Magic The Gathering Cards of types 'Creature' and 'Pilot'

This page will show all names, but only 100 images

Click for list of card names (49)
Grey Havens Navigator
Pacesetter Paragon
Dragonfly Pilot
Kitsune Ace
Experimental Pilot
Elvish Mariner
Skystreak Engineer
Deathless Pilot
Reckless Velocitaur
Veteran Motorist
Goblin Test Pilot
Speedway Fanatic
Dynamite Diver
Goblin Crash Pilot
Cloudspire Coordinator
Underdog Racer
Canyon Vaulter
Ovalchase Daredevil
Adrenaline Jockey
Cloudspire Captain
Hangar Scrounger
Golden-Scale Aeronaut
Renegade Wheelsmith
Reckless Racer
Aeronaut Admiral
Gearshift Ace
The Bear Force Pilot
Greasefang, Okiba Boss
Kotori, Pilot Prodigy
Sazh Katzroy
Mana Max, Afterburner
Rafi, Retro Racer
Retto, Family Racer
Pilot
Pilot
Kolodin, Triumph Caster
Sanwell, Avenger Ace
Redshift, Rocketeer Chief
Graham O'Brien
Hotshot Mechanic
Gomif, Fast Racer
Captain Rex Nebula
Commander Sofia Daguerre
Mu Yanling, Wind Rider
Setzer, Wandering Gambler
Interface Ace
The Bear Force Pilot Runner
Depala, Pilot Exemplar
Cid, Freeflier Pilot


Grey Havens Navigator

{2}{U}

-- no image --
Creature - Elf Pilot
Flash When this creature enters, scry 1.
3/2

Pacesetter Paragon

{2}{R}

-- no image --
Creature - Human Pilot
Exhaust - {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.)
2/3

Dragonfly Pilot

{W}

-- no image --
Creature - Fox Pilot
When this creature enters, conjure a card named Dragonfly Suit into your hand. This creature crews Vehicles as though its power were 2 greater.
1/1

Kitsune Ace

{1}{W}

-- no image --
Creature - Fox Pilot
Whenever a Vehicle you control attacks, choose one - - That Vehicle gains first strike until end of turn. - Untap this creature.
2/2

Experimental Pilot

{U}

-- no image --
Creature - Human Pilot
Ward {2} {U}, Discard two cards: Draft a card from Experimental Pilot's spellbook. Experimental Pilot crews Vehicles as though its power were 2 greater.
1/2

Elvish Mariner

{2}{U}

-- no image --
Creature - Elf Pilot
Whenever this creature attacks, scry 1. Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
3/2

Skystreak Engineer

{1}{U}

-- no image --
Creature - Human Pilot
Flying Exhaust - {4}{U}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
1/3

Deathless Pilot

{1}{B}

-- no image --
Creature - Zombie Pilot
This creature saddles Mounts and crews Vehicles as though its power were 2 greater. {3}{B}: Return this card from your graveyard to your hand.
2/2

Reckless Velocitaur

{3}{R}

-- no image --
Creature - Minotaur Pilot
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn.
3/3

Veteran Motorist

{R}{W}

-- no image --
Creature - Dwarf Pilot
When this creature enters, scry 2. Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
3/1

Goblin Test Pilot

{1}{U}{R}

-- no image --
Creature - Goblin Pilot Wizard
Flying {T}: This creature deals 2 damage to any target chosen at random.
0/2

Speedway Fanatic

{1}{R}

-- no image --
Creature - Human Pilot
Haste Whenever this creature crews a Vehicle, that Vehicle gains haste until end of turn.
2/1

Dynamite Diver

{R}

-- no image --
Creature - Goblin Pilot
This creature saddles Mounts and crews Vehicles as though its power were 2 greater. When this creature dies, it deals 1 damage to any target.
1/1

Goblin Crash Pilot

{1}{R}

-- no image --
Creature - Goblin Pilot
Whenever this creature crews a Vehicle, that Vehicle gains haste until end of turn. At the beginning of the next end step, sacrifice that Vehicle. When you sacrifice a creature this way, it deals damage equal to its power to any target.
2/1

Cloudspire Coordinator

{R}{W}

-- no image --
Creature - Human Pilot
3/1

Underdog Racer

{4}{G}

-- no image --
Creature - Dog Pilot
This spell costs {1} less to cast if your team is currently behind. (If neither player can see the scoreboard or easily verify, that means it's Schrodinger's race and you're in a quantum superposition of maybe losing and so this costs {1} less.) When this creature enters, destroy target artifact an opponent controls.
5/5

Canyon Vaulter

{1}{W}

-- no image --
Creature - Kor Pilot
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
3/1

Ovalchase Daredevil

{3}{B}

-- no image --
Creature - Human Pilot
Whenever an artifact you control enters, you may return this card from your graveyard to your hand.
4/2

