Magic The Gathering Cards of types 'Creature' and 'Avatar'

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Ebon Praetor
Abstruse Archaic
Avatar of Growth
Transcendent Master
Avatar of Will
Avatar of the Resolute
Godhead of Awe
Doubtless One
Avatar of Me
Burning Sun's Avatar
Soulless One
World Queller
Divinity of Pride
Avatar of Woe
Avatar of Slaughter
Nimbus Champion
Wakening Sun's Avatar
Avatar of Discord
Shadow of Mortality
Nobilis of War
Sepulchral Primordial
Avatar of Fury
Soul of Eternity
Sylvan Primordial
Overbeing of Myth
Hallowed Spiritkeeper
Stalking Vengeance
Fell Shepherd
Demigod of Revenge
Avatar of Might
Reckless One
Personal Incarnation
Verdant Sun's Avatar
Animus of Predation
Living Lore
Body of Knowledge
Soul of Zendikar
Scion of the Wild
Gaea's Liege
Molten Primordial
Excruciator
Essence of the Wild
Primeval Spawn
Aeon Chronicler
Primeval Protector
Soul of Shandalar
Sanguine Praetor
Hand of Justice
Soul of Innistrad
Nameless One
Scion of Darkness
Deity of Scars
Luminate Primordial
Serra Avatar
Heedless One
Keeper of Tresserhorn
Soul of Theros
Oversoul of Dusk
Death's Shadow
Avatar of Hope
Soul of Emancipation
Soul of Ravnica
Herald of Leshrac
All-Seeing Arbiter
Ethereal Champion
Diluvian Primordial
Deus of Calamity
Dominus of Fealty
Ghastlord of Fugue
Wandering Archaic
Sauron, the Lidless Eye
Phage the Untouchable
Niv-Mizzet Reborn
Ragnarok, Divine Deliverance
Avatar
The Lady of Otaria
Saruman, the White Hand
Soul of Windgrace
Progenitus
Overlord of the Floodpits
A-Soul of Windgrace
Avatar
Sin, Spira's Punishment
Torgaar, Famine Incarnate
Titania, Gaea Incarnate
Gandalf, Westward Voyager
Daughter of Autumn
Niv-Mizzet, Guildpact
Overlord of the Hauntwoods
Sin, Unending Cataclysm
Multani, Yavimaya's Avatar
Niv-Mizzet, Supreme
Radagast, Wizard of Wilds
Cloud of Darkness
Gandalf the White
Overlord of the Balemurk
Arahbo, Roar of the World
Sauron, Lord of the Rings
Avatar
Sephiroth, Planet's Heir
Child of Alara
Autumn Willow and Baron Sengir
Seymour Flux
Gandalf, White Rider
Overlord of the Mistmoors
Gandalf, Friend of the Shire
The Ur-Dragon
Saruman the White
Sauron, the Necromancer
Sharkey, Tyrant of the Shire
Hogaak, Arisen Necropolis
Karona, False God
Sauron, the Dark Lord
Gishath, Sun's Avatar
Soul of New Phyrexia
Scion of the Ur-Dragon
Saruman of Many Colors
Overlord of the Boilerbilges
Autumn Willow
Sephiroth, Fallen Hero
Gandalf of the Secret Fire
Evra, Halcyon Witness
The Balrog, Durin's Bane
Absolute Virtue
The Balrog of Moria
The Balrog, Flame of Udun
Radagast the Brown
Gandalf the Grey
Arahbo, the First Fang
Muldrotha, the Gravetide
Sephiroth, Fabled SOLDIER
Trance Kuja, Fate Defied
Hades, Sorcerer of Eld
Kefka, Ruler of Ruin
Sephiroth, One-Winged Angel
Neo Exdeath, Dimension's End
Marit Lage


Ebon Praetor

{4}{B}{B}

-- no image --
Creature - Avatar Praetor
First strike, trample At the beginning of your upkeep, put a -2/-2 counter on this creature. Sacrifice a creature: Remove a -2/-2 counter from this creature. If the sacrificed creature was a Thrull, put a +1/+0 counter on this creature. Activate only during your upkeep and only once each turn.
5/5

Abstruse Archaic

{4}

-- no image --
Creature - Avatar
Vigilance {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
3/4

Avatar of Growth

{4}{G}{G}

-- no image --
Creature - Elemental Avatar
This spell costs {1} less to cast for each opponent you have. Trample When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
4/4

Transcendent Master

{1}{W}{W}

-- no image --
Creature - Human Cleric Avatar
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible
3/3

Avatar of Will

{6}{U}{U}

-- no image --
Creature - Avatar
If an opponent has no cards in hand, this spell costs {6} less to cast. Flying
5/6

