Magic The Gathering Cards of types 'Angel' and 'Legendary'

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Anya, Merciless Angel
Reya Dawnbringer
Regna, the Redeemer
Aurelia, the Warleader
Akroma, Angel of Wrath
Rienne, Angel of Rebirth
Avacyn, Angel of Hope
Liesa, Shroud of Dusk
Sigarda, Champion of Light
Aurelia, the Law Above
Akroma, Angel of Fury
Aurelia, Exemplar of Justice
The Sixth Seraph
Giada, Font of Hope
Basandra, Battle Seraph
Radiant, Serra Archangel
Angelic Harold
Lyra Dawnbringer
Iona, Shield of Emeria
Sigarda, Font of Blessings
Linvala, the Preserver
Gisela, Blade of Goldnight
Avacyn, Guardian Angel
Sigarda, Heron's Grace
Firja, Judge of Valor
Tiana, Ship's Caretaker
Radiant, Archangel
Linvala, Keeper of Silence
Feather, Radiant Arbiter
Tariel, Reckoner of Souls
Elusen, the Giving
Avacyn and Griselbrand
Shalai, Voice of Plenty
Feather, the Redeemed
Sephara, Sky's Blade
Zamriel, Seraph of Steel
Linvala, Shield of Sea Gate
Kasla, the Broken Halo
Tiana, Angelic Mechanic
Akroma, Vision of Ixidor
Bruna, the Fading Light
Jenara, Asura of War
Razia, Boros Archangel
Sigarda, Host of Herons
Shalai and Hallar
Gabriel Angelfire
Bruna, Light of Alabaster
Liesa, Forgotten Archangel
Gisela, the Broken Blade
Archangel Avacyn
Avacyn, the Purifier
Sephiroth, One-Winged Angel
Errant and Giada
Rodolf Duskbringer
Sol, Advocate Eternal
Lulu, Curious Hollyphant
Lulu, Inspiring Hollyphant
Selenia, Dark Angel
Lulu, Helpful Hollyphant
Lulu, Wild Hollyphant
Avacyn
Drana and Linvala
Atraxa, Praetors' Voice
Lulu, Forgetful Hollyphant
Ixhel, Scion of Atraxa
Atraxa, Grand Unifier
Brisela, Voice of Nightmares
Lulu, Loyal Hollyphant
Lulu, Vengeful Hollyphant


Anya, Merciless Angel

{3}{R}{W}

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Legendary Creature - Angel
Flying Anya gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
4/4

Reya Dawnbringer

{6}{W}{W}{W}

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Legendary Creature - Angel
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
4/6

Regna, the Redeemer

{5}{W}

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Legendary Creature - Angel
Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
4/4

Aurelia, the Warleader

{2}{R}{R}{W}{W}

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Legendary Creature - Angel
Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
3/4

Akroma, Angel of Wrath

{5}{W}{W}{W}

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Legendary Creature - Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
6/6

Rienne, Angel of Rebirth

{2}{R}{G}{W}

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Legendary Creature - Angel
Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
5/4

Avacyn, Angel of Hope

{5}{W}{W}{W}

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Legendary Creature - Angel
Flying, vigilance, indestructible Other permanents you control have indestructible.
8/8

Liesa, Shroud of Dusk

{2}{W}{W}{B}

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Legendary Creature - Angel
Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.
5/5

Sigarda, Champion of Light

{1}{G}{W}{W}

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Legendary Creature - Angel
Flying, trample Humans you control get +1/+1. Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/4

Aurelia, the Law Above

{3}{R}{W}

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Legendary Creature - Angel
Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
4/4

Akroma, Angel of Fury

{5}{R}{R}{R}

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Legendary Creature - Angel
This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
6/6

Aurelia, Exemplar of Justice

{2}{R}{W}

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Legendary Creature - Angel
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5

The Sixth Seraph

{3}{W}{W}

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Legendary Creature - Angel
Flying Artifact spells you cast have demonstrate. (When you cast one, you may copy it. If you do, choose an opponent to also copy it. Copies become tokens.)
3/6

Giada, Font of Hope

{1}{W}

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Legendary Creature - Angel
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
2/2

Basandra, Battle Seraph

{3}{R}{W}

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Legendary Creature - Angel
Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able.
4/4

Radiant, Serra Archangel

{6}{W}

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Legendary Creature - Angel
Flying Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.)
6/4

Angelic Harold

{1}{W}{U}

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Legendary Creature - Angel Performer
Flying When Angelic Harold enters, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1.
2/2

Lyra Dawnbringer

{3}{W}{W}

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Legendary Creature - Angel
Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.
5/5

Iona, Shield of Emeria

{6}{W}{W}{W}

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Legendary Creature - Angel
Flying As Iona enters, choose a color. Your opponents can't cast spells of the chosen color.
7/7

Sigarda, Font of Blessings

{2}{G}{W}

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Legendary Creature - Angel
Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library.
4/4

Linvala, the Preserver

{4}{W}{W}

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Legendary Creature - Angel
Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
5/5

Gisela, Blade of Goldnight

{4}{R}{W}{W}

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Legendary Creature - Angel
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
5/5

Avacyn, Guardian Angel

{2}{W}{W}{W}

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Legendary Creature - Angel
Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.
5/4

Sigarda, Heron's Grace

{3}{G}{W}

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Legendary Creature - Angel
Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
4/5

Firja, Judge of Valor

{2}{W}{B}{B}

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Legendary Creature - Angel Cleric
Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
2/4

Tiana, Ship's Caretaker

{3}{R}{W}

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Legendary Creature - Angel Artificer
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
3/3

