblin Spymaster
Soratami Cloudskater
Illuminator Virtuoso
Ali Baba
Canal Courier
Antique Collector
Yuan-Ti Malison
Gray Harbor Merfolk
Clandestine Meddler
Dagger Caster
Emrakul's Messenger
Dauthi Voidwalker
Sneaky Snacker
Cold-Eyed Selkie
Spireside Infiltrator
Cephalid Vandal
Thieving Skydiver
Conspicuous Snoop
Orzhov Enforcer
Nocturnal Feeder
Dragonborn Looter
Grotag Siege-Runner
Rakdos Firewheeler
Earwig Squad
Battlefield Scavenger
Expedition Lookout
Notion Thief
Boggart Loggers
Pulse Tracker
Brazen Collector
Nephalia Smuggler
Prickly Boggart
Dimir Informant
Deathcult Rogue
Alley Strangler
Silkbind Faerie
Moriok Scavenger
Tin Street Dodger
Ghostly Pilferer
Undersea Invader
Undercover Butler
Aetherborn Marauder
Nezumi Graverobber
Picklock Prankster
Picnic Ruiner
Blackbloom Rogue
Nezumi Shortfang
Baneblade Scoundrel
Covert Cutpurse
Geier Reach Bandit
Daring Sleuth
Aetherblade Agent
Reckless Waif
Glasspool Mimic
Brazen Borrower
Kruin Outlaw
Suspicious Stowaway
Ondu Knotmaster
Vengeful Strangler
Covetous Geist
Gitaxian Mindstinger
Cackling Culprit
Toluz, Clever Conductor
Tinybones, Trinket Thief
Astarion, the Decadent
Rankle, Pitiless Trickster
Thoughtcutter Agent
The Master, Multiplied
Lilah, Undefeated Slickshot
Starke of Rath
Kamber, the Plunderer
Network Disruptor
Rat Rogue
Vren, the Relentless
Human Rogue
Lotho, Corrupt Shirriff
Salvage Slasher
Nalia de'Arnise
Butch DeLoria, Tunnel Snake
A-Krydle of Baldur's Gate
Errant, Street Artist
Me, the Immortal
Undercity Scrounger
Imoen, Mystic Trickster
Shardless Agent
Marrow-Gnawer
Agate Instigator
Bilbo, Retired Burglar
The Master, Mesmerist
Marvo, Deep Operative
Marchesa, Dealer of Death
Imoen, Occult Trickster
The Celestial Toymaker
Veldrane of Sengir
Alora, Cheerful Swashbuckler
Sita Varma, Masked Racer
Cormela, Glamour Thief
Malik, Grim Manipulator
River Song
Imoen, Wise Trickster
Imoen, Chaotic Trickster
Frankie Peanuts
Kamiz, Obscura Oculus
Evelyn, the Covetous
Chevill, Bane of Monsters
Chandler
Prosperous Bandit
Ivy, Gleeful Spellthief
Thornplate Intimidator
Bilbo, Birthday Celebrant
Rilsa Rael, Kingpin
Human Rogue
Veronica, Dissident Scribe
Eloise, Nephalia Sleuth
Varragoth, Bloodsky Sire
Rankle, Master of Pranksters
Sculptor of Winter
Alora, Cheerful Scout
Faerie Rogue
Satoru, the Infiltrator
Faerie Rogue
Krydle of Baldur's Gate
Gonti, Canny Acquisitor
Alora, Cheerful Assassin
Gwafa Hazid, Profiteer
Tinybones, the Pickpocket
Yisan, the Wanderer Bard
Grenzo, Havoc Raiser
Imoen, Honorable Trickster
Rev, Tithe Extractor
Annie Flash, the Veteran
Alora, Rogue Companion
Joven and Chandler
Stella Lee, Wild Card
Sakashima of a Thousand Faces
Missy
Sharkey, Tyrant of the Shire
Neyam Shai Murad
Felix Five-Boots
Shay Cormac
Edric, Spymaster of Trest
Rogue
Imoen, Trickster Friend
Joven
Goblin Rogue
Zagras, Thief of Heartbeats
Alora, Merry Thief
Zareth San, the Trickster
Grenzo, Dungeon Warden
Imoen, Wily Trickster
Sakashima the Impostor
Siegfried, Famed Swordsman
Locke, Treasure Hunter
Thada Adel, Acquisitor
Glimpse, the Unthinkable
Nashi, Illusion Gadgeteer
Setzer, Wandering Gambler
Kellan, the Kid
Safana, Calimport Cutthroat
Vadmir, New Blood
Neerdiv, Devious Diver
Zombie Rogue
Alora, Cheerful Mastermind
Rogue
Rankle, Master of Pranks
Laughing Jasper Flint
Locke Cole
Mr. Foxglove
The Covert Blue Mage
Eron the Relentless
Sygg, River Cutthroat
Vislor Turlough
Tetsuko Umezawa, Fugitive
Raul, Trouble Shooter
Grenzo, Crooked Jailer
Gonti, Lord of Luxury
Saiba Trespassers
Bria, Riptide Rogue
Akul the Unrepentant
The Magic Bandit
Gwendlyn Di Corci
Nine-Fingers Keene
Vectis Silencers
Gonti, Night Minister
Truss, Chief Engineer
Alora, Cheerful Thief
The Master, Gallifrey's End
The Master, Formed Anew
Anowon, the Ruin Thief
Bill Ferny, Bree Swindler
Human Rogue
Narod, the Beige Flower
Laurine, the Diversion
Tivit, Seller of Secrets
Evin, Waterdeep Opportunist
Desdemona, Freedom's Edge
Tinybones, Bauble Burglar
Vectis Agents
Keeper of the Secret Lair
Vampire Rogue
Nezumi Road Captain


