Magic The Gathering Cards of types 'Berserker' and 'Legendary'

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Click for list of card names (15)
Umaro, Raging Yeti
Vial Smasher the Fierce
Tsagan, Raider Warlord
Kharn the Betrayer
Magda, Brazen Outlaw
Arni Brokenbrow
Garna, Bloodfist of Keld
Wolverine, Best There Is
Okaun, Eye of Chaos
Magda, the Hoardmaster
Alexios, Deimos of Kosmos
Gau, Feral Youth
Kardur, Doomscourge
Arni Metalbrow
Strong, the Brutish Thespian


Umaro, Raging Yeti

{5}{R}

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Legendary Creature - Yeti Berserker
Trample At the beginning of combat on your turn, choose one at random - - Other creatures you control get +3/+0 and gain trample until end of turn. - Discard your hand, then draw four cards. - Umaro deals 5 damage to any target.
6/6

Vial Smasher the Fierce

{1}{B}{R}

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Legendary Creature - Goblin Berserker
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.)
2/3

Tsagan, Raider Warlord

{R}{W}{B}

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Legendary Creature - Dinosaur Berserker
Double strike Start your engines! Whenever Tsagan attacks, creatures you control get +1/+0 until end of turn for each creature you control with first strike or double strike. Max speed - Tsagan has deathtouch. Other creatures you control have first strike.
1/4

Kharn the Betrayer

{3}{R}

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Legendary Creature - Astartes Berserker
Berzerker - Kharn the Betrayer attacks or blocks each combat if able. Sigil of Corruption - When you lose control of Kharn the Betrayer, draw two cards. The Betrayer - If damage would be dealt to Kharn the Betrayer, prevent that damage and an opponent of your choice gains control of it.
5/1

Magda, Brazen Outlaw

{1}{R}

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Legendary Creature - Dwarf Berserker
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
2/1

Arni Brokenbrow

{2}{R}

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Legendary Creature - Human Berserker
Haste Boast - {1}: You may change Arni's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
3/3

Garna, Bloodfist of Keld

{1}{B}{R}{R}

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Legendary Creature - Human Berserker
Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.
4/3

Wolverine, Best There Is

{1}{R}{G}

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Legendary Creature - Mutant Berserker Hero
Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. {1}{G}: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
2/2

Okaun, Eye of Chaos

{4}{R}

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Legendary Creature - Cyclops Berserker
Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
3/3

Magda, the Hoardmaster

{1}{R}

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Legendary Creature - Dwarf Berserker
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
2/2

Alexios, Deimos of Kosmos

{3}{R}

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Legendary Creature - Human Berserker
Trample Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
4/4

Gau, Feral Youth

{1}{R}

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Legendary Creature - Human Berserker
Rage - Whenever Gau attacks, put a +1/+1 counter on it. At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
2/2

Kardur, Doomscourge

{2}{B}{R}

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Legendary Creature - Demon Berserker
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
4/3

Arni Metalbrow

{2}{R}

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Legendary Creature - Human Berserker
Whenever a creature you control attacks or a creature you control enters attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.
3/3

Strong, the Brutish Thespian

{4}{G}{G}

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Legendary Creature - Mutant Berserker
Ward {2} Enrage - Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation.
7/7