Magic The Gathering Cards of types 'Berserker' and 'Creature'

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Warbringer
Dragonkin Berserker
Eradicator Valkyrie
Kolaghan Forerunners
Bark-Knuckle Boxer
Junkblade Bruiser
Balduvian Atrocity
Uruk-hai Berserker
Zhur-Taa Goblin
Frenzied Raider
Cinderheart Giant
Ogre Siegebreaker
Party Crasher
Lightning Berserker
Ankle Shanker
Bloodbraid Marauder
Falkenrath Gorger
Hardened Berserker
Ghor-Clan Savage
Karfell Kennel-Master
Raging Goblin
Unchained Berserker
Gouged Zealot
Tuskeri Firewalker
Battlesong Berserker
Balduvian Berserker
Deathbellow Raider
Gastal Blockbuster
Rubblebelt Recluse
Bloodbraid Elf
Deathknell Berserker
Skemfar Avenger
Warren Instigator
Firehoof Cavalry
Flame-Kin Zealot
Raging Minotaur
Ursine Champion
Insatiable Frugivore
Kill-Suit Cultist
Aerathi Berserker
Goblin Berserker
Goblin Fire Fiend
Highland Berserker
Gorilla Berserkers
Blade-Tribe Berserkers
Rage-Scarred Berserker
Dwarven Strike Force
Vulshok Berserker
Axgard Cavalry
Frenzied Goblin
Lightning Mauler
Blood Aspirant
Bloodbraid Challenger
Cleaving Reaper
Treetop Ambusher
Minotaur Aggressor
Persistent Marshstalker
Mogis's Marauder
Altac Bloodseeker
Coalition Warbrute
Stormblood Berserker
Riot Piker
Doomskar Titan
Gruul Scrapper
Ruination Rioter
Escaped Null
Anje's Ravager
Scorn-Blade Berserker
Ogre Berserker
Berserkers of Blood Ridge
Breakneck Berserker
Bloodcrazed Goblin
Olivia's Dragoon
Burning-Tree Bloodscale
Valley Dasher
Goblin Heelcutter
Vindictive Mob
Fearless Liberator
Calamity Bearer
Duskwielder
Quakebringer
Ravenous Bloodseeker
A-Skemfar Avenger
Hagi Mob
Hellraiser Goblin
Talruum Minotaur
Bloodmad Vampire
Elvish Berserker
Goblin Striker
Dwarven Berserker
Spiraling Duelist
Ripchain Razorkin
Sandstorm Crasher
Gastal Thrillseeker
Scab-Clan Berserker
Burning-Rune Demon
Pitiless Horde
Renegade Reaper
Rubblebelt Rioters
Vulshok Replica
Scab-Clan Mauler
Spinehorn Minotaur
Minotaur Skullcleaver
Kuldotha Ringleader
Jund Hackblade
Immersturm Raider
Insatiable Gorgers
Sprinting Warbrute
Rakdos Shred-Freak
Akoum Battlesinger
Bloodsky Berserker
Fearless Skald
Surtland Flinger
Smog Smasher
Furyblade Vampire
Horde Ambusher
Screamreach Brawler
Flaxen Intruder
Volt-Charged Berserker
Heir to the Night
Dwarf Berserker
Umaro, Raging Yeti
Vial Smasher the Fierce
Tsagan, Raider Warlord
Kharn the Betrayer
Magda, Brazen Outlaw
Arni Brokenbrow
Garna, Bloodfist of Keld
Razorkin Hordecaller
Wolverine, Best There Is
Grim Draugr
Okaun, Eye of Chaos
Keldon Berserker
Magda, the Hoardmaster
Alexios, Deimos of Kosmos
Demon Berserker
Gau, Feral Youth
Zombie Berserker
Kardur, Doomscourge
Arni Metalbrow
Strong, the Brutish Thespian


Warbringer

{3}{R}

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Creature - Orc Berserker
Dash costs you pay cost {2} less (as long as this creature is on the battlefield). Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3

Dragonkin Berserker

{1}{R}

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Creature - Human Berserker
First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast - {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
2/2

Eradicator Valkyrie

{2}{B}{B}

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Creature - Angel Berserker
Flying, lifelink, hexproof from planeswalkers Boast - {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
4/3