Radiant, Archangel

{3}{W}{W}

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Legendary Creature - Angel
Flying, vigilance Radiant gets +1/+1 for each other creature on the battlefield with flying.
3/3

Linvala, Keeper of Silence

{2}{W}{W}

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Legendary Creature - Angel
Flying Activated abilities of creatures your opponents control can't be activated.
3/4

Feather, Radiant Arbiter

{R}{W}{W}

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Legendary Creature - Angel
Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)
4/3

Tariel, Reckoner of Souls

{4}{R}{W}{B}

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Legendary Creature - Angel
Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
4/7

Elusen, the Giving

{R}{G}{W}{U}

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Legendary Creature - Angel Advisor
Flying, vigilance, lifelink, haste At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
4/4

Avacyn and Griselbrand

{4}{W}{W}{B}{B}

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Legendary Creature - Angel Demon
Flying, vigilance, lifelink Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
8/8

Shalai, Voice of Plenty

{3}{W}

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Legendary Creature - Angel
Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.
3/4

Feather, the Redeemed

{R}{W}{W}

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Legendary Creature - Angel
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
3/4

Sephara, Sky's Blade

{4}{W}{W}{W}

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Legendary Creature - Angel
7/7

Zamriel, Seraph of Steel

{2}{W}{W}

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Legendary Creature - Angel
Flying During your turn, equipped creatures you control have indestructible.
3/4

Linvala, Shield of Sea Gate

{1}{W}{U}

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Legendary Creature - Angel Wizard
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
3/3

Kasla, the Broken Halo

{3}{U}{R}{W}

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Legendary Creature - Angel Ally
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card.
5/4

Tiana, Angelic Mechanic

{1}{R}{W}

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Legendary Creature - Angel Artificer
Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.
3/2

Akroma, Vision of Ixidor

{5}{W}{W}

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Legendary Creature - Angel
Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner
6/6

Bruna, the Fading Light

{5}{W}{W}

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Legendary Creature - Angel Horror
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)
5/7

Jenara, Asura of War

{G}{W}{U}

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Legendary Creature - Angel
Flying {1}{W}: Put a +1/+1 counter on Jenara.
3/3

Razia, Boros Archangel

{4}{R}{R}{W}{W}

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Legendary Creature - Angel
Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
6/3

Sigarda, Host of Herons

{2}{G}{W}{W}

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Legendary Creature - Angel
Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents.
5/5

Shalai and Hallar

{1}{R}{G}{W}

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Legendary Creature - Angel Elf
Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.
3/3

Gabriel Angelfire

{3}{G}{G}{W}{W}

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Legendary Creature - Angel
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
4/4

Bruna, Light of Alabaster

{3}{W}{W}{U}

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Legendary Creature - Angel
Flying, vigilance Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
5/5

Liesa, Forgotten Archangel

{2}{W}{W}{B}

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Legendary Creature - Angel
Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.
4/5

Gisela, the Broken Blade

{2}{W}{W}

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Legendary Creature - Angel Horror
Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
4/3

Archangel Avacyn

{3}{W}{W}

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Legendary Creature - Angel
Flash Flying, vigilance When Archangel Avacyn enters, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
4/4

Avacyn, the Purifier

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Legendary Creature - Angel
Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
6/5

Sephiroth, One-Winged Angel

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Legendary Creature - Angel Nightmare Avatar
Flying Super Nova - As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life." Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
5/5

Errant and Giada

{1}{W}{U}

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Legendary Creature - Human Angel
Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library.
2/3

Rodolf Duskbringer

{5}{B}

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Legendary Creature - Vampire Angel
Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
4/4

Sol, Advocate Eternal

{G}{W}{U}{B}

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Legendary Creature - Dragon Angel
Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork - Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
4/4

Lulu, Curious Hollyphant

{2}{W}{U}

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Legendary Creature - Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.
2/4

Lulu, Inspiring Hollyphant

{2}{R}{W}

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Legendary Creature - Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
2/4

Selenia, Dark Angel

{3}{W}{B}

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Legendary Creature - Phyrexian Angel
Flying Pay 2 life: Return Selenia to its owner's hand.
3/3

Lulu, Helpful Hollyphant

{2}{W}{W}

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Legendary Creature - Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, you gain twice that much life.
2/4

Lulu, Wild Hollyphant

{2}{G}{W}

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Legendary Creature - Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.
2/4

Avacyn

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Token Legendary Creature - Angel
Flying, vigilance, indestructible
8/8

Drana and Linvala

{1}{W}{W}{B}

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Legendary Creature - Vampire Angel
Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
3/4

Atraxa, Praetors' Voice

{G}{W}{U}{B}

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Legendary Creature - Phyrexian Angel Horror
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
4/4

Lulu, Forgetful Hollyphant

{2}{W}

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Legendary Creature - Elephant Angel
1/3

Ixhel, Scion of Atraxa

{1}{W}{B}{G}

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Legendary Creature - Phyrexian Angel
Flying, vigilance, toxic 2 Corrupted - At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
2/5

Atraxa, Grand Unifier

{3}{G}{W}{U}{B}

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Legendary Creature - Phyrexian Angel
Flying, vigilance, deathtouch, lifelink When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
7/7

Brisela, Voice of Nightmares

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Legendary Creature - Eldrazi Angel
Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.
9/10

Lulu, Loyal Hollyphant

{3}{W}

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Legendary Creature - Elephant Angel
Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.)
3/2

Lulu, Vengeful Hollyphant

{2}{W}{B}

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Legendary Creature - Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.
2/4