'Advisor' cards

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Click for list of card names (146)
A-Celestial Regulator
A-Queza, Augur of Agonies
Agent of Masks
Akal Pakal, First Among Equals
Alexander Clamilton
Ambassador Blorpityblorpboop
Angelic Observer
Angelic Sleuth
Archivist of Gondor
Atris, Oracle of Half-Truths
Auntie Blyte, Bad Influence
Aven Courier
Aysen Bureaucrats
Azor's Elocutors
Ballot Broker
Barbara Wright
Bellowing Crier
Boom Scholar
Brago's Representative
Bruvac the Grandiloquent
Cartel Aristocrat
Celestial Regulator
Chancellor of Tales
Charmed Clothier
Civilized Scholar
Clara Oswald
Corrupt Court Official
Corrupt Eunuchs
Council of Advisors
Council of Echoes
Council of the Absolute
Cunning Advisor
Danny Pink
Denry Klin, Editor in Chief
Diaochan, Artful Beauty
Drafna, Founder of Lat-Nam
Droning Bureaucrats
Duelist of the Mind
Earl of Squirrel
Elder of Laurels
Elusen, the Giving
Emissary Green
Envoy of Okinec Ahau
Ertha Jo, Frontier Mentor
Fioran Reformist
Flavor Judge
Furtive Courier
Gaddock Teeg
Garrulous Sycophant
Generous Patron
Glistener Seer
Gloin, Dwarf Emissary
Grand Arbiter Augustin IV
Gregor, Shrewd Magistrate
Grima Wormtongue
Grima, Saruman's Footman
Hancock, Ghoulish Mayor
Hurkyl, Master Wizard
Ib Halfheart, Goblin Tactician
Ignis Scientia
Imperial Recruiter
Jacob Hauken, Inspector
Jason Bright, Glowing Prophet
Judge Magister Gabranth
Kambal, Consul of Allocation
Kambal, Profiteering Mayor
Karlov of the Ghost Council
Kethis, the Hidden Hand
Kros, Defense Contractor
Lady Sun
Lagonna-Band Elder
Lagonna-Band Storyteller
Ledger Shredder
Leovold, Emissary of Trest
Light-Paws, Emperor's Voice
Loyal Retainers
Lu Su, Wu Advisor
MacCready, Lamplight Mayor
Magnanimous Magistrate
Marcus, Mutant Mayor
Masako the Humorless
Mavinda, Students' Advocate
Mayor of Avabruck
Merry, Warden of Isengard
Metagamer
Michiko Konda, Truth Seeker
Minister of Impediments
Minister of Inquiries
Naomi, Pillar of Order
Nexos
Novijen Sages
Obzedat, Ghost Council
Omen Hawker
Orzhov Advokist
Overseer of Vault 76
Pearl-Ear, Imperial Advisor
Persistent Petitioners
Phabine, Boss's Confidant
Pippin, Warden of Isengard
Pond Prophet
Queza, Augur of Agonies
Rampart Architect
Redtooth Genealogist
Richlau, Headmaster
Riven Turnbull
Riven Turnbull and Princess Lucrezia
Rules Lawyer
Scheming Aspirant
Scholarship Sponsor
Seasoned Tactician
Senator Peacock
Shield Broker
Sibsig Appraiser
Skyboon Evangelist
Snickering Squirrel
Sokrates, Athenian Teacher
Spuzzem Strategist
Sram, Senior Edificer
Stonebound Mentor
Tataru Taru
Tax Collector
Tax Keeper
Tax Taker
Teysa Karlov
Teysa of the Ghost Council
Teysa, Envoy of Ghosts
Teysa, Opulent Oligarch
Teysa, Orzhov Scion
The Archimandrite
The Face of Boe
The Knight of Commentary
The Mouth of Sauron
The Scholar of Seas
The Tokenator
Tin Street Gossip
Tobias Andrion
Tomik, Distinguished Advokist
Tomik, Wielder of Law
Traveling Philosopher
Tromell, Seymour's Butler
Trusted Advisor
Urianger Augurelt
Vazi, Keen Negotiator
Xun Yu, Wei Advisor
Zhuge Jin, Wu Strategist
Zuo Ci, the Mocking Sage


A-Celestial Regulator

{1}{W}{U}

-- no image --
Creature - Angel Advisor
Flying When Celestial Regulator enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
1/4

A-Queza, Augur of Agonies

{1}{W}{U}{B}

-- no image --
Legendary Creature - Octopus Advisor
Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4