Adrenaline Jockey

{2}{R}

-- no image --
Creature - Minotaur Pilot
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
3/3

Cloudspire Captain

{2}{W}

-- no image --
Creature - Human Pilot
Mounts and Vehicles you control get +1/+1. This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
2/3

Hangar Scrounger

{2}{R}

-- no image --
Creature - Dwarf Pilot
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
2/1

Golden-Scale Aeronaut

{4}{W}

-- no image --
Creature - Dwarf Pilot
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying
2/3

Renegade Wheelsmith

{1}{R}{W}

-- no image --
Creature - Dwarf Pilot
Whenever this creature becomes tapped, target creature can't block this turn.
3/2

Reckless Racer

{2}{R}

-- no image --
Creature - Human Pilot
First strike Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
2/3

Aeronaut Admiral

{3}{W}

-- no image --
Creature - Human Pilot
Flying Vehicles you control have flying.
3/1

Gearshift Ace

{1}{W}

-- no image --
Creature - Dwarf Pilot
First strike Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.
2/1

The Bear Force Pilot

{1}{G}

-- no image --
Legendary Creature - Bear Pilot
2/2

Greasefang, Okiba Boss

{1}{W}{B}

-- no image --
Legendary Creature - Rat Pilot
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
4/3

Kotori, Pilot Prodigy

{1}{W}{U}

-- no image --
Legendary Creature - Moonfolk Pilot
Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
2/4

Sazh Katzroy

{3}{G}

-- no image --
Legendary Creature - Human Pilot
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
3/3

Mana Max, Afterburner

{3}{R}

-- no image --
Legendary Creature - Human Survivor Pilot
At the beginning of each player's end step, Mana Max deals damage to that player equal to the number of untapped lands they control. Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token.
4/4

Rafi, Retro Racer

{3}{R}

-- no image --
Legendary Creature - Dinosaur Pilot
When Rafi enters and at the beginning of the first upkeep in a game where it's your commander, there's mana burn and combat damage uses the stack for the rest of the game. (If you don't know what that means, ask somebody over 30.) {R}, Sacrifice Rafi: Each player adds {R}{R}{R}.
3/3

Retto, Family Racer

{1}{G}

-- no image --
Legendary Creature - Human Pilot
2/2

Pilot

-- no image --
Token Creature - Pilot
This token saddles Mounts and crews Vehicles as though its power were 2 greater.
1/1

Pilot

-- no image --
Token Creature - Pilot
This creature crews Vehicles as though its power were 2 greater.
1/1

Kolodin, Triumph Caster

{R}{W}

-- no image --
Legendary Creature - Human Pilot
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
2/3

Sanwell, Avenger Ace

{1}{W}

-- no image --
Legendary Creature - Human Pilot
As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.
3/1

Redshift, Rocketeer Chief

{R}{G}

-- no image --
Legendary Creature - Goblin Pilot
Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust - {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
2/3

Graham O'Brien

{1}{G}

-- no image --
Legendary Creature - Human Pilot
2/2

Hotshot Mechanic

{W}

-- no image --
Artifact Creature - Fox Pilot
This creature crews Vehicles as though its power were 2 greater.
2/1

Gomif, Fast Racer

{U}{R}

-- no image --
Legendary Creature - Human Pilot
Start your engines! Gomif's power is equal to your speed. Your speed can increase beyond 4. (You're still at max speed at 4 or greater.) At the beginning of your end step, if an opponent lost life this turn, you may draw cards equal to your speed. If you do, discard two cards.
X/2

Captain Rex Nebula

{1}{R}{W}

-- no image --
Legendary Creature - Human Pilot Employee
2/2

Commander Sofia Daguerre

{3}{W}

-- no image --
Legendary Creature - Human Pilot
1/3

Mu Yanling, Wind Rider

{2}{U}{U}

-- no image --
Legendary Creature - Human Wizard Pilot
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
2/4

Setzer, Wandering Gambler

{1}{B}{R}

-- no image --
Legendary Creature - Human Rogue Pilot
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2. Whenever a Vehicle you control deals combat damage to a player, flip a coin. Whenever you win a coin flip, create two tapped Treasure tokens.
2/2

Interface Ace

{1}{W}

-- no image --
Artifact Creature - Robot Pilot
This creature saddles Mounts and crews Vehicles using its toughness rather than its power. Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn.
0/4

The Bear Force Pilot Runner

{1}{G}

-- no image --
Legendary Creature - Bear Pilot Gamer
2/2

Depala, Pilot Exemplar

{1}{R}{W}

-- no image --
Legendary Creature - Dwarf Pilot
Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
3/3

Cid, Freeflier Pilot

{1}{W}

-- no image --
Legendary Creature - Human Warrior Pilot
Equipment and Vehicle spells you cast cost {1} less to cast. Jump - During your turn, Cid has flying. {2}, {T}: Return target Equipment or Vehicle card from your graveyard to your hand.
2/2