Vedalken Heretic

{G}{U}

-- no image --
Creature - Vedalken Rogue
Whenever this creature deals damage to an opponent, you may draw a card.
1/1

Marang River Prowler

{2}{U}

-- no image --
Creature - Human Rogue
This creature can't block and can't be blocked. You may cast this card from your graveyard as long as you control a black or green permanent.
2/1

Guul Draz Vampire

{B}

-- no image --
Creature - Vampire Rogue
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1/1

Mocking Sprite

{2}{U}

-- no image --
Creature - Faerie Rogue
Flying Instant and sorcery spells you cast cost {1} less to cast.
2/1

Syndicate Heavy

{2}{W/B}{W/B}

-- no image --
Creature - Giant Rogue
4/4

Midnight Entourage

{2}{B}{B}

-- no image --
Creature - Aetherborn Rogue
Other Aetherborn you control get +1/+1. Whenever this creature or another Aetherborn you control dies, you draw a card and you lose 1 life.
3/3

Marsh Flitter

{3}{B}

-- no image --
Creature - Faerie Rogue
Flying When this creature enters, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
1/1

Sanguine Spy

{2}{B}

-- no image --
Creature - Vampire Rogue
Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2/3

Mezzio Mugger

{4}{R}

-- no image --
Creature - Lizard Rogue
3/3

High Fae Prankster

{2}{U}{B}

-- no image --
Creature - Faerie Rogue
Flying, deathtouch When High Fae Prankster enters, choose up to one - - Perpetually exchange target creature's base power with another target creature's base power. - High Fae Prankster perpetually has base power and toughness 4/1.
1/4

Knacksaw Clique

{3}{U}

-- no image --
Creature - Faerie Rogue
Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
1/4

Acquisitions Expert

{1}{B}

-- no image --
Creature - Human Rogue
When this creature enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
1/2

Ogre Jailbreaker

{3}{B}

-- no image --
Creature - Ogre Rogue
Defender This creature can attack as though it didn't have defender as long as you control a Gate.
4/4

Rathi Trapper

{1}{B}

-- no image --
Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
1/2

Draugr Thought-Thief

{2}{U}

-- no image --
Creature - Zombie Rogue
When this creature enters, look at the top card of target player's library. You may put that card into their graveyard.
3/2

Ogre Slumlord

{3}{B}{B}

-- no image --
Creature - Ogre Rogue
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.
3/3

Keldon Vandals

{2}{R}

-- no image --
Creature - Human Rogue
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target artifact.
4/1

Merfolk Observer

{1}{U}

-- no image --
Creature - Merfolk Rogue
When this creature enters, look at the top card of target player's library.
2/1

Ogre Gatecrasher

{3}{R}

-- no image --
Creature - Ogre Rogue
When this creature enters, destroy target creature with defender.
3/3

Undercover Operative

{2}{U}{U}

-- no image --
Creature - Shapeshifter Rogue
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
0/0

Charging Bandits

{4}{B}

-- no image --
Creature - Human Rogue
Whenever this creature attacks, it gets +2/+0 until end of turn.
3/3

Orcish Spy

{R}

-- no image --
Creature - Orc Rogue
{T}: Look at the top three cards of target player's library.
1/1

Faerie Impostor

{U}

-- no image --
Creature - Faerie Rogue
Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
2/1

Daring Thunder-Thief

{3}{U}

-- no image --
Creature - Turtle Rogue
Flash This creature enters tapped.
4/4

Agent of Raffine

{U}

-- no image --
Creature - Human Rogue
1/2

Goblin Tunneler

{1}{R}

-- no image --
Creature - Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn.
1/1

Quickling

{1}{U}

-- no image --
Creature - Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.) Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
2/2

True-Name Nemesis

{1}{U}{U}

-- no image --
Creature - Merfolk Rogue
As this creature enters, choose a player. This creature has protection from the chosen player.
3/1

