Magic The Gathering Cards of types 'Citizen' and 'Creature'

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High-Rise Sawjack
Spara's Adjudicators
Pompous Gadabout
Kishla Trawlers
Swooping Protector
Dog Walker
Inside Source
Cleanup Crew
Rope Line Attendant
Civil Servant
Witty Roastmaster
Namazu Trader
Citizen
Pain Distributor
Five Kids in a Trenchcoat
Head of the Homestead
Speakeasy Server
Cat Collector
Rapacious Guest
Qiqirn Merchant
Harvestrite Host
A-Speakeasy Server
Boss's Chauffeur
Cabaretti Initiate
Reputable Merchant
Skullport Merchant
Expendable Lackey
Voice of the Vermin
Menagerie Curator
Streetwise Negotiator
Item Shopkeep
Banquet Guests
Maestros Initiate
Big Spender
Jolly Gerbils
A-Sizzling Soloist
First Responder
Unlucky Witness
Darling of the Masses
Brokers Initiate
Town Greeter
Civic Gardener
Gathering Throng
Obscura Initiate
Savvy Trader
Innocent Bystander
Vengeful Townsfolk
Disciplined Duelist
Riveteers Initiate
Whiskerquill Scribe
Cottontail Caretaker
Feasting Hobbit
Scheming Fence
Greenbelt Radical
A-Riveteers Initiate
Sky Crier
A-High-Rise Sawjack
Gary Clone
Prosperous Innkeeper
A-Spara's Adjudicators
Backup Agent
Citizen
A-Civil Servant
Sizzling Soloist
Delighted Halfling
Goblin Maskmaker
Citizen
Lobelia, Defender of Bag End
Peregrin Took
Lobelia Sackville-Baggins
Rigo, Streetwise Mentor
Ms. Bumbleflower
Saradoc, Master of Buckland
Frodo, Sauron's Bane
Duchess, Wayward Tavernkeep
Moira Brown, Guide Author
Bess, Soul Nourisher
Sierra, Nuka's Biggest Fan
O'aka, Traveling Merchant
Meriadoc Brandybuck
Dockside Chef
Serah Farron


High-Rise Sawjack

{2}{G}

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Creature - Elf Citizen
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
2/3

Spara's Adjudicators

{2}{G}{W}{U}

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Creature - Cat Citizen
4/4

Pompous Gadabout

{2}{G}

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Creature - Human Citizen
During your turn, this creature has hexproof. This creature can't be blocked by creatures that don't have a name.
4/2

Kishla Trawlers

{2}{U}

-- no image --
Creature - Human Citizen
When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand.
3/2

Swooping Protector

{3}{W}

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Creature - Bird Citizen
Flash Flying This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/1

Dog Walker

{R}{W}

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Creature - Human Citizen
Vigilance Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, create two tapped 1/1 white Dog creature tokens.
3/1

Inside Source

{2}{W}

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Creature - Human Citizen
When this creature enters, create a 2/2 white and blue Detective creature token. {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.
1/1

Cleanup Crew

{4}{G}{G}

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Creature - Human Citizen
When this creature enters, choose one - - Destroy target artifact. - Destroy target enchantment. - Exile target card from a graveyard. - You gain 4 life.
6/6

Rope Line Attendant

{G}{W}

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Creature - Cat Citizen
2/2

Civil Servant

{G}{W}

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Creature - Cat Citizen
Whenever this creature attacks, you may tap another untapped Citizen you control. If you do, this creature gets +1/+0 and gains lifelink until end of turn.
2/3

Witty Roastmaster

{2}{R}

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Creature - Devil Citizen
Alliance - Whenever another creature you control enters, this creature deals 1 damage to each opponent.
3/2

Namazu Trader

{3}{B}

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Creature - Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token. Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
3/4

Citizen

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Token Creature - Citizen
This creature is all colors.
2/2

Pain Distributor

{2}{R}

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Creature - Devil Citizen
Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.
2/3

Five Kids in a Trenchcoat

{2}{W}

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Creature - Human Citizen
Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.
1/5

Head of the Homestead

{3}{G/W}{G/W}

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Creature - Rabbit Citizen
When this creature enters, create two 1/1 white Rabbit creature tokens.
3/2

Speakeasy Server

{4}{W}

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Creature - Bird Citizen
Flying When this creature enters, you gain 1 life for each other creature you control.
3/3

Cat Collector

{2}{W}

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Creature - Human Citizen
3/2

