Magic The Gathering Cards of types 'Bird' and 'Zombie'
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Falcon Abomination
Carrion Crow
A-Falcon Abomination
Priest of the Crossing
Carrion Screecher
Crow of Dark Tidings
Aphetto Vulture
Aven Eternal
Silumgar Scavenger
Rhet-Tomb Mystic
Shriekdiver
Oketra's Attendant
Aven Wind Guide
Aven Initiate
Falcon Abomination
{2}{U}
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Creature - Zombie Bird
Flying
When this creature enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2/2
Carrion Crow
{2}{B}
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Creature - Zombie Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
This creature enters tapped.
2/2
A-Falcon Abomination
{2}{U}
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Creature - Zombie Bird
Flash
Flying
When Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2/2
Priest of the Crossing
{3}{W}
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Creature - Zombie Bird Cleric
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
3/3
Carrion Screecher
{3}{B}
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Creature - Zombie Bird
Flying
3/1
Crow of Dark Tidings
{2}{B}
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Creature - Zombie Bird
Flying
When this creature enters or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
2/1
Aphetto Vulture
{4}{B}{B}
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Creature - Zombie Bird
Flying
When this creature dies, you may put target Zombie card from your graveyard on top of your library.
3/2
Aven Eternal
{2}{U}
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Creature - Zombie Bird Warrior
Flying
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
2/2
Silumgar Scavenger
{4}{B}
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Creature - Zombie Bird
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on this creature. It gains haste until end of turn if it exploited that creature.
2/3
Rhet-Tomb Mystic
{1}{U}
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Creature - Zombie Bird Wizard
Flying
Each creature card in your hand has cycling {1}{U}. ({1}{U}, Discard that card: Draw a card.)
2/1
Shriekdiver
{2}{B}
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Creature - Zombie Bird Warrior
Flying
{1}: This creature gains haste until end of turn.
2/1
Oketra's Attendant
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Token Creature - Zombie Bird Soldier
Flying
3/3
Aven Wind Guide
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Token Creature - Zombie Bird Warrior
Flying, vigilance
Creature tokens you control have flying and vigilance.
2/3
Aven Initiate
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Token Creature - Zombie Bird Warrior
Flying
3/2