Bane Alley Blackguard

{1}{B}

-- no image --
Creature - Human Rogue
1/3

Deranged Outcast

{1}{G}

-- no image --
Creature - Human Rogue
{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
2/1

Hardbristle Bandit

{1}{G}

-- no image --
Creature - Plant Rogue
{T}: Add one mana of any color. Whenever you commit a crime, untap this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
1/1

Coral Trickster

{1}{U}

-- no image --
Creature - Merfolk Rogue
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may tap or untap target permanent.
2/1

Sootwalkers

{2}{B/R}{B/R}

-- no image --
Creature - Elemental Rogue
This creature can't be blocked by white creatures.
3/3

Dewdrop Spy

{1}{U}{U}

-- no image --
Creature - Faerie Rogue
Flash Flying When this creature enters, look at the top card of target player's library.
2/2

Loan Shark

{3}{U}

-- no image --
Creature - Shark Rogue
When this creature enters, if you've cast two or more spells this turn, draw a card. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
3/4

Hellspur Posse Boss

{2}{R}{R}

-- no image --
Creature - Lizard Rogue
2/4

Humble Defector

{1}{R}

-- no image --
Creature - Human Rogue
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
2/1

Noggle Ransacker

{2}{U/R}

-- no image --
Creature - Noggle Rogue
When this creature enters, each player draws two cards, then discards a card at random.
2/1

Faerie Bladecrafter

{2}{B}

-- no image --
Creature - Faerie Rogue
Flying Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on this creature. When this creature dies, each opponent loses X life and you gain X life, where X is its power.
2/2

Ghoulcaller's Accomplice

{1}{B}

-- no image --
Creature - Human Rogue
{3}{B}, Exile this card from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
2/2

Cat Burglar

{3}{B}

-- no image --
Creature - Kor Rogue Minion
{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
2/2

Jeering Instigator

{1}{R}

-- no image --
Creature - Goblin Rogue
Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1

Prowling Geistcatcher

{3}{B}

-- no image --
Creature - Human Rogue
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on this creature. When this creature leaves the battlefield, return each card exiled with it to the battlefield under your control.
2/4

Gnat Alley Creeper

{2}{R}

-- no image --
Creature - Human Rogue
This creature can't be blocked by creatures with flying.
3/1

Ravenloft Adventurer

{3}{B}

-- no image --
Creature - Human Rogue Assassin
When this creature enters, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever this creature attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
3/4

Glittermonger

{3}{G}

-- no image --
Creature - Elf Rogue
1/4

Viashino Racketeer

{2}{R}

-- no image --
Creature - Lizard Rogue
When this creature enters, you may discard a card. If you do, draw a card.
2/1

Harbor Bandit

{2}{B}

-- no image --
Creature - Human Rogue
This creature gets +1/+1 as long as you control an Island. {1}{U}: This creature can't be blocked this turn.
2/2

Hoard Robber

{1}{B}

-- no image --
Creature - Tiefling Rogue
1/3

Invisible Stalker

{1}{U}

-- no image --
Creature - Human Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.
1/1

Hollow Marauder

{6}{B}

-- no image --
Creature - Specter Rogue
This spell costs {1} less to cast for each creature card in your graveyard. Flying When this creature enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
4/2

Expedition Skulker

{1}{B}

-- no image --
Creature - Vampire Rogue
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
2/2

Midnight Scavengers

{4}{B}

-- no image --
Creature - Human Rogue
When this creature enters, you may return target creature card with mana value 3 or less from your graveyard to your hand. (Melds with Graf Rats.)
3/3

A-Shattered Seraph

{4}{W}{U}{B}

-- no image --
Creature - Angel Rogue
4/5

Quag Vampires

{B}

-- no image --
Creature - Vampire Rogue
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) This creature enters with a +1/+1 counter on it for each time it was kicked.
1/1

Vedalken Infiltrator

{1}{U}

-- no image --
Creature - Vedalken Rogue
This creature can't be blocked. Metalcraft - This creature gets +1/+0 as long as you control three or more artifacts.
1/3

Opposition Agent

{2}{B}

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Creature - Human Rogue
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
3/2

Keeper of Keys

{3}{U}{U}

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Creature - Human Rogue Mutant
When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
4/4

Rummaging Goblin

{2}{R}

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Creature - Goblin Rogue
{T}, Discard a card: Draw a card.
1/1

Tajuru Snarecaster

{2}{G}

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Creature - Elf Rogue
Reach
1/4

Slickshot Vault-Buster

{2}{U}

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Creature - Human Rogue
Vigilance This creature gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
1/4

Treasure Nabber

{2}{R}

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Creature - Goblin Rogue
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
3/2

Halo Forager

{1}{U}{B}

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Creature - Faerie Rogue
Flying When this creature enters, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3/1

