'Cleric' cards

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Click for list of card names (685)
A-Dawnbringer Cleric
A-Death-Priest of Myrkul
A-Elderfang Ritualist
A-Guide of Souls
Abbey Matron
Absolver Thrull
Abuna Acolyte
Abzan Battle Priest
Abzan Devotee
Academy Rector
Acolyte of Aclazotz
Acolyte of Affliction
Acolyte of Xathrid
Aerie Worshippers
Aerith Gainsborough
Aerith, Last Ancient
Agency Coroner
Agoraphobic Phyrexian
Airlift Chaplain
Ajani's Sunstriker
Akroma's Devoted
Alabaster Host Sanctifier
Alms Collector
Amber Gristle O'Maul
Ambergris, Agent of Balance
Ambergris, Agent of Destruction
Ambergris, Agent of Law
Ambergris, Agent of Progress
Ambergris, Agent of Tyranny
Ambergris, Citadel Agent
Ancestor's Chosen
Ancestor's Prophet
Angel of Destiny
Angel of Unity
Angel's Herald
Angelheart Protector
Angus Mackenzie
Annex Sentry
Anointed Chorister
Anointed Deacon
Anointed Peacekeeper
Anointer of Champions
Anointer Priest
Anointer Priest
Apostle of Purifying Light
Apothecary Initiate
Apothecary White
Arashin Cleric
Archfiend's Vessel
Archghoul of Thraben
Archivist of Oghma
Archpriest of Iona
Arcus Acolyte
Arek, False Goldwarden
Arena Rector
Asmira, Holy Avenger
Atalya, Samite Master
Attended Healer
Augur il-Vec
Augusta, Dean of Order
Auriok Champion
Auriok Replica
Auspicious Ancestor
Avacynian Missionaries
Avacynian Priest
Aven Battle Priest
Aven of Enduring Hope
Aven Redeemer
Aven Soulgazer
Ayli, Eternal Pilgrim
Balduvian Shaman
Bane's Invoker
Banisher Priest
Banon, the Returners' Leader
Barrenton Medic
Barrowin of Clan Undurr
Basri's Acolyte
Battlefield Medic
Battletide Alchemist
Beacon of Destiny
Beloved Chaplain
Benalish Faithbonder
Benalish Missionary
Benevolent Bodyguard
Bishop of Binding
Bishop of Rebirth
Bishop of the Bloodstained
Bishop of Wings
Blade Historian
Blessed Orator
Blighted Shaman
Blightspeaker
Blind Zealot
Blinding Souleater
Blood Celebrant
Blood Poet
Bloodhall Priest
Bonecaller Cleric
Boneknitter
Brine Shaman
Brutalizer Exarch
Bygone Bishop
Cabal Archon
Cabal Evangel
Cabal Executioner
Cabal Slaver
Caregiver
Cathedral Acolyte
Cathedral Sanctifier
Celestial Enforcer
Celestial Gatekeeper
Celestus Sanctifier
Centaur Healer
Centaur Peacemaker
Cerise, Slayer of Fear
Chapel Shieldgeist
Chaplain of Alms
Children of Korlis
Clavileno, First of the Blessed
Clergy en-Vec
Clergy of the Holy Nimbus
Cleric
Cleric
Cleric
Cleric of Chill Depths
Cleric of Life's Bond
Cleric of the Forward Order
Codespell Cleric
Combat Calligrapher
Combat Medic
Combat Professor
Conclave Evangelist
Conclave Guildmage
Conclave Mentor
Confessor
Containment Priest
Court Cleric
Crimson Acolyte
Crossroads Consecrator
Cruel Grimnarch
Custodi Lich
Custodi Peacekeeper
Custodi Soulbinders
Custodi Soulcaller
Custodi Squire
D'Avenant Healer
Dark Supplicant
Darkstar Banisher
Daru Healer
Daru Mender
Daru Sanctifier
Daru Spiritualist
Daunting Defender
Dawn Evangel
Dawnbringer Cleric
Dawning Purist
Daybreak Chaplain
Death Speakers
Death-Priest of Myrkul
Deathmark Prelate
Deceiver Exarch
Dedicated Martyr
Defender en-Vec
Defender of the Order
Demon's Disciple
Devoted Caretaker
Devout Chaplain
Devout Lightcaster
Devout Monk
Didact Echo
Diregraf Escort
Disciple of Grace
Disciple of Griselbrand
