Magic The Gathering Cards of types 'Avatar' and 'enchantment'

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Click for list of card names (5)
Overlord of the Floodpits
Overlord of the Hauntwoods
Overlord of the Balemurk
Overlord of the Mistmoors
Overlord of the Boilerbilges


Overlord of the Floodpits

{3}{U}{U}

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Enchantment Creature - Avatar Horror
Impending 4-{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.
5/3

Overlord of the Hauntwoods

{3}{G}{G}

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Enchantment Creature - Avatar Horror
Impending 4-{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
6/5

Overlord of the Balemurk

{3}{B}{B}

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Enchantment Creature - Avatar Horror
Impending 5-{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
5/5

Overlord of the Mistmoors

{5}{W}{W}

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Enchantment Creature - Avatar Horror
Impending 4-{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.
6/6

Overlord of the Boilerbilges

{4}{R}{R}

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Enchantment Creature - Avatar Horror
Impending 4-{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, it deals 4 damage to any target.
5/5