Shadow Stinger

{2}{B}

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Creature - Vampire Rogue
Tap another untapped Rogue you control: This creature gains deathtouch until end of turn. Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)
1/4

Flitting Guerrilla

{2}{B}

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Creature - Faerie Rogue
Flying When this creature dies, each player mills two cards. Then you may exile this card. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
2/2

Vaultbreaker

{3}{R}

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Creature - Orc Rogue
Whenever this creature attacks, you may discard a card. If you do, draw a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
4/2

Stinkdrinker Daredevil

{2}{R}

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Creature - Goblin Rogue
Giant spells you cast cost {2} less to cast.
1/3

Gastal Raider

{2}{B}

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Creature - Vampire Rogue
Start your engines! When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. Max speed - This creature gets +1/+1 and has menace.
2/1

Nimana Skydancer

{2}{B}

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Creature - Human Rogue
Flash Flying When this creature enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
2/1

Shortcut Seeker

{3}{U}

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Creature - Human Rogue
Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
2/5

Goblin Secret Agent

{2}{R}

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Creature - Goblin Rogue
First strike At the beginning of your upkeep, reveal a card from your hand at random.
2/2

Prosperous Bandit

{2}{R}

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Creature - Raccoon Rogue
Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) First strike Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
2/2

Wizened Snitches

{3}{U}

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Creature - Faerie Rogue
Flying Players play with the top card of their libraries revealed.
1/3

Inkfathom Infiltrator

{U/B}{U/B}

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Creature - Merfolk Rogue
This creature can't block and can't be blocked.
2/1

Deft Duelist

{W}{U}

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Creature - Human Rogue
First strike Shroud (This creature can't be the target of spells or abilities.)
2/1

Elvish House Party

{4}{G}{G}

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Creature - Elf Rogue
Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
X/X

Vampire Cutthroat

{B}

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Creature - Vampire Rogue
Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1/1

Syndicate Trafficker

{1}{B}

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Creature - Aetherborn Rogue
{1}, Sacrifice an artifact: Put a +1/+1 counter on this creature. It gains indestructible until end of turn.
3/1

Whisper Agent

{1}{U/B}{U/B}

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Creature - Human Rogue
Flash When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3/2

Infernal Captor

{3}{R}

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Creature - Devil Rogue
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
3/3

Morbid Opportunist

{2}{B}

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Creature - Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
1/3

Guildpact Informant

{2}{U}

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Creature - Faerie Rogue
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1

Thornplate Intimidator

{3}{B}

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Creature - Rat Rogue
Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
4/3

Thought Shucker

{1}{U}

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Creature - Rat Rogue
Threshold - {1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if seven or more cards are in your graveyard and only once.
1/3

Blade Juggler

{4}{B}

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Creature - Human Rogue
Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When this creature enters, it deals 1 damage to you and you draw a card.
3/2

Snooping Newsie

{U}{B}

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Creature - Human Rogue
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
2/2

Disciple of Deceit

{U}{B}

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Creature - Human Rogue
Inspired - Whenever this creature becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
1/3

Backstreet Bruiser

{1}{U}

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Creature - Octopus Rogue
Defender As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
3/3

Construction Arsonist

{1}{R}

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Creature - Goblin Rogue Wizard
2/2

Tymora's Invoker

{1}{U}

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Creature - Orc Rogue
Sleight of Hand - {8}: Draw two cards.
1/3

Nighthawk Scavenger

{1}{B}{B}

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Creature - Vampire Rogue
Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
X/3

Bloodborn Scoundrels

{5}{B}

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Creature - Vampire Rogue
Assist (Another player can pay up to {5} of this spell's cost.) When this creature enters, target opponent loses 2 life and you gain 2 life.
4/4

Corrosive Mentor

{2}{B}

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Creature - Elemental Rogue
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
1/3

Balustrade Spy

{3}{B}

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Creature - Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2/3

Thornmantle Striker

{4}{B}

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Creature - Elf Rogue
When this creature enters, choose one - - Remove X counters from target permanent, where X is the number of Elves you control. - Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
4/3

Bala Ged Thief

{3}{B}

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Creature - Human Rogue Ally
Whenever this creature or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
2/2

Syndicate Enforcer

{3}{B}

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Creature - Human Rogue
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
3/2

Roil Cartographer

{1}{U}

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Creature - Merfolk Rogue
Landfall - Whenever a land you control enters, you get {E} (an energy counter). {T}, Pay six {E}: Draw three cards.
1/3

Person of Interest

{3}{R}

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Creature - Human Rogue
When this creature enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.)
2/2

Shadow Alley Denizen

{B}

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Creature - Vampire Rogue
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1/1

Noggle Bandit

{1}{U/R}{U/R}

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Creature - Noggle Rogue
This creature can't be blocked except by creatures with defender.
2/2