Disciple of Law
Disciple of Malice
Disciple of Phenax
Disciple of Tevesh Szat
Disciple of the Sun
Disciple of the Vault
Doomed Necromancer
Doomskar Oracle
Doubtless One
Drana, the Last Bloodchief
Drana's Emissary
Drannith Healer
Draugr Necromancer
Draugr Recruiter
Dream Devourer
Dune Diviner
Duskborne Skymarcher
Duskfang Mentor
Dwarven Lightsmith
Dwarven Priest
Earthblighter
Ebonblade Reaper
Edgewalker
Eerie Soultender
Eight-and-a-Half-Tails
Elas il-Kor, Sadistic Pilgrim
Elder Druid
Elderfang Disciple
Elderfang Ritualist
Elenda's Hierophant
Elgaud Inquisitor
Elite Spellbinder
Elvish Healer
Emissary of Sunrise
Emmara, Soul of the Accord
Emmara, Voice of the Conclave
Empty-Shrine Kannushi
Entomber Exarch
Envoy of the Ancestors
Ephara's Warden
Essence Channeler
Eternal of Harsh Truths
Ethersworn Canonist
Evangel of Heliod
Evangel of Synthesis
Exava, Rakdos Blood Witch
Exiled Doomsayer
Exorcist
Expedition Healer
Extricator of Sin
Faith Healer
Faithful Disciple
Fallen Cleric
False Prophet
Fanatic of the Harrowing
Farrelite Priest
Femeref Healer
Field Surgeon
Fiend Hunter
Firesong and Sunspeaker
Firja, Judge of Valor
Foothill Guide
Forbidding Spirit
Fountain Watch
Freyalise Supplicant
Frontline Medic
Furnace-Blessed Conqueror
Garnet, Princess of Alexandria
Geist of Saint Traft
Geist of the Lonely Vigil
Giver of Runes
Glarecaster
Glorious Protector
Glory Bearers
Glowrider
Godtoucher
Goldnight Commander
Grand Abolisher
Grassland Crusader
Guardian of Pilgrims
Guide of Souls
Haazda Exonerator
Hallowed Healer
Hallowed Priest
Hammers of Moradin
Hapatra, Vizier of Poisons
Harsh Mentor
Hazduhr the Abbot
Headhunter
Healer of the Pride
Hedge Troll
Hedron-Field Purists
Hekma Sentinels
Heliod's Pilgrim
High Priest of Penance
Hinterland Sanctifier
Hofri Ghostforge
Holy Justiciar
Human Cleric
Human Cleric
Icatian Priest
Impassioned Orator
Imperious Oligarch
Incubation Triformer
Indoctrination Attendant
Infernal Caretaker
Infernal Vessel
Initiates of the Ebon Hand
Inquisitor Captain
Inquisitor Exarch
Inspiring Cleric
Inspiring Overseer
Invasion Specialist
Ioreth of the Healing House
Ivory Guardians
Jackdaw Savior
Jarl of the Forsaken
Jerren, Corrupted Bishop
Jhessian Balmgiver
Juniper Order Druid
Kaalia of the Vast
Kaalia, Zenith Seeker
Kabira Evangel
Kalastria Healer
Karona's Zealot
Keensight Mentor
Keepers of the Faith
Kei Takahashi
Kemba, Kha Enduring
Kemba, Kha Regent
Kenessos, Priest of Thassa
Kinjalli's Caller
Kitesail Cleric
Kithkin Healer
Kithkin Zealot
Kitsune Bonesetter
Kitsune Diviner
Kitsune Healer
Kitsune Loreweaver
Kitsune Palliator
Klement, Death Acolyte
Klement, Knowledge Acolyte
Klement, Life Acolyte
Klement, Nature Acolyte
Klement, Novice Acolyte
Klement, Tempest Acolyte
Koma's Faithful
Kor Celebrant
Kor Sanctifiers
Krumar Initiate
Kyler, Sigardian Emissary
Lady Evangela
Leech Medic
Leonin Abunas
Leonin Arbiter
Leonin Elder
Leonin Lightscribe
Leonin Relic-Warder
Leonin Sanctifier
Liliana, Heretical Healer
Lord Jyscal Guado
Lorehold Apprentice
Lotusguard Disciple
Loxodon Anchorite
Loxodon Battle Priest
Loxodon Hierarch
Loxodon Lifechanter
Loxodon Mender
Loxodon Mystic
Loxodon Restorer
Luminarch Aspirant
Luminous Phantom
Lunarch Inquisitors
Lunarch Veteran