Avatar of the Resolute

{G}{G}

-- no image --
Creature - Avatar
Reach, trample This creature enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
3/2

Godhead of Awe

{W/U}{W/U}{W/U}{W/U}{W/U}

-- no image --
Creature - Spirit Avatar
Flying Other creatures have base power and toughness 1/1.
4/4

Doubtless One

{3}{W}

-- no image --
Creature - Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. Whenever this creature deals damage, you gain that much life.
X/X

Avatar of Me

{2}{U}{U}

-- no image --
Creature - Avatar
This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest 1/2. Avatar of Me is the color of your eyes.
X/X

Burning Sun's Avatar

{3}{R}{R}{R}

-- no image --
Creature - Dinosaur Avatar
When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
6/6

Soulless One

{3}{B}

-- no image --
Creature - Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
X/X

World Queller

{3}{W}{W}

-- no image --
Creature - Avatar
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type.
4/4

Divinity of Pride

{W/B}{W/B}{W/B}{W/B}{W/B}

-- no image --
Creature - Spirit Avatar
Flying, lifelink This creature gets +4/+4 as long as you have 25 or more life.
4/4

Avatar of Woe

{6}{B}{B}

-- no image --
Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
6/5

Avatar of Slaughter

{6}{R}{R}

-- no image --
Creature - Avatar
All creatures have double strike and attack each combat if able.
8/8

Nimbus Champion

{5}{U}

-- no image --
Creature - Avatar Warrior
Flying Whenever this creature attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
4/4

Wakening Sun's Avatar

{5}{W}{W}{W}

-- no image --
Creature - Dinosaur Avatar
When this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
7/7

Avatar of Discord

{B/R}{B/R}{B/R}

-- no image --
Creature - Avatar
({B/R} can be paid with either {B} or {R}.) Flying When this creature enters, sacrifice it unless you discard two cards.
5/3

Shadow of Mortality

{13}{B}{B}

-- no image --
Creature - Avatar
If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
7/7

Nobilis of War

{R/W}{R/W}{R/W}{R/W}{R/W}

-- no image --
Creature - Spirit Avatar
Flying Attacking creatures you control get +2/+0.
3/4

Sepulchral Primordial

{5}{B}{B}

-- no image --
Creature - Avatar
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
5/4

Avatar of Fury

{6}{R}{R}

-- no image --
Creature - Avatar
If an opponent controls seven or more lands, this spell costs {6} less to cast. Flying {R}: This creature gets +1/+0 until end of turn.
6/6

Soul of Eternity

{5}{W}{W}

-- no image --
Creature - Avatar
Soul of Eternity's power and toughness are each equal to your life total. Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
X/X

Sylvan Primordial

{5}{G}{G}

-- no image --
Creature - Avatar
Reach When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6/8

Overbeing of Myth

{G/U}{G/U}{G/U}{G/U}{G/U}

-- no image --
Creature - Spirit Avatar
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card.
X/X

Hallowed Spiritkeeper

{1}{W}{W}

-- no image --
Creature - Avatar
Vigilance When this creature dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.
3/2

Stalking Vengeance

{5}{R}{R}

-- no image --
Creature - Avatar
Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
5/5

Fell Shepherd

{5}{B}{B}

-- no image --
Creature - Avatar
Whenever this creature deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.
8/6

Demigod of Revenge

{B/R}{B/R}{B/R}{B/R}{B/R}

-- no image --
Creature - Spirit Avatar
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste
5/4

Avatar of Might

{6}{G}{G}

-- no image --
Creature - Avatar
If an opponent controls at least four more creatures than you, this spell costs {6} less to cast. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
8/8

Reckless One

{3}{R}

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Creature - Goblin Avatar
Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
X/X

Personal Incarnation

{3}{W}{W}{W}

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Creature - Avatar Incarnation
{0}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability. When this creature dies, its owner loses half their life, rounded up.
6/6

Verdant Sun's Avatar

{5}{G}{G}

-- no image --
Creature - Dinosaur Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
5/5

Animus of Predation

{4}{G}

-- no image --
Creature - Avatar
Draft this card face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
4/4

Living Lore

{3}{U}

-- no image --
Creature - Avatar
As this creature enters, exile an instant or sorcery card from your graveyard. Living Lore's power and toughness are each equal to the exiled card's mana value. Whenever this creature deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
X/X

Body of Knowledge

{3}{U}{U}

-- no image --
Creature - Avatar
Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever this creature is dealt damage, draw that many cards.
X/X

Soul of Zendikar

{4}{G}{G}

-- no image --
Creature - Avatar
Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile this card from your graveyard: Create a 3/3 green Beast creature token.
6/6

Scion of the Wild

{1}{G}{G}

-- no image --
Creature - Avatar
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
X/X

