'Bard' cards

This page will show all names, but only 100 images

Click for list of card names (45)
Assembled Ensemble
Bello, Bard of the Brambles
Bohn, Beguiling Balladeer
Bonebind Orator
Chatzuk, Mighty Guitarist
Composer of Spring
Crime Novelist
Draconic Muralists
Elvish Bard
Firbolg Flutist
Fountainport Charmer
Gylwain, Casting Director
Huatli, Poet of Unity
Inspiring Bard
Insufferable Balladeer
Joraga Bard
Kalain, Reclusive Painter
Kitt Kanto, Mayhem Diva
Korlessa, Scale Singer
Lotuslight Dancers
Merry Bards
Mockingbird
Motivated Muralist
Narci, Fable Singer
One-Clown Band
Psemilla, Meletian Poet
Questing Cosplayer
Raccoon Rallier
Raucous Entertainer
Slimy Piper
Songcrafter Mage
Spellbinding Soprano
Stirring Bard
The Wandering Minstrel
Thistledown Players
Three Dog, Galaxy News DJ
Tom Bombadil
Totentanz, Swarm Piper
Valor Singer
Voice of Victory
Wandering Troubadour
Wandertale Mentor
Whiskervale Forerunner
Yisan, the Wanderer Bard
Zinnia, Valley's Voice


Assembled Ensemble

{4}{W}

-- no image --
Artifact Creature - Clown Robot Bard
Vigilance Assembled Ensemble's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.
X/6

Bello, Bard of the Brambles

{1}{R}{G}

-- no image --
Legendary Creature - Raccoon Bard
3/3

Bohn, Beguiling Balladeer

{1}{U}{R}

-- no image --
Legendary Creature - Human Bard
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you cast your second spell each turn, goad target creature an opponent controls.
3/3

Bonebind Orator

{1}{B}

-- no image --
Creature - Squirrel Warlock Bard
{3}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
2/2

Chatzuk, Mighty Guitarist

{1}{G}{W}

-- no image --
Legendary Creature - Human Bard
Banding (Just ask around until you find someone who knows.) Creature spells you cast with banding cost {2} less to cast. Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
2/2

Composer of Spring

{1}{G}

-- no image --
Creature - Satyr Bard
Constellation - Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.
1/3

Crime Novelist

{2}{R}

-- no image --
Creature - Goblin Bard
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.
1/3

Draconic Muralists

{3}{G}

-- no image --
Creature - Dragon Bard
When this creature dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
4/3

Elvish Bard

{3}{G}{G}

-- no image --
Creature - Elf Shaman Bard
All creatures able to block this creature do so.
2/4

Firbolg Flutist

{4}{R}{R}

-- no image --
Creature - Giant Bard
Enthralling Performance - When this creature enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
4/4

Fountainport Charmer

{1}{G}

-- no image --
Creature - Frog Bard
2/3

Gylwain, Casting Director

{1}{G}{W}

-- no image --
Legendary Creature - Human Bard
Whenever Gylwain or another nontoken creature you control enters, choose one - - Create a Royal Role token attached to that creature. - Create a Sorcerer Role token attached to that creature. - Create a Monster Role token attached to that creature.
2/3

Huatli, Poet of Unity

{2}{G}

-- no image --
Legendary Creature - Human Warrior Bard
When Huatli enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
2/3

Inspiring Bard

{3}{G}

-- no image --
Creature - Elf Bard
When this creature enters, choose one - - Bardic Inspiration - Target creature gets +2/+2 until end of turn. - Song of Rest - You gain 3 life.
3/3

Insufferable Balladeer

{1}{R}

-- no image --
Creature - Dwarf Bard
Vicious Mockery - When this creature enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
2/1

Joraga Bard

{3}{G}

-- no image --
Creature - Elf Rogue Bard Ally
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn.
1/4

Kalain, Reclusive Painter

{B}{R}

-- no image --
Legendary Creature - Human Elf Bard
1/2

Kitt Kanto, Mayhem Diva

{1}{R}{G}{W}

-- no image --
Legendary Creature - Cat Bard Druid
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
3/3