Lyzolda, the Blood Witch
Maester Seymour
Malakir Blood-Priest
Mandible Justiciar
Mangara, the Diplomat
Marauding Blight-Priest
Marble Priest
Markov Purifier
Martha Jones
Martyr of Sands
Master Apothecary
Master Healer
Master of Dark Rites
Mavren Fein, Dusk Apostle
Medicine Runner
Merciless Eternal
Metamorphosis Fanatic
Metastatic Evangel
Metropolis Reformer
Mikaeus, the Lunarch
Mikaeus, the Unhallowed
Militant Inquisitor
Militant Monk
Ministrant of Obligation
Minthara of the Absolute
Minthara, Merciless Soul
Minwu, White Mage
Miracle Worker
Monk Idealist
Monk Realist
Moon-Blessed Cleric
Moonrise Cleric
Moradin's Disciples
Mother of Goons
Mother of Runes
Mothlight Processionist
Naga Oracle
Nearheath Chaplain
Nearheath Pilgrim
Necrogen Rotpriest
Niambi, Beloved Protector
Niambi, Esteemed Speaker
Niambi, Faithful Healer
Nikara, Lair Scavenger
Nils, Discipline Enforcer
Noble Benefactor
Noble Templar
Nomad Mythmaker
Nova Cleric
Nullpriest of Oblivion
Obsidian Acolyte
Old Way Phyrexian
Ollenbock Escort
Ondu Cleric
Ondu Spiritdancer
Ondu War Cleric
Oracle of Nectars
Orah, Skyclave Hierophant
Orcish Healer
Order of Leitbur
Order of the Ebon Hand
Order of the Stars
Order of Whiteclay
Orim, Samite Healer
Oriss, Samite Guardian
Orthodoxy Enforcer
Orzhov Pontiff
Phyrexian Esthetician
Phyrexian Missionary
Pilgrim of Justice
Pilgrim of Virtue
Pillardrop Rescuer
Pious Evangel
Pious Kitsune
Pitiless Pontiff
Pitiless Vizier
Plague Nurse
Planar Guide
Pontiff of Blight
Preacher
Preacher of the Schism
Priest of Ancient Lore
Priest of Forgotten Gods
Priest of Gix
Priest of Iroas
Priest of Possibility
Priest of the Blessed Graf
Priest of the Blood Rite
Priest of the Crossing
Priest of the Haunted Edge
Priest of the Wakening Sun
Priest of Urabrask
Priest of Yawgmoth
Priests of Norn
Primaris Chaplain
Professor of Symbology
Progenitor Exarch
Pulsemage Advocate
Qarsi High Priest
Qarsi Sadist
Quicksilver Servitor
Quintorius, Field Historian
Quintorius, Loremaster
Radiant Scrollwielder
Ragamuffyn
Ragnar
Ramosian Revivalist
Rampaging Monument
Ramunap Excavator
Ravos, Soultender
Red Priest of Yawgmoth
Redemption Choir
Reliquary Monk
Remorseful Cleric
Resplendent Mentor
Resurrected Cultist
Returned Pastcaller
Revered Elder
Righteous Valkyrie
Rosa, Resolute White Mage
Rosewater's Nemesis
Rotlung Reanimator
Royal Herbalist
Runo Stromkirk
Sacred Guide
Saint Elenda
Saltfield Recluse
Salvation Swan
Samite Alchemist
Samite Archer
Samite Censer-Bearer
Samite Elder
Samite Healer
Samite Herbalist
Samite Pilgrim
Samut, the Driving Force
Samut, Vizier of Naktamun
Sanctifier en-Vec
Sanctifier of Souls
Sanctum Custodian
Sanctum Guardian
Sanctum Prelate
Sanguinary Priest
Sanguine Evangelist
Sanguine Glorifier
Sanguine Savior
Sanguine Soothsayer
Savannah Sage
Scholar of Athreos
Scion of the Swarm
Scribe of the Mindful
Seedpod Caretaker
Seer of the Last Tomorrow
Seething Skitter-Priest
Selfless Cathar
Selfless Exorcist
Selfless Glyphweaver
Selfless Spirit
Serene Steward
Serra Disciple
Serra Inquisitors
Servant of Nefarox
Setessan Battle Priest
Severance Priest
Shadow-Rite Priest
Shadowborn Apostle
Shadowheart, Cleric of Graves
Shadowheart, Cleric of Order
Shadowheart, Cleric of Trickery
Shadowheart, Cleric of Twilight
