Magic The Gathering Cards of types 'Angel' and 'Warrior'

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Click for list of card names (13)
Emeria Captain
Resplendent Marshal
Shepherd of the Cosmos
Vanguard Seraph
Angel of Indemnity
Legion Angel
Boon-Bringer Valkyrie
Warrior Angel
Stalwart Valkyrie
A-Paragon of Modernity
Angel Warrior
Angel Warrior
Paragon of Modernity


Emeria Captain

{3}{W}

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Creature - Angel Warrior
Flying, vigilance When this creature enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
1/1

Resplendent Marshal

{1}{W}{W}

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Creature - Angel Warrior
Flying When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.
3/3

Shepherd of the Cosmos

{4}{W}{W}

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Creature - Angel Warrior
Flying When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield. Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
3/3

Vanguard Seraph

{3}{W}

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Creature - Angel Warrior
Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3/3

Angel of Indemnity

{5}{W}

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Creature - Angel Warrior
Flying, lifelink When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
5/5

Legion Angel

{2}{W}{W}

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Creature - Angel Warrior
Flying When this creature enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
4/3

Boon-Bringer Valkyrie

{3}{W}{W}

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Creature - Angel Warrior
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink
4/4

Warrior Angel

{4}{W}{W}

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Creature - Angel Warrior
Flying Whenever this creature deals damage, you gain that much life.
3/4

Stalwart Valkyrie

{3}{W}

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Creature - Angel Warrior
You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying
3/2

A-Paragon of Modernity

{4}

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Artifact Creature - Angel Warrior
Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
2/3

Angel Warrior

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Token Creature - Angel Warrior
Flying, vigilance
4/4

Angel Warrior

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Token Creature - Angel Warrior
Flying
4/4

Paragon of Modernity

{4}

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Artifact Creature - Angel Warrior
Flying {3}: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
2/2