Kolaghan Forerunners

{2}{R}

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Creature - Human Berserker
Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
X/3

Bark-Knuckle Boxer

{1}{G}

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Creature - Raccoon Berserker
Whenever you expend 4, this creature gains indestructible until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
3/2

Junkblade Bruiser

{3}{R/G}{R/G}

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Creature - Raccoon Berserker
Trample Whenever you expend 4, this creature gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
4/5

Balduvian Atrocity

{2}{B}

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Creature - Phyrexian Berserker
Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When this creature enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
2/3

Uruk-hai Berserker

{2}{B}

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Creature - Orc Berserker
When this creature enters, the Ring tempts you.
3/2

Zhur-Taa Goblin

{R}{G}

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Creature - Goblin Berserker
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
2/2

Frenzied Raider

{1}{R}

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Creature - Demon Berserker
Whenever you activate a boast ability, put a +1/+1 counter on this creature.
2/2

Cinderheart Giant

{5}{R}{R}

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Creature - Giant Berserker
Trample When this creature dies, it deals 7 damage to a creature an opponent controls chosen at random.
7/6

Ogre Siegebreaker

{2}{B}{R}

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Creature - Ogre Berserker
{2}{B}{R}: Destroy target creature that was dealt damage this turn.
4/3

Party Crasher

{4}{R}

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Creature - Goblin Berserker
Haste You can attack with this creature once each combat during each opponent's turn.
3/3

Lightning Berserker

{R}

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Creature - Human Berserker
{R}: This creature gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1/1

Ankle Shanker

{2}{R}{W}{B}

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Creature - Goblin Berserker
Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.
2/2

Bloodbraid Marauder

{1}{R}

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Creature - Human Berserker
This creature can't block. Delirium - This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
3/1

Falkenrath Gorger

{R}

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Creature - Vampire Berserker
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/1

Hardened Berserker

{2}{R}

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Creature - Human Berserker
Whenever this creature attacks, the next spell you cast this turn costs {1} less to cast.
3/2

Ghor-Clan Savage

{3}{G}{G}

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Creature - Centaur Berserker
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
2/3

Karfell Kennel-Master

{4}{B}

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Creature - Zombie Berserker
4/4

Raging Goblin

{R}

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Creature - Goblin Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
1/1

Unchained Berserker

{1}{R}

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Creature - Human Berserker
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) This creature gets +2/+0 as long as it's attacking.
1/1

Gouged Zealot

{3}{R}

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Creature - Cyclops Berserker
Reach Delirium - Whenever this creature attacks, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to each creature defending player controls.
4/3

Tuskeri Firewalker

{2}{R}

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Creature - Human Berserker
Boast - {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.)
3/2

Battlesong Berserker

{3}{R}

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Creature - Human Berserker
Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
3/4

Balduvian Berserker

{2}{R}

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Creature - Kor Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature dies, it deals damage equal to its power to any target.
1/3

Deathbellow Raider

{1}{R}

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Creature - Minotaur Berserker
This creature attacks each combat if able. {2}{B}: Regenerate this creature.
2/3

Gastal Blockbuster

{2}{R}

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Creature - Human Berserker
When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
3/2

Rubblebelt Recluse

{4}{R}

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Creature - Ogre Berserker
This creature attacks each combat if able.
6/5

Bloodbraid Elf

{2}{R}{G}

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Creature - Elf Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
3/2

Deathknell Berserker

{1}{B}

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Creature - Elf Berserker
When this creature dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
2/2

Skemfar Avenger

{1}{B}

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Creature - Elf Berserker
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
3/1

Warren Instigator

{R}{R}

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Creature - Goblin Berserker
Double strike Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
1/1

Firehoof Cavalry

{W}

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Creature - Human Berserker
{3}{R}: This creature gets +2/+0 and gains trample until end of turn.
1/1

Flame-Kin Zealot

{1}{R}{R}{W}

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Creature - Elemental Berserker
When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
2/2

Raging Minotaur

{2}{R}{R}

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Creature - Minotaur Berserker
Haste
3/3

Ursine Champion

{1}{G}

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Creature - Human Berserker
{5}{G}: This creature gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
2/2