Shadowheart, Cleric of War
Shadowheart, Dark Justiciar
Shadowheart, Sharran Cleric
Shadowstorm Vizier
Shaile, Dean of Radiance
Shaman en-Kor
Shelinda, Yevon Acolyte
Shepherd of Heroes
Shepherd of Rot
Shieldmage Advocate
Shieldmage Elder
Shrine Keeper
Sigardian Evangel
Sigardian Priest
Sigardian Zealot
Silent Attendant
Silverquill Pledgemage
Silverquill Silencer
Sin Collector
Sister Hospitaller
Sisterhood of Karn
Sivriss, Nightmare Speaker
Skemfar Shadowsage
Skirsdag Flayer
Skirsdag High Priest
Skirsdag Supplicant
Skyclave Cleric
Slaughter Singer
Soldevi Adnate
Soldevi Heretic
Solemn Doomguide
Solstice Zealot
Soltari Monk
Soltari Priest
Soltari Visionary
Songstitcher
Soul Shepherd
Soul Warden
Soul's Attendant
Soulmender
Speaker of the Heavens
Spirit Cleric
Split-Tail Miko
Springmantle Cleric
Star Charter
Starfield Mystic
Starlight Invoker
Starlit Soothsayer
Starnheim Aspirant
Starscape Cleric
Starscape Cleric
Steadfast Sentinel
Steadfast Sentinel
Stern Judge
Stone Haven Medic
Stone Haven Pilgrim
Stonehorn Chanter
Storm Shaman
Story Seeker
Strax, Sontaran Nurse
Strict Proctor
Stronghold Confessor
Sun-Blessed Guardian
Sun-Blessed Healer
Suncleanser
Suture Priest
Svyelunite Priest
Sylvan Hierophant
Syndic of Tithes
Syndicate Guildmage
Taborax, Hope's Demise
Temmet, Vizier of Naktamun
Temmet, Vizier of Naktamun
Temple Acolyte
Temple Elder
Teroh's Faithful
Teshar, Ancestor's Apostle
Tethmos High Priest
Thalia's Geistcaller
Thalisse, Reverent Medium
The Disciple of Vess
Thelonite Druid
Thelonite Monk
Theopholos, Order Acolyte
Thijarian Witness
Thraben Doomsayer
Tireless Missionaries
Torens, Fist of the Angels
Tormentor Exarch
Tornellan Protector
Tourach, Dread Cantor
Transcendent Master
Traveling Minister
Treefolk Healer
Trelasarra, Moon Dancer
Troubled Healer
True Believer
Turntimber Ascetic
Twilight Prophet
Tymna the Weaver
Undead Slayer
Underworld Coinsmith
Unholy Officiant
Unrooted Ancestor
Unyielding Gatekeeper
Urbis Protector
Valgavoth's Faithful
Valkyrie Harbinger
Vampire Envoy
Vanille, Cheerful l'Cie
Veko, Death's Doorkeeper
Venerable Monk
Venerable Warsinger
Venerated Loxodon
Venerated Stormsinger
Vengeful Reaper
Venomous Hierophant
Viconia, Disciple of Arcana
Viconia, Disciple of Blood
Viconia, Disciple of Rebirth
Viconia, Disciple of Strength
Viconia, Disciple of Violence
Viconia, Drow Apostate
Viconia, Nightsinger's Disciple
Victory's Envoy
Vigilant Martyr
Vile Deacon
Vito, Thorn of the Dusk Rose
Vivisection Evangelist
Vizier of Deferment
Vizier of Many Faces
Vizier of Many Faces
Vizier of Remedies
Vizier of the Anointed
Vizier of the Menagerie
Vizier of the True
Vizier of Tumbling Sands
Vizkopa Confessor
Voice of the Blessed
Vona de Iedo, the Antifex
Wandering Mage
War Oracle
War Priest of Thune
Warchanter Skald
Warren Elder
Wax-Wane Witness
Wayward Disciple
Weathered Wayfarer
Welkin Guide
Wellgabber Apothecary
Westvale Cult Leader
Whipgrass Entangler
Whisper, Blood Liturgist
White Plume Adventurer
Wildfire Eternal
Wingmantle Chaplain
Witch Hunter
Withered Wretch
Wizened Cenn
Wizened Mentor
Wojek Apothecary
Woodland Acolyte
Yawgmoth, Thran Physician
Yotian Medic
Yuna, Grand Summoner
Yuna, Hope of Spira
Zealous Inquisitor
Zoraline, Cosmos Caller


