Magic The Gathering Cards of types 'Cleric' and 'Bird'
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Welkin Guide
Serra Disciple
Salvation Swan
Lotusguard Disciple
Combat Professor
Aven Battle Priest
Glarecaster
Jackdaw Savior
Celestial Gatekeeper
Aven Soulgazer
Aven of Enduring Hope
Combat Calligrapher
Aven Redeemer
Priest of the Crossing
Teshar, Ancestor's Apostle
Shaile, Dean of Radiance
Welkin Guide
{4}{W}
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Creature - Bird Cleric
Flying
When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
2/2
Serra Disciple
{1}{W}
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Creature - Bird Cleric
Flying, first strike
Whenever you cast a historic spell, this creature gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
1/1
Salvation Swan
{3}{W}
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Creature - Bird Cleric
Flash
Flying
Whenever this creature or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.
3/3
Lotusguard Disciple
{2}{W}
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Creature - Bird Cleric
Flying
When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.
2/2
Combat Professor
{3}{W}
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Creature - Bird Cleric
Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
2/3
Aven Battle Priest
{5}{W}
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Creature - Bird Cleric
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, you gain 3 life.
3/3
Glarecaster
{4}{W}{W}
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Creature - Bird Cleric
Flying
{5}{W}: The next time damage would be dealt to this creature and/or you this turn, that damage is dealt to any target instead.
3/3
Jackdaw Savior
{2}{W}
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Creature - Bird Cleric
Flying
Whenever this creature or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
3/1
Celestial Gatekeeper
{3}{W}{W}
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Creature - Bird Cleric
Flying
When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
2/2
Aven Soulgazer
{3}{W}{W}
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Creature - Bird Cleric
Flying
{2}{W}: Look at target face-down creature.
3/3
Aven of Enduring Hope
{4}{W}
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Creature - Bird Cleric
Flying
When this creature enters, you gain 3 life.
3/3
Combat Calligrapher
{3}{W}
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Creature - Bird Cleric
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
3/3
Aven Redeemer
{3}{W}
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Creature - Bird Cleric
Flying
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2
Priest of the Crossing
{3}{W}
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Creature - Zombie Bird Cleric
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
3/3
Teshar, Ancestor's Apostle
{3}{W}
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Legendary Creature - Bird Cleric
Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
2/2
Shaile, Dean of Radiance
{1}{W}
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Legendary Creature - Bird Cleric
Flying, vigilance
{T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.
1/1