Gaea's Liege

{3}{G}{G}{G}

-- no image --
Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until this creature leaves the battlefield.
X/X

Molten Primordial

{5}{R}{R}

-- no image --
Creature - Avatar
Haste When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
6/4

Excruciator

{6}{R}{R}

-- no image --
Creature - Avatar
Damage that would be dealt by this creature can't be prevented.
7/7

Essence of the Wild

{3}{G}{G}{G}

-- no image --
Creature - Avatar
Creatures you control enter as a copy of this creature.
6/6

Primeval Spawn

{5}{W}{U}{B}{R}{G}

-- no image --
Creature - Avatar
If this creature would enter and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When this creature leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs.
10/10

Aeon Chronicler

{3}{U}{U}

-- no image --
Creature - Avatar
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-{X}{3}{U}. X can't be 0. Whenever a time counter is removed from this card while it's exiled, draw a card.
X/X

Primeval Protector

{10}{G}

-- no image --
Creature - Avatar
This spell costs {1} less to cast for each creature your opponents control. When this creature enters, put a +1/+1 counter on each other creature you control.
10/10

Soul of Shandalar

{4}{R}{R}

-- no image --
Creature - Avatar
First strike {3}{R}{R}: This creature deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. {3}{R}{R}, Exile this card from your graveyard: It deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.
6/6

Sanguine Praetor

{6}{B}{B}

-- no image --
Creature - Avatar Praetor
{B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
7/5

Hand of Justice

{5}{W}

-- no image --
Creature - Avatar
{T}, Tap three untapped white creatures you control: Destroy target creature.
2/6

Soul of Innistrad

{4}{B}{B}

-- no image --
Creature - Avatar
Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile this card from your graveyard: Return up to three target creature cards from your graveyard to your hand.
6/6

Nameless One

{3}{U}

-- no image --
Creature - Wizard Avatar
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
X/X

Scion of Darkness

{5}{B}{B}{B}

-- no image --
Creature - Avatar
Trample Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.)
6/6

Deity of Scars

{B/G}{B/G}{B/G}{B/G}{B/G}

-- no image --
Creature - Spirit Avatar
Trample This creature enters with two -1/-1 counters on it. {B/G}, Remove a -1/-1 counter from this creature: Regenerate this creature.
7/7

Luminate Primordial

{5}{W}{W}

-- no image --
Creature - Avatar
Vigilance When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
4/7

Serra Avatar

{4}{W}{W}{W}

-- no image --
Creature - Avatar
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
X/X

Heedless One

{3}{G}

-- no image --
Creature - Elf Avatar
Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
X/X

Keeper of Tresserhorn

{5}{B}

-- no image --
Creature - Avatar
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
6/6

Soul of Theros

{4}{W}{W}

-- no image --
Creature - Avatar
Vigilance {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. {4}{W}{W}, Exile this card from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
6/6

Oversoul of Dusk

{G/W}{G/W}{G/W}{G/W}{G/W}

-- no image --
Creature - Spirit Avatar
Protection from blue, from black, and from red
5/5

Death's Shadow

{B}

-- no image --
Creature - Avatar
This creature gets -X/-X, where X is your life total.
13/13

Avatar of Hope

{6}{W}{W}

-- no image --
Creature - Avatar
If you have 3 or less life, this spell costs {6} less to cast. Flying This creature can block any number of creatures.
4/9

Soul of Emancipation

{4}{G}{W}{U}

-- no image --
Creature - Avatar
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
5/7

Soul of Ravnica

{4}{U}{U}

-- no image --
Creature - Avatar
Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile this card from your graveyard: Draw a card for each color among permanents you control.
6/6

Herald of Leshrac

{6}{B}

-- no image --
Creature - Avatar
Flying Cumulative upkeep-Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) This creature gets +1/+1 for each land you control but don't own. When this creature leaves the battlefield, each player gains control of each land they own that you control.
2/4

All-Seeing Arbiter

{4}{U}{U}

-- no image --
Creature - Avatar
Flying Whenever this creature enters or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
5/4

Ethereal Champion

{2}{W}{W}{W}

-- no image --
Creature - Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
3/4

Diluvian Primordial

{5}{U}{U}

-- no image --
Creature - Avatar
Flying When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
5/5

Deus of Calamity

{R/G}{R/G}{R/G}{R/G}{R/G}

-- no image --
Creature - Spirit Avatar
Trample Whenever this creature deals 6 or more damage to an opponent, destroy target land that player controls.
6/6

Dominus of Fealty

{U/R}{U/R}{U/R}{U/R}{U/R}

-- no image --
Creature - Spirit Avatar
Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
4/4

Ghastlord of Fugue

{U/B}{U/B}{U/B}{U/B}{U/B}

-- no image --
Creature - Spirit Avatar
This creature can't be blocked. Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
4/4