Agent of Masks

{3}{W}{B}

-- no image --
Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
2/3

Akal Pakal, First Among Equals

{2}{U}

-- no image --
Legendary Creature - Human Advisor
At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
1/5

Alexander Clamilton

{2}{U}

-- no image --
Legendary Creature - Clamfolk Advisor Rebel
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
0/4

Ambassador Blorpityblorpboop

{3}{G}{U}

-- no image --
Legendary Creature - Alien Advisor Guest
When Ambassador Blorpityblorpboop enters, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.
3/3

Angelic Observer

{5}{W}

-- no image --
Creature - Angel Advisor
Affinity for Citizens (This spell costs {1} less to cast for each Citizen you control.) Flying
3/3

Angelic Sleuth

{2}{W}

-- no image --
Creature - Angel Advisor
2/3

Archivist of Gondor

{2}{U}

-- no image --
Creature - Human Advisor
When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card.
2/3

Atris, Oracle of Half-Truths

{2}{U}{B}

-- no image --
Legendary Creature - Human Advisor
Menace When Atris enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
3/2

Auntie Blyte, Bad Influence

{2}{R}

-- no image --
Legendary Creature - Devil Advisor
Flying Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte. {1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.
2/2

Aven Courier

{1}{U}

-- no image --
Creature - Bird Advisor
Flying Whenever this creature attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
1/1

Aysen Bureaucrats

{1}{W}

-- no image --
Creature - Human Advisor
{T}: Tap target creature with power 2 or less.
1/1

Azor's Elocutors

{3}{W/U}{W/U}

-- no image --
Creature - Human Advisor
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from this creature.
3/5

Ballot Broker

{2}{W}

-- no image --
Creature - Human Advisor
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
2/3

Barbara Wright

{1}{W}

-- no image --
Legendary Creature - Human Advisor
History Teacher - Sagas you control have read ahead. (As a Saga enters, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.) Doctor's companion (You can have two commanders if the other is the Doctor.)
1/3

Bellowing Crier

{1}{U}

-- no image --
Creature - Frog Advisor
When this creature enters, draw a card, then discard a card.
2/1

Boom Scholar

{1}{R}{G}

-- no image --
Creature - Goblin Advisor
Exhaust abilities of other permanents you control cost {2} less to activate. Exhaust - {4}{R}{G}: Creatures and Vehicles you control gain trample until end of turn. Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
3/3

Brago's Representative

{2}{W}

-- no image --
Creature - Human Advisor
While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)
1/4

Bruvac the Grandiloquent

{2}{U}

-- no image --
Legendary Creature - Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
1/4

Cartel Aristocrat

{W}{B}

-- no image --
Creature - Human Advisor
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
2/2

Celestial Regulator

{1}{W}{U}

-- no image --
Creature - Angel Advisor
Flying When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
2/3

Chancellor of Tales

{3}{U}

-- no image --
Creature - Faerie Advisor
Flying Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
2/3

Charmed Clothier

{4}{W}

-- no image --
Creature - Faerie Advisor
Flying When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
3/3

Civilized Scholar

{2}{U}

-- no image --
Creature - Human Advisor
{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap this creature, then transform it.
0/1

Clara Oswald

{6}

-- no image --
Legendary Creature - Human Advisor
Impossible Girl - If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color. If a triggered ability of a Doctor you control triggers, that ability triggers an additional time. Doctor's companion (You can have two commanders if the other is the Doctor.)
2/6

Corrupt Court Official

{1}{B}

-- no image --
Creature - Human Advisor
When this creature enters, target opponent discards a card.
1/1

Corrupt Eunuchs

{3}{R}

-- no image --
Creature - Human Advisor
When this creature enters, it deals 2 damage to target creature.
2/2

Council of Advisors

{2}{U}

-- no image --
Creature - Human Advisor
When this creature enters, draw a card.
1/1

Council of Echoes

{4}{U}{U}

-- no image --
Creature - Spirit Advisor
Flying Descend 4 - When this creature enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than this creature to its owner's hand.
4/4

Council of the Absolute

{2}{W}{U}

-- no image --
Creature - Human Advisor
As this creature enters, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast.
2/4

Cunning Advisor

{3}{B}

-- no image --
Creature - Human Advisor
{T}: Target opponent discards a card. Activate only during your turn, before attackers are declared.
1/1

Danny Pink

{3}{U}

-- no image --
Legendary Creature - Human Soldier Advisor
4/3

Denry Klin, Editor in Chief

{2}{W}{U}

-- no image --
Legendary Creature - Cat Advisor
Denry Klin enters with your choice of a +1/+1, first strike, or vigilance counter on it. Whenever a nontoken creature you control enters, if Denry Klin has counters on it, put the same number of each kind of counter on that creature.
2/2