A-Dawnbringer Cleric

{1}{W}

-- no image --
Creature - Human Cleric
When Dawnbringer Cleric enters, choose one - - Cure Wounds - You gain 2 life. - Dispel Magic - Destroy target enchantment. - Gentle Repose - Exile target card from a graveyard.
1/4

A-Death-Priest of Myrkul

{2}{B}{B}

-- no image --
Creature - Tiefling Cleric
Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.
3/3

A-Elderfang Ritualist

{1}{B}

-- no image --
Creature - Elf Cleric
When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.
3/1

A-Guide of Souls

{W}

-- no image --
Creature - Human Cleric
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
1/2

Abbey Matron

{2}{W}

-- no image --
Creature - Human Cleric
{W}, {T}: This creature gets +0/+3 until end of turn.
1/3

Absolver Thrull

{3}{W}

-- no image --
Creature - Thrull Cleric
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, destroy target enchantment.
2/3

Abuna Acolyte

{1}{W}

-- no image --
Creature - Cat Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
1/1

Abzan Battle Priest

{3}{W}

-- no image --
Creature - Human Cleric
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.
3/2

Abzan Devotee

{1}{B}

-- no image --
Creature - Dog Cleric
{1}: Add {W}, {B}, or {G}. Activate only once each turn. {2}{B}: Return this card from your graveyard to your hand.
2/1

Academy Rector

{3}{W}

-- no image --
Creature - Human Cleric
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
1/2

Acolyte of Aclazotz

{2}{B}

-- no image --
Creature - Vampire Cleric
{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
1/4