Wandering Archaic

{5}

-- no image --
Creature - Avatar
Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy.
4/4

Sauron, the Lidless Eye

{3}{B}{R}

-- no image --
Legendary Creature - Avatar Horror
When Sauron enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
4/4

Phage the Untouchable

{3}{B}{B}{B}{B}

-- no image --
Legendary Creature - Avatar Minion
When Phage enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
4/4

Niv-Mizzet Reborn

{W}{U}{B}{R}{G}

-- no image --
Legendary Creature - Dragon Avatar
Flying When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
6/6

Ragnarok, Divine Deliverance

-- no image --
Legendary Creature - Beast Avatar
Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
7/6

Avatar

-- no image --
Token Creature - Avatar
Haste Whenever this creature attacks, it deals 3 damage to each opponent.
3/6

The Lady of Otaria

{3}{R}{G}

-- no image --
Legendary Creature - Avatar
You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into a graveyard from the battlefield this turn, reveal the top four cards of your library. You may put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.
5/5

Saruman, the White Hand

{1}{U}{B}{R}

-- no image --
Legendary Creature - Avatar Wizard
Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}.
2/5

Soul of Windgrace

{1}{B}{R}{G}

-- no image --
Legendary Creature - Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4

Progenitus

{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}

-- no image --
Legendary Creature - Hydra Avatar
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
10/10

Overlord of the Floodpits

{3}{U}{U}

-- no image --
Enchantment Creature - Avatar Horror
Impending 4-{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.
5/3

A-Soul of Windgrace

{1}{B}{R}{G}

-- no image --
Legendary Creature - Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {R}, Discard a land card: Draw a card. {B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4

Avatar

-- no image --
Token Creature - Avatar
Flying
4/4

Sin, Spira's Punishment

{4}{B}{G}{U}

-- no image --
Legendary Creature - Leviathan Avatar
Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
7/7

Torgaar, Famine Incarnate

{6}{B}{B}

-- no image --
Legendary Creature - Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. When Torgaar enters, up to one target player's life total becomes half their starting life total, rounded down.
7/6

Titania, Gaea Incarnate

-- no image --
Legendary Creature - Elemental Avatar
Vigilance, reach, trample, haste Titania's power and toughness are each equal to the number of lands you control. When Titania enters, return all land cards from your graveyard to the battlefield tapped. {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
X/X

Gandalf, Westward Voyager

{3}{G}{U}

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Legendary Creature - Avatar Wizard
Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.)
5/5

Daughter of Autumn

{2}{G}{G}

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Legendary Creature - Avatar
{W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
2/4

Niv-Mizzet, Guildpact

{W}{U}{B}{R}{G}

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Legendary Creature - Dragon Avatar
Flying, hexproof from multicolored Whenever Niv-Mizzet deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
6/6

Overlord of the Hauntwoods

{3}{G}{G}

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Enchantment Creature - Avatar Horror
Impending 4-{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
6/5

Sin, Unending Cataclysm

{5}{G}{U}

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Legendary Creature - Leviathan Avatar
Flying, trample As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way. When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
5/5

Multani, Yavimaya's Avatar

{4}{G}{G}

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Legendary Creature - Elemental Avatar
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
0/0

Niv-Mizzet, Supreme

{W}{U}{B}{R}{G}

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Legendary Creature - Dragon Avatar
Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)
5/5

Radagast, Wizard of Wilds

{2}{G}{U}

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Legendary Creature - Avatar Wizard
Ward {1} Beasts and Birds you control have ward {1}. Whenever you cast a spell with mana value 5 or greater, choose one - - Create a 3/3 green Beast creature token. - Create a 2/2 blue Bird creature token with flying.
3/5

Cloud of Darkness

{2}{B}{G}{G}

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Legendary Creature - Avatar
Flying Particle Beam - When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
3/3

Gandalf the White

{3}{W}{W}

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Legendary Creature - Avatar Wizard
Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5

Overlord of the Balemurk

{3}{B}{B}

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Enchantment Creature - Avatar Horror
Impending 5-{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
5/5

Arahbo, Roar of the World

{3}{G}{W}

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Legendary Creature - Cat Avatar
Eminence - At the beginning of combat on your turn, if Arahbo is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
5/5

Sauron, Lord of the Rings

{5}{U}{B}{R}

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Legendary Creature - Avatar Horror
When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield. Trample Whenever a commander an opponent controls dies, the Ring tempts you.
9/9

Avatar

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Token Creature - Avatar
This creature's power and toughness are each equal to your life total.
X/X

Sephiroth, Planet's Heir

{4}{U}{B}

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Legendary Creature - Human Avatar Soldier
Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
4/4

Child of Alara

{W}{U}{B}{R}{G}

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Legendary Creature - Avatar
Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
6/6