Insatiable Frugivore

{3}{B}

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Creature - Rat Berserker
When this creature enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process. {3}{B}, Sacrifice X Foods: Creatures you control get +X/+0 and gain menace until end of turn.
2/4

Kill-Suit Cultist

{R}

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Creature - Goblin Berserker
This creature attacks each combat if able. {B}, Sacrifice this creature: The next time damage would be dealt to target creature this turn, destroy that creature instead.
1/1

Aerathi Berserker

{2}{R}{R}{R}

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Creature - Human Berserker
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
2/4

Goblin Berserker

{3}{R}

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Creature - Goblin Berserker
First strike, haste
2/2

Goblin Fire Fiend

{3}{R}

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Creature - Goblin Berserker
Haste This creature must be blocked if able. {R}: This creature gets +1/+0 until end of turn.
1/1

Highland Berserker

{1}{R}

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Creature - Human Berserker Ally
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
2/1

Gorilla Berserkers

{3}{G}{G}

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Creature - Ape Berserker
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) This creature can't be blocked except by three or more creatures.
2/3

Blade-Tribe Berserkers

{3}{R}

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Creature - Human Berserker
Metalcraft - When this creature enters, if you control three or more artifacts, this creature gets +3/+3 and gains haste until end of turn.
3/3

Rage-Scarred Berserker

{4}{B}

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Creature - Minotaur Berserker
5/4

Dwarven Strike Force

{4}{R}

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Creature - Dwarf Berserker
Discard a card at random: This creature gains first strike and haste until end of turn.
4/3

Vulshok Berserker

{3}{R}

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Creature - Human Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
3/2

Axgard Cavalry

{1}{R}

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Creature - Dwarf Berserker
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
2/2

Frenzied Goblin

{R}

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Creature - Goblin Berserker
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
1/1

Lightning Mauler

{1}{R}

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Creature - Human Berserker
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have haste.
2/1

Blood Aspirant

{1}{R}

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Creature - Satyr Berserker
Whenever you sacrifice a permanent, put a +1/+1 counter on this creature. {1}{R}, {T}, Sacrifice a creature or enchantment: This creature deals 1 damage to target creature. That creature can't block this turn.
1/1

Bloodbraid Challenger

{3}{R}{G}

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Creature - Elf Berserker
Cascade Haste Escape-{3}{R}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
4/3

Cleaving Reaper

{3}{B}{B}

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Creature - Angel Berserker
Flying, trample Pay 3 life: Return this card from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn.
5/3

Treetop Ambusher

{1}{G}

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Creature - Elf Berserker
Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Whenever this creature attacks, target creature you control gets +1/+1 until end of turn.
2/1

Minotaur Aggressor

{6}{R}

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Creature - Minotaur Berserker
First strike, haste
6/2

Persistent Marshstalker

{1}{B}

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Creature - Rat Berserker
This creature gets +1/+0 for each other Rat you control. Threshold - Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return this card from your graveyard to the battlefield tapped and attacking.
3/1

Mogis's Marauder

{2}{B}

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Creature - Human Berserker
When this creature enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2/2

Altac Bloodseeker

{1}{R}

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Creature - Human Berserker
Whenever a creature an opponent controls dies, this creature gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.)
2/1

Coalition Warbrute

{3}{R}

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Creature - Minotaur Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Trample
3/4

Stormblood Berserker

{1}{R}

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Creature - Human Berserker
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.)
1/1

Riot Piker

{1}{R}

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Creature - Goblin Berserker
First strike This creature attacks each combat if able.
2/1

Doomskar Titan

{4}{R}{R}

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Creature - Giant Berserker
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
4/4

Gruul Scrapper

{3}{G}

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Creature - Human Berserker
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
3/2

Ruination Rioter

{R}{G}

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Creature - Human Berserker
When this creature dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
2/2

Escaped Null

{3}{B}

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Creature - Zombie Berserker
Lifelink Whenever this creature blocks or becomes blocked, it gets +5/+0 until end of turn.
1/2

Anje's Ravager

{2}{R}

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Creature - Vampire Berserker
This creature attacks each combat if able. Whenever this creature attacks, discard your hand, then draw three cards. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3

Scorn-Blade Berserker

{B}

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Creature - Human Berserker
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: Draw a card.
0/1

Ogre Berserker

{4}{R}

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Creature - Ogre Berserker
Haste
4/2