Rapacious Guest

{2}{B}

-- no image --
Creature - Halfling Citizen
Menace Whenever one or more creatures you control deal combat damage to a player, create a Food token. Whenever you sacrifice a Food, put a +1/+1 counter on this creature. When this creature leaves the battlefield, target opponent loses life equal to its power.
2/2

Qiqirn Merchant

{2}{U}

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Creature - Beast Citizen
{1}, {T}: Draw a card, then discard a card. {7}, {T}, Sacrifice this creature: Draw three cards. This ability costs {1} less to activate for each Town you control.
1/4

Harvestrite Host

{2}{W}

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Creature - Rabbit Citizen
Whenever this creature or another Rabbit you control enters, target creature you control gets +1/+0 until end of turn. Then draw a card if this is the second time this ability has resolved this turn.
3/3

A-Speakeasy Server

{4}{W}

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Creature - Bird Citizen
Flying When Speakeasy Server enters, you gain 1 life for each creature you control.
3/3

Boss's Chauffeur

{4}{W}

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Creature - Elf Citizen
This creature enters with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance - Whenever another creature you control enters, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
0/0

Cabaretti Initiate

{G}

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Creature - Raccoon Citizen
{2}{R/W}: This creature gains double strike until end of turn.
1/2

Reputable Merchant

{2/W}{2/B}{2/G}

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Creature - Human Citizen
When this creature enters or dies, put a +1/+1 counter on target creature you control.
2/2

Skullport Merchant

{2}{B}

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Creature - Dwarf Citizen
1/4

Expendable Lackey

{U}

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Creature - Human Citizen
1/1

Voice of the Vermin

{3}{G}

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Creature - Human Citizen
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever this creature attacks, target creature you control has base power and toughness 4/4 until end of turn.
2/2

Menagerie Curator

{1}{G}

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Creature - Human Citizen
{T}: Add one mana of any one color. Spend this mana only to cast a creature spell. Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
1/3

Streetwise Negotiator

{1}{G}

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Creature - Cat Citizen
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power.
0/2

Item Shopkeep

{1}{R}

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Creature - Human Citizen
Whenever you attack, target attacking equipped creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2/2

Banquet Guests

{X}{G}{W}

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Creature - Halfling Citizen
Affinity for Foods (This spell costs {1} less to cast for each Food you control.) Trample This creature enters with twice X +1/+1 counters on it. {2}, Sacrifice a Food: This creature gains indestructible until end of turn.
0/0

Maestros Initiate

{2}{B}

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Creature - Human Citizen
{4}{U/R}, Exile this card from your graveyard: Draw two cards, then discard a card.
3/1

Big Spender

{1}{R}

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Creature - Devil Citizen
Haste Whenever one or more creatures you control become blocked, create a Treasure token. Sacrifice two artifacts: Draft a card from Big Spender's spellbook.
2/1

Jolly Gerbils

{1}{W}

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Creature - Hamster Citizen
Whenever you give a gift, draw a card.
2/3

A-Sizzling Soloist

{3}{R}

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Creature - Human Citizen
Alliance - Whenever another creature enters under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
4/2

First Responder

{3}{G}

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Creature - Ogre Citizen
Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on this creature.
3/3

Unlucky Witness

{R}

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Creature - Human Citizen
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
1/1

Darling of the Masses

{2}{G}{W}

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Creature - Elf Citizen
Other Citizens you control get +1/+0. Whenever this creature attacks, create a 1/1 green and white Citizen creature token.
2/4

Brokers Initiate

{W}

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Creature - Cat Citizen
{4}{G/U}: This creature has base power and toughness 5/5 until end of turn.
0/4

Town Greeter

{1}{G}

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Creature - Human Citizen
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)
1/1

Civic Gardener

{1}{G}

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Creature - Human Citizen
Whenever this creature attacks, untap target creature or land.
2/2

Gathering Throng

{2}{W}

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Creature - Human Citizen
When this creature enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
3/1

Obscura Initiate

{2}{U}

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Creature - Bird Citizen
Flying {1}{W/B}: This creature gains lifelink until end of turn.
2/2

Savvy Trader

{3}{G}

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Creature - Human Citizen
When this creature enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost {1} less to cast.
3/3

Innocent Bystander

{1}{R}

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Creature - Goblin Citizen
2/1

Vengeful Townsfolk

{2}{W}

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Creature - Human Citizen
Whenever one or more other creatures you control die, put a +1/+1 counter on this creature.
3/3

Disciplined Duelist

{G}{W}{U}

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Creature - Human Citizen
Double strike This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/1

