Magic The Gathering Cards of types 'Beast' and 'Legendary'

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Click for list of card names (32)
Illuna, Apex of Wishes
Gahiji, Honored One
Ragnarok, Divine Deliverance
Uril, the Miststalker
Loot, the Key to Everything
Loot, the Pathfinder
Kona, Rescue Beastie
The Companion of the Wilds
Slinza, the Spiked Stampede
Red XIII, Proud Warrior
Questing Beast
Fortune, Loyal Steed
Loot, Exuberant Explorer
Lagorin, Soul of Alacria
Uurg, Spawn of Turg
Kethek, Crucible Goliath
Kaheera, the Orphanguard
Quest Compleated Beast
A-Uurg, Spawn of Turg
The Howling Abomination
Altanak, the Thrice-Called
Ethrimik, Imagined Fiend
Yannik, Scavenging Sentinel
Tayam, Luminous Enigma
Migloz, Maze Crusher
Anara, Wolvid Familiar
Otrimi, the Ever-Playful
Brokkos, Apex of Forever
Marath, Will of the Wild
Rothga, Bonded Engulfer
Galian Beast
Nethroi, Apex of Death


Illuna, Apex of Wishes

{2}{G}{U}{R}

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Legendary Creature - Beast Elemental Dinosaur
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
6/6

Gahiji, Honored One

{2}{R}{G}{W}

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Legendary Creature - Beast
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
4/4

Ragnarok, Divine Deliverance

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Legendary Creature - Beast Avatar
Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
7/6

Uril, the Miststalker

{2}{R}{G}{W}

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Legendary Creature - Beast
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril gets +2/+2 for each Aura attached to it.
5/5

Loot, the Key to Everything

{G}{U}{R}

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Legendary Creature - Beast Noble
Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
1/2

Loot, the Pathfinder

{2}{G}{U}{R}

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Legendary Creature - Beast Noble
Double strike, vigilance, haste Exhaust - {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust - {U}, {T}: Draw three cards. Exhaust - {R}, {T}: Loot deals 3 damage to any target.
2/4

Kona, Rescue Beastie

{3}{G}

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Legendary Creature - Beast Survivor
Survival - At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
4/3

The Companion of the Wilds

{5}

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Legendary Creature - Beast Noble
3/3

Slinza, the Spiked Stampede

{4}{G}

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Legendary Creature - Beast
Beast spells you cast cost {2} less to cast. Each other Beast creature you control enters with an additional +1/+1 counter on it. Whenever Slinza or another creature with power 4 or greater enters, you may pay {1}{R/G}. When you do, Slinza fights target creature you don't control.
5/5

Red XIII, Proud Warrior

{1}{R}{G}

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Legendary Creature - Beast Warrior
Vigilance, trample Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.) Cosmo Memory - When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
3/3

Questing Beast

{2}{G}{G}

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Legendary Creature - Beast
Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
4/4

Fortune, Loyal Steed

{2}{W}

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Legendary Creature - Beast Mount
When Fortune enters, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1
2/4

Loot, Exuberant Explorer

{2}{G}

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Legendary Creature - Beast Noble
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
1/4

Lagorin, Soul of Alacria

{G}{W}

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Legendary Creature - Beast Mount
Flying Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
1/1

Uurg, Spawn of Turg

{B}{B}{G}

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Legendary Creature - Frog Beast
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life.
X/5

Kethek, Crucible Goliath

{2}{B}{R}

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Legendary Creature - Phyrexian Beast
At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
4/4

Kaheera, the Orphanguard

{1}{G/W}{G/W}

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Legendary Creature - Cat Beast
Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
3/2

Quest Compleated Beast

{2}{B}{B}

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Legendary Creature - Phyrexian Beast
Menace, Lifelink, Toxic 2 Quest Compleated Beast can't be blocked by tokens. Your opponent can't gain life or remove poison counters. Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4

A-Uurg, Spawn of Turg

{B}{B}{G}

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Legendary Creature - Frog Beast
A-Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 2. {1}, Sacrifice a land: You gain 2 life.
X/5

The Howling Abomination

{3}{R}{G}

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Legendary Creature - Human Beast Warrior
Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent.
5/5

Altanak, the Thrice-Called

{5}{G}{G}

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Legendary Creature - Insect Beast
Trample Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card. {1}{G}, Discard this card: Return target land card from your graveyard to the battlefield tapped.
9/9

Ethrimik, Imagined Fiend

{2}{W}{W}

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Legendary Creature - Illusion Beast
When Ethrimik enters, manifest dread. Other creatures you control get +1/+1. As long as you control another creature, Ethrimik can't attack or block.
5/5

Yannik, Scavenging Sentinel

{2}{G}{W}

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Legendary Creature - Hyena Beast
Partner with Nikara, Lair Scavenger Vigilance When Yannik enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.
3/3

Tayam, Luminous Enigma

{1}{W}{B}{G}

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Legendary Creature - Nightmare Beast
Each other creature you control enters with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
3/3

Migloz, Maze Crusher

{1}{R}{G}

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Legendary Creature - Phyrexian Beast
Migloz enters with five oil counters on it. {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
4/4

Anara, Wolvid Familiar

{3}{G}

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Legendary Creature - Wolf Beast
4/4

Otrimi, the Ever-Playful

{3}{B}{G}{U}

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Legendary Creature - Nightmare Beast
Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
6/6

Brokkos, Apex of Forever

{2}{B}{G}{U}

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Legendary Creature - Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
6/6

Marath, Will of the Wild

{R}{G}{W}

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Legendary Creature - Elemental Beast
Marath enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one - - Put X +1/+1 counters on target creature. X can't be 0. - Marath deals X damage to any target. X can't be 0. - Create an X/X green Elemental creature token. X can't be 0.
0/0

Rothga, Bonded Engulfer

{2}{G}{G}

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Legendary Creature - Phyrexian Beast
4/4

Galian Beast

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Legendary Creature - Werewolf Beast
Trample, lifelink When Galian Beast dies, return it to the battlefield tapped (front face up).
3/2

Nethroi, Apex of Death

{2}{W}{B}{G}

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Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5/5