Korlessa, Scale Singer

{G}{U}

-- no image --
Legendary Creature - Dragon Bard
You may look at the top card of your library any time. You may cast Dragon spells from the top of your library.
1/4

Lotuslight Dancers

{2}{B}{G}{U}

-- no image --
Creature - Zombie Bard
Lifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.
3/6

Merry Bards

{2}{R}

-- no image --
Creature - Human Bard
3/2

Mockingbird

{X}{U}

-- no image --
Creature - Bird Bard
Flying You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.
1/1

Motivated Muralist

{1}{R}

-- no image --
Creature - Dwarf Bard
Improvise When this creature enters, conjure a card named Inspiring Statuary into your hand.
2/1

Narci, Fable Singer

{1}{W}{B}{G}

-- no image --
Legendary Creature - Human Bard
Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
3/3

One-Clown Band

{1}{R}

-- no image --
Artifact Creature - Clown Robot Bard
{2}{R}: Target Robot gets +2/+0 until end of turn.
1/3

Psemilla, Meletian Poet

{2}{W}

-- no image --
Legendary Creature - Human Bard
Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token. At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
1/1

Questing Cosplayer

{1}{G}

-- no image --
Creature - Human Bard
When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of Questing Beast.)
1/1

Raccoon Rallier

{1}{R}

-- no image --
Creature - Raccoon Bard
{T}: Target creature you control gains haste until end of turn. Activate only as a sorcery.
2/2

Raucous Entertainer

{1}{G}

-- no image --
Creature - Plant Bard
{1}, {T}: Put a +1/+1 counter on each creature you control that entered this turn.
2/2

Slimy Piper

{1}{G}

-- no image --
Creature - Fungus Bard
2/1

Songcrafter Mage

{G}{U}{R}

-- no image --
Creature - Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)
3/2

Spellbinding Soprano

{1}{R}

-- no image --
Creature - Human Bard
Whenever this creature attacks, instant and sorcery spells you cast this turn cost {1} less to cast. Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
2/2

Stirring Bard

{3}{R}

-- no image --
Creature - Dragon Bard
Defender When this creature enters, you take the initiative. Mantle of Inspiration - {T}: Target creature gains menace and haste until end of turn.
0/4

The Wandering Minstrel

{G}{U}

-- no image --
Legendary Creature - Human Bard
Lands you control enter untapped. The Minstrel's Ballad - At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
1/3

Thistledown Players

{2}{W}

-- no image --
Creature - Mouse Bard
Whenever this creature attacks, untap target nonland permanent.
3/3

Three Dog, Galaxy News DJ

{1}{R}{W}

-- no image --
Legendary Creature - Human Bard
Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.
1/5

Tom Bombadil

{W}{U}{B}{R}{G}

-- no image --
Legendary Creature - God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4

Totentanz, Swarm Piper

{1}{B}{R}

-- no image --
Legendary Creature - Human Warlock Bard
2/3

Valor Singer

{2}{R}

-- no image --
Creature - Tiefling Bard
Combat Inspiration - At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
2/3

Voice of Victory

{1}{W}

-- no image --
Creature - Human Bard
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
1/3

Wandering Troubadour

{3}{G}

-- no image --
Creature - Dragon Bard
At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
4/2

Wandertale Mentor

{R}{G}

-- no image --
Creature - Raccoon Bard
Whenever you expend 4, put a +1/+1 counter on this creature. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) {T}: Add {R} or {G}.
2/2

Whiskervale Forerunner

{3}{W}

-- no image --
Creature - Mouse Bard
Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.
3/4

Yisan, the Wanderer Bard

{2}{G}

-- no image --
Legendary Creature - Human Rogue Bard
{2}{G}, {T}, Put a verse counter on Yisan: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.
2/3

Zinnia, Valley's Voice

{U}{R}{W}

-- no image --
Legendary Creature - Bird Bard
Flying Zinnia gets +X/+0, where X is the number of other creatures you control with base power 1. Creature spells you cast have offspring {2}. (You may pay an additional {2} as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)
1/3