Acolyte of Affliction

{2}{B}{G}

-- no image --
Creature - Human Cleric
When this creature enters, mill two cards, then you may return a permanent card from your graveyard to your hand.
2/3

Acolyte of Xathrid

{B}

-- no image --
Creature - Human Cleric
{1}{B}, {T}: Target player loses 1 life.
0/1

Aerie Worshippers

{3}{U}

-- no image --
Creature - Human Cleric
Inspired - Whenever this creature becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
2/4

Aerith Gainsborough

{2}{W}

-- no image --
Legendary Creature - Human Cleric
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
2/2

Aerith, Last Ancient

{2}{G}{W}

-- no image --
Legendary Creature - Human Cleric Druid
Lifelink Raise - At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
3/5

Agency Coroner

{4}{B}

-- no image --
Creature - Ogre Cleric
{2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
3/6

Agoraphobic Phyrexian

{4}{W}

-- no image --
Creature - Phyrexian Cleric
Flying When Agoraphobic Phyrexian enters the battlefield, the plane effects of the Unknown event don't apply to this game for as long as it remains on the battlefield.
4/4

Airlift Chaplain

{2}{W}

-- no image --
Creature - Human Cleric
Flying When this creature enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
1/1

Ajani's Sunstriker

{W}{W}

-- no image --
Creature - Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2

Akroma's Devoted

{3}{W}

-- no image --
Creature - Human Cleric
Cleric creatures have vigilance.
2/4

Alabaster Host Sanctifier

{1}{W}

-- no image --
Creature - Phyrexian Cleric
Lifelink
2/2

Alms Collector

{3}{W}

-- no image --
Creature - Cat Cleric
Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
3/4

Amber Gristle O'Maul

{3}{R}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.)
3/3

Ambergris, Agent of Balance

{2}{R}{G}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Agent of Destruction

{2}{R}{R}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Destruction attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Agent of Law

{2}{R}{W}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Agent of Progress

{2}{U}{R}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards.
4/3

Ambergris, Agent of Tyranny

{2}{B}{R}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Whenever Ambergris, Agent of Tyranny attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
4/3

Ambergris, Citadel Agent

{2}{R}

-- no image --
Legendary Creature - Dwarf Cleric
Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards.
3/2

Ancestor's Chosen

{5}{W}{W}

-- no image --
Creature - Human Cleric
First strike (This creature deals combat damage before creatures without first strike.) When this creature enters, you gain 1 life for each card in your graveyard.
4/4

Ancestor's Prophet

{4}{W}

-- no image --
Creature - Human Cleric
Tap five untapped Clerics you control: You gain 10 life.
1/5

Angel of Destiny

{3}{W}{W}

-- no image --
Creature - Angel Cleric
Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
2/6

Angel of Unity

{1}{W}

-- no image --
Creature - Angel Cleric
Flying, lifelink Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)
1/3

Angel's Herald

{W}

-- no image --
Creature - Human Cleric
{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.
1/1

Angelheart Protector

{2}{W}

-- no image --
Creature - Human Cleric
3/2

Angus Mackenzie

{G}{W}{U}

-- no image --
Legendary Creature - Human Cleric
{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.
2/2

Annex Sentry

{2}{W}

-- no image --
Artifact Creature - Phyrexian Cleric
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.
1/4

Anointed Chorister

{W}

-- no image --
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: This creature gets +3/+3 until end of turn.
1/1

Anointed Deacon

{4}{B}

-- no image --
Creature - Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
3/3

Anointed Peacekeeper

{2}{W}

-- no image --
Creature - Human Cleric
Vigilance As this creature enters, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.
3/3

Anointer of Champions

{W}

-- no image --
Creature - Human Cleric
{T}: Target attacking creature gets +1/+1 until end of turn.
1/1

Anointer Priest

{1}{W}

-- no image --
Creature - Human Cleric
Whenever a creature token you control enters, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1/3