Riveteers Initiate

{1}{R}

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Creature - Lizard Citizen
{1}{B/G}: This creature gains deathtouch until end of turn.
2/2

Whiskerquill Scribe

{1}{R}

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Creature - Mouse Citizen
Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card.
2/2

Cottontail Caretaker

{1}{W}

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Creature - Rabbit Citizen
When Cottontail Caretaker enters, choose a white creature card in your hand. That card perpetually gains offspring {1}.
2/2

Feasting Hobbit

{1}{G}

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Creature - Halfling Citizen
Devour Food 3 (As this creature enters, you may sacrifice any number of Foods. It enters with three times that many +1/+1 counters on it.) Creatures with power less than this creature's power can't block it.
2/2

Scheming Fence

{W}{U}

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Creature - Human Citizen
As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3

Greenbelt Radical

{3}{G}

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Creature - Centaur Citizen
Disguise {5}{G}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
4/4

A-Riveteers Initiate

{1}{R}

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Creature - Lizard Citizen
{B/G}: Riveteers Initiate gains deathtouch until end of turn.
2/2

Sky Crier

{1}{W}

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Creature - Bird Citizen
Flying, lifelink {3}{W}: You and target opponent each draw a card.
1/1

A-High-Rise Sawjack

{2}{G}

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Creature - Elf Citizen
Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn.
1/4

Gary Clone

{1}{W}

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Creature - Human Citizen
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
1/3

Prosperous Innkeeper

{1}{G}

-- no image --
Creature - Halfling Citizen
1/1

A-Spara's Adjudicators

{2}{G}{W}{U}

-- no image --
Creature - Cat Citizen
4/4

Backup Agent

{1}{W}

-- no image --
Creature - Human Citizen
When this creature enters, put a +1/+1 counter on target creature.
1/1

Citizen

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Token Creature - Citizen
1/1

A-Civil Servant

{G}{W}

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Creature - Cat Citizen
Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn.
2/3

Sizzling Soloist

{3}{R}

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Creature - Human Citizen
Alliance - Whenever another creature you control enters, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
3/2

Delighted Halfling

{G}

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Creature - Halfling Citizen
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
1/2

Goblin Maskmaker

{R}

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Creature - Goblin Citizen
Whenever this creature attacks, face-down spells you cast this turn cost {1} less to cast.
1/2

Citizen

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Token Creature - Citizen
1/1

Lobelia, Defender of Bag End

{2}{B}

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Legendary Creature - Halfling Citizen
When Lobelia enters, look at the top card of each opponent's library and exile those cards face down. {T}, Sacrifice an artifact: Choose one - - Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. - Each opponent loses 2 life and you gain 2 life.
2/2

Peregrin Took

{2}{G}

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Legendary Creature - Halfling Citizen
2/3

Lobelia Sackville-Baggins

{2}{B}

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Legendary Creature - Halfling Citizen
Flash Menace When Lobelia enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3

Rigo, Streetwise Mentor

{G/W}{W}{W/U}

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Legendary Creature - Cat Citizen
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2

Ms. Bumbleflower

{1}{G}{W}{U}

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Legendary Creature - Rabbit Citizen
Vigilance Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.
1/5

Saradoc, Master of Buckland

{3}{W}

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Legendary Creature - Halfling Citizen
Whenever Saradoc or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token. Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
2/4

Frodo, Sauron's Bane

{W}

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Legendary Creature - Halfling Citizen
1/2

Duchess, Wayward Tavernkeep

{3}{R}

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Legendary Creature - Human Citizen
4/3

Moira Brown, Guide Author

{1}{R}{W}

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Legendary Creature - Human Citizen
2/3

Bess, Soul Nourisher

{1}{G}{W}

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Legendary Creature - Human Citizen
Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
1/1

Sierra, Nuka's Biggest Fan

{3}{W}

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Legendary Creature - Human Citizen
The Nuka-Cola Challenge - Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
3/4

O'aka, Traveling Merchant

{1}{U}

-- no image --
Legendary Creature - Human Citizen
{T}, Remove a counter from a nonland permanent you control: Draw a card.
1/2

Meriadoc Brandybuck

{1}{G}

-- no image --
Legendary Creature - Halfling Citizen
2/2

Dockside Chef

{B}

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Enchantment Creature - Human Citizen
{1}{B}, Sacrifice an artifact or creature: Draw a card.
1/2

Serah Farron

{1}{G}{W}

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Legendary Creature - Human Citizen
The first legendary creature spell you cast each turn costs {2} less to cast. At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.
2/2