Berserkers of Blood Ridge

{4}{R}

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Creature - Human Berserker
This creature attacks each combat if able.
4/4

Breakneck Berserker

{2}{R}

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Creature - Dwarf Berserker
Haste
3/2

Bloodcrazed Goblin

{R}

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Creature - Goblin Berserker
This creature can't attack unless an opponent has been dealt damage this turn.
2/2

Olivia's Dragoon

{1}{B}

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Creature - Vampire Berserker
Discard a card: This creature gains flying until end of turn.
2/2

Burning-Tree Bloodscale

{2}{R}{G}

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Creature - Lizard Berserker
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) {2}{R}: Target creature can't block this creature this turn. {2}{G}: Target creature blocks this creature this turn if able.
2/2

Valley Dasher

{1}{R}

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Creature - Human Berserker
Haste This creature attacks each combat if able.
2/2

Goblin Heelcutter

{3}{R}

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Creature - Goblin Berserker
Whenever this creature attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/2

Vindictive Mob

{4}{B}{B}

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Creature - Human Berserker
When this creature enters, sacrifice a creature. This creature can't be blocked by Saprolings.
5/5

Fearless Liberator

{1}{R}

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Creature - Dwarf Berserker
Boast - {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)
2/1

Calamity Bearer

{2}{R}{R}

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Creature - Giant Berserker
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
3/4

Duskwielder

{B}

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Creature - Elf Berserker
Boast - {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)
1/2

Quakebringer

{3}{R}{R}

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Creature - Giant Berserker
Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell {2}{R}{R}
5/4

Ravenous Bloodseeker

{1}{R}

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Creature - Vampire Berserker
Discard a card: This creature gets +2/-2 until end of turn.
1/3

A-Skemfar Avenger

{1}{B}

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Creature - Elf Berserker
Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life.
3/1

Hagi Mob

{4}{R}

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Creature - Troll Berserker
Boast - {1}{R}: This creature deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)
5/4

Hellraiser Goblin

{2}{R}

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Creature - Goblin Berserker
Creatures you control have haste and attack each combat if able.
2/2

Talruum Minotaur

{2}{R}{R}

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Creature - Minotaur Berserker
Haste
3/3

Bloodmad Vampire

{2}{R}

-- no image --
Creature - Vampire Berserker
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
4/1

Elvish Berserker

{G}

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Creature - Elf Berserker
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
1/1

Goblin Striker

{1}{R}

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Creature - Goblin Berserker
First strike, haste
1/1

Dwarven Berserker

{1}{R}

-- no image --
Creature - Dwarf Berserker
Whenever this creature becomes blocked, it gets +3/+0 and gains trample until end of turn.
1/1

Spiraling Duelist

{2}{R}{R}

-- no image --
Creature - Human Berserker
Metalcraft - This creature has double strike as long as you control three or more artifacts.
3/1

Ripchain Razorkin

{3}{R}

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Creature - Human Berserker
Reach {2}{R}, Sacrifice a land: Draw a card.
5/3

Sandstorm Crasher

{3}{R}

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Creature - Minotaur Berserker Wizard
Trample You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
3/4

Gastal Thrillseeker

{B}{R}

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Creature - Lizard Berserker
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature enters, it deals 1 damage to target opponent and you gain 1 life. Max speed - This creature has deathtouch and haste.
2/3

Scab-Clan Berserker

{1}{R}{R}

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Creature - Human Berserker
Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if this creature is renowned, this creature deals 2 damage to that player.
2/2

Burning-Rune Demon

{4}{B}{B}

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Creature - Demon Berserker
Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
6/6

Pitiless Horde

{2}{B}

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Creature - Orc Berserker
At the beginning of your upkeep, you lose 2 life. Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
5/3

Renegade Reaper

{2}{B}

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Creature - Angel Berserker
Flying When this creature enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
2/3

Rubblebelt Rioters

{1}{R}{G}

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Creature - Human Berserker
Haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
0/4

Vulshok Replica

{3}

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Artifact Creature - Berserker
{1}{R}, Sacrifice this creature: It deals 3 damage to target player or planeswalker.
3/1

Scab-Clan Mauler

{R}{G}

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Creature - Human Berserker
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Trample
1/1