Diaochan, Artful Beauty

{3}{R}

-- no image --
Legendary Creature - Human Advisor
{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
1/1

Drafna, Founder of Lat-Nam

{1}{U}

-- no image --
Legendary Creature - Human Artificer Advisor
{1}{U}: Return target artifact you control to its owner's hand. {3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
2/1

Droning Bureaucrats

{3}{W}

-- no image --
Creature - Human Advisor
{X}, {T}: Each creature with mana value X can't attack or block this turn.
1/4

Duelist of the Mind

{1}{U}

-- no image --
Creature - Human Advisor
Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
X/3

Earl of Squirrel

{4}{G}{G}

-- no image --
Creature - Squirrel Noble Advisor
Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1.
4/4

Elder of Laurels

{2}{G}

-- no image --
Creature - Human Advisor
{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
2/3

Elusen, the Giving

{R}{G}{W}{U}

-- no image --
Legendary Creature - Angel Advisor
Flying, vigilance, lifelink, haste At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
4/4

Emissary Green

{4}{G}

-- no image --
Legendary Creature - Human Advisor
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
3/3

Envoy of Okinec Ahau

{2}{W}

-- no image --
Creature - Cat Advisor
{4}{W}: Create a 1/1 colorless Gnome artifact creature token.
3/3

Ertha Jo, Frontier Mentor

{2}{R}{W}

-- no image --
Legendary Creature - Kor Advisor
2/4

Fioran Reformist

{2}{W}

-- no image --
Creature - Human Advisor
When Fioran Reformist enters the battlefield, if a player is the monarch, get rid of the monarchy. Democracy is in effect until Fioran Reformist leaves the battlefield. (At the beginning of each player's end step, if they control more creatures than each other player, they draw a card. Players can't become the monarch.)
3/3

Flavor Judge

{1}{W}

-- no image --
Creature - Bird Advisor
{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice this creature and counter that spell or ability.
2/2

Furtive Courier

{2}{U}

-- no image --
Creature - Merfolk Advisor
This creature can't be blocked as long as you've sacrificed an artifact this turn. Whenever this creature attacks, draw a card, then discard a card.
3/2

Gaddock Teeg

{G}{W}

-- no image --
Legendary Creature - Kithkin Advisor
Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.
2/2

Garrulous Sycophant

{2}{B}

-- no image --
Creature - Human Advisor
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
1/4

Generous Patron

{2}{G}

-- no image --
Creature - Elf Advisor
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.
1/4

Glistener Seer

{U}

-- no image --
Creature - Phyrexian Advisor
This creature enters with three oil counters on it. {T}, Remove an oil counter from this creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
0/3

Gloin, Dwarf Emissary

{2}{R}

-- no image --
Legendary Creature - Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3

Grand Arbiter Augustin IV

{2}{W}{U}

-- no image --
Legendary Creature - Human Advisor
White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.
2/3

Gregor, Shrewd Magistrate

{1}{W}{U}

-- no image --
Legendary Creature - Human Advisor
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.
1/3

Grima Wormtongue

{2}{B}

-- no image --
Legendary Creature - Human Advisor
Your opponents can't gain life. {T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
1/4

Grima, Saruman's Footman

{2}{U}{B}

-- no image --
Legendary Creature - Human Advisor
Grima can't be blocked. Whenever Grima deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
1/4

Hancock, Ghoulish Mayor

{2}{B}

-- no image --
Legendary Creature - Zombie Mutant Advisor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2/1

Hurkyl, Master Wizard

{1}{U}{U}

-- no image --
Legendary Creature - Human Wizard Advisor
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
2/4

Ib Halfheart, Goblin Tactician

{3}{R}

-- no image --
Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
3/2

Ignis Scientia

{1}{G}{U}

-- no image --
Legendary Creature - Human Advisor
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. I've Come Up with a New Recipe! - {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
2/2

Imperial Recruiter

{2}{R}

-- no image --
Creature - Human Advisor
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
1/1

Jacob Hauken, Inspector

{1}{U}

-- no image --
Legendary Creature - Human Advisor
{T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken.
0/2

Jason Bright, Glowing Prophet

{2}{U}

-- no image --
Legendary Creature - Zombie Mutant Advisor
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me - {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
2/3

Judge Magister Gabranth

{W}{B}

-- no image --
Legendary Creature - Human Advisor Knight
Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.
2/2

Kambal, Consul of Allocation

{1}{W}{B}

-- no image --
Legendary Creature - Human Advisor
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
2/3