Anointer Priest

-- no image --
Token Creature - Zombie Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.
1/3

Apostle of Purifying Light

{1}{W}

-- no image --
Creature - Human Cleric
Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard.
2/1

Apothecary Initiate

{W}

-- no image --
Creature - Kithkin Cleric
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
1/1

Apothecary White

{3}{W}

-- no image --
Legendary Creature - Human Cleric
3/4

Arashin Cleric

{1}{W}

-- no image --
Creature - Human Cleric
When this creature enters, you gain 3 life.
1/3

Archfiend's Vessel

{B}

-- no image --
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.
1/1

Archghoul of Thraben

{2}{B}

-- no image --
Creature - Zombie Cleric
Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
3/2

Archivist of Oghma

{1}{W}

-- no image --
Creature - Halfling Cleric
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
2/2

Archpriest of Iona

{W}

-- no image --
Creature - Human Cleric
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
X/2

Arcus Acolyte

{G}{W}

-- no image --
Creature - Human Cleric Archer
Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.
2/2

Arek, False Goldwarden

{W}{B}

-- no image --
Legendary Creature - Human Cleric
Starting intensity 0 Whenever another creature enters under your control, cards you own named Arek, False Goldwarden intensify by 1. {3}{W}{B}, {T}, Sacrifice Arek, False Goldwarden: Target opponent loses X life and you gain X life, where X is Arek's intensity.
2/2

Arena Rector

{3}{W}

-- no image --
Creature - Human Cleric
When this creature dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
1/2

Asmira, Holy Avenger

{2}{G}{W}

-- no image --
Legendary Creature - Human Cleric
Flying At the beginning of each end step, put a +1/+1 counter on Asmira for each creature put into your graveyard from the battlefield this turn.
2/3

Atalya, Samite Master

{3}{W}{W}

-- no image --
Legendary Creature - Human Cleric
{X}, {T}: Choose one - - Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. - You gain X life. Spend only white mana on X.
2/3

Attended Healer

{3}{W}

-- no image --
Creature - Kor Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn.
2/3

Augur il-Vec

{1}{W}

-- no image --
Creature - Human Cleric
Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice this creature: You gain 4 life. Activate only during your upkeep.
1/3

Augusta, Dean of Order

{2}{W}

-- no image --
Legendary Creature - Human Cleric
Other tapped creatures you control get +1/+0. Other untapped creatures you control get +0/+1. Whenever you attack, untap each creature you control, then tap any number of creatures you control.
1/3

Auriok Champion

{W}{W}

-- no image --
Creature - Human Cleric
Protection from black and from red Whenever another creature enters, you may gain 1 life.
1/1

Auriok Replica

{3}

-- no image --
Artifact Creature - Cleric
{W}, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.
2/2

Auspicious Ancestor

{3}{W}

-- no image --
Creature - Human Cleric
When this creature dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
2/3

Avacynian Missionaries

{3}{W}

-- no image --
Creature - Human Cleric
At the beginning of your end step, if this creature is equipped, transform it.
3/3

Avacynian Priest

{1}{W}

-- no image --
Creature - Human Cleric
{1}, {T}: Tap target non-Human creature.
1/2

Aven Battle Priest

{5}{W}

-- no image --
Creature - Bird Cleric
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you gain 3 life.
3/3

Aven of Enduring Hope

{4}{W}

-- no image --
Creature - Bird Cleric
Flying When this creature enters, you gain 3 life.
3/3

Aven Redeemer

{3}{W}

-- no image --
Creature - Bird Cleric
Flying {T}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2

Aven Soulgazer

{3}{W}{W}

-- no image --
Creature - Bird Cleric
Flying {2}{W}: Look at target face-down creature.
3/3

Ayli, Eternal Pilgrim

{W}{B}

-- no image --
Legendary Creature - Kor Cleric
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
2/3

