Magic The Gathering Cards of types 'Ally' and 'Merfolk'
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Sea Gate Loremaster
Seascape Aerialist
Coralhelm Guide
Umara Entangler
Noyan Dar, Roil Shaper
Sea Gate Loremaster
{4}{U}
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Creature - Merfolk Wizard Ally
{T}: Draw a card for each Ally you control.
1/3
Seascape Aerialist
{4}{U}
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Creature - Merfolk Wizard Ally
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.
2/3
Coralhelm Guide
{1}{U}
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Creature - Merfolk Scout Ally
{4}{U}: Target creature can't be blocked this turn.
2/1
Umara Entangler
{1}{U}
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Creature - Merfolk Rogue Ally
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/1
Noyan Dar, Roil Shaper
{3}{W}{U}
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Legendary Creature - Merfolk Ally
Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
4/4