Balduvian Shaman

{U}

-- no image --
Creature - Human Cleric Shaman
1/1

Bane's Invoker

{1}{W}

-- no image --
Creature - Human Cleric
Wind Walk - {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.
2/2

Banisher Priest

{1}{W}{W}

-- no image --
Creature - Human Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
2/2

Banon, the Returners' Leader

{R}{W}

-- no image --
Legendary Creature - Human Cleric Rebel
Pray - Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.
1/3

Barrenton Medic

{4}{W}

-- no image --
Creature - Kithkin Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. Put a -1/-1 counter on this creature: Untap this creature.
0/4

Barrowin of Clan Undurr

{2}{W}{B}

-- no image --
Legendary Creature - Dwarf Cleric
When Barrowin enters, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
3/3

Basri's Acolyte

{2}{W}{W}

-- no image --
Creature - Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
2/3

Battlefield Medic

{1}{W}

-- no image --
Creature - Human Cleric
{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
1/1

Battletide Alchemist

{3}{W}{W}

-- no image --
Creature - Kithkin Cleric
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
3/4

Beacon of Destiny

{1}{W}

-- no image --
Creature - Human Cleric
{T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
1/3

Beloved Chaplain

{1}{W}

-- no image --
Creature - Human Cleric
Protection from creatures
1/1

Benalish Faithbonder

{1}{W}

-- no image --
Creature - Human Cleric
Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
1/3

Benalish Missionary

{W}

-- no image --
Creature - Human Cleric
{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.
1/1

Benevolent Bodyguard

{W}

-- no image --
Creature - Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
1/1

Bishop of Binding

{3}{W}

-- no image --
Creature - Vampire Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
1/1

Bishop of Rebirth

{3}{W}{W}

-- no image --
Creature - Vampire Cleric
Vigilance Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
3/4

Bishop of the Bloodstained

{3}{B}{B}

-- no image --
Creature - Vampire Cleric
When this creature enters, target opponent loses 1 life for each Vampire you control.
3/3

Bishop of Wings

{W}{W}

-- no image --
Creature - Human Cleric
Whenever an Angel you control enters, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
1/4

Blade Historian

{R/W}{R/W}{R/W}{R/W}

-- no image --
Creature - Human Cleric
Attacking creatures you control have double strike.
2/3

Blessed Orator

{3}{W}

-- no image --
Creature - Human Cleric
Other creatures you control get +0/+1.
1/4

Blighted Shaman

{1}{B}

-- no image --
Creature - Human Cleric Shaman
{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
1/1

Blightspeaker

{1}{B}

-- no image --
Creature - Human Rebel Cleric
{T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1/1

Blind Zealot

{1}{B}{B}

-- no image --
Creature - Phyrexian Human Cleric
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
2/2

Blinding Souleater

{3}

-- no image --
Artifact Creature - Phyrexian Cleric
{W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.)
1/3

Blood Celebrant

{B}

-- no image --
Creature - Human Cleric
{B}, Pay 1 life: Add one mana of any color.
1/1

Blood Poet

{2}{B}

-- no image --
Creature - Vampire Cleric
Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.) +1: Blood Poet gains lifelink until end of turn. -3: Target opponent discards a card. You gain life equal to its converted mana cost.
3/2

Bloodhall Priest

{2}{B}{R}

-- no image --
Creature - Vampire Cleric
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
4/4

Bonecaller Cleric

{1}{B}

-- no image --
Creature - Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
2/1

Boneknitter

{1}{B}

-- no image --
Creature - Zombie Cleric
{1}{B}: Regenerate target Zombie. Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1

Brine Shaman

{1}{B}

-- no image --
Creature - Human Cleric Shaman
{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell.
1/1

Brutalizer Exarch

{5}{G}

-- no image --
Creature - Phyrexian Cleric
When this creature enters, choose one - - Search your library for a creature card, reveal it, then shuffle and put that card on top. - Put target noncreature permanent on the bottom of its owner's library.
3/3