Kambal, Profiteering Mayor

{1}{W}{B}

-- no image --
Legendary Creature - Human Advisor
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn. Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
2/4

Karlov of the Ghost Council

{W}{B}

-- no image --
Legendary Creature - Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov. {W}{B}, Remove six +1/+1 counters from Karlov: Exile target creature.
2/2

Kethis, the Hidden Hand

{W}{B}{G}

-- no image --
Legendary Creature - Elf Advisor
3/4

Kros, Defense Contractor

{1}{G}{W}{U}

-- no image --
Legendary Creature - Cat Advisor
At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
2/4

Lady Sun

{1}{U}{U}

-- no image --
Legendary Creature - Human Advisor
{T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
1/1

Lagonna-Band Elder

{2}{W}

-- no image --
Creature - Centaur Advisor
When this creature enters, if you control an enchantment, you gain 3 life.
3/2

Lagonna-Band Storyteller

{3}{W}

-- no image --
Creature - Centaur Advisor
When this creature enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
3/4

Ledger Shredder

{1}{U}

-- no image --
Creature - Bird Advisor
Flying Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
1/3

Leovold, Emissary of Trest

{B}{G}{U}

-- no image --
Legendary Creature - Elf Advisor
Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
3/3

Light-Paws, Emperor's Voice

{1}{W}

-- no image --
Legendary Creature - Fox Advisor
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
2/2

Loyal Retainers

{2}{W}

-- no image --
Creature - Human Advisor
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
1/1

Lu Su, Wu Advisor

{3}{U}{U}

-- no image --
Legendary Creature - Human Advisor
{T}: Draw a card. Activate only during your turn, before attackers are declared.
1/2

MacCready, Lamplight Mayor

{W}{B}

-- no image --
Legendary Creature - Human Advisor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
1/3

Magnanimous Magistrate

{5}{W}

-- no image --
Creature - Human Advisor
This creature enters with five reprieve counters on it. Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from this creature. If you do, return that card to the battlefield under its owner's control.
3/4

Marcus, Mutant Mayor

{3}{G}{U}

-- no image --
Legendary Creature - Mutant Advisor
Vigilance, trample Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
4/4

Masako the Humorless

{2}{W}

-- no image --
Legendary Creature - Human Advisor
Flash Tapped creatures you control can block as though they were untapped.
2/1

Mavinda, Students' Advocate

{2}{W}

-- no image --
Legendary Creature - Bird Advisor
Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)
2/3

Mayor of Avabruck

{1}{G}

-- no image --
Creature - Human Advisor Werewolf
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
1/1

Merry, Warden of Isengard

{1}{G}{W}

-- no image --
Legendary Creature - Halfling Advisor
Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.
1/4

Metagamer

{W}{W}

-- no image --
Creature - Human Advisor
Cards in the winning deck(s) of the latest Mythic Championship cost {1} more to cast.
2/2

Michiko Konda, Truth Seeker

{3}{W}

-- no image --
Legendary Creature - Human Advisor
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
2/2

Minister of Impediments

{2}{W/U}

-- no image --
Creature - Human Advisor
({W/U} can be paid with either {W} or {U}.) {T}: Tap target creature.
1/1

Minister of Inquiries

{U}

-- no image --
Creature - Vedalken Advisor
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.
1/2

Naomi, Pillar of Order

{3}{W}{B}

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Legendary Creature - Human Advisor
Whenever Naomi enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
4/4

Nexos

{1}{G}

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Creature - Human Tyranid Advisor
2/2

Novijen Sages

{4}{U}{U}

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Creature - Human Advisor Mutant
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card.
0/0

Obzedat, Ghost Council

{1}{W}{W}{B}{B}

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Legendary Creature - Spirit Advisor
When Obzedat enters, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
5/5

Omen Hawker

{U}

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Creature - Octopus Advisor
{T}: Add {C}{U}. Spend this mana only to activate abilities.
1/1

Orzhov Advokist

{2}{W}

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Creature - Human Advisor
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
1/4

Overseer of Vault 76

{2}{W}

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Legendary Creature - Human Advisor
First Contact - Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3

Pearl-Ear, Imperial Advisor

{1}{W}{W}

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Legendary Creature - Fox Advisor
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
3/4

Persistent Petitioners

{1}{U}

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Creature - Human Advisor
{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.
1/3

Phabine, Boss's Confidant

{3}{R}{G}{W}

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Legendary Creature - Cat Advisor
Creature tokens you control have haste. Parley - At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
3/6

Pippin, Warden of Isengard

{B}{G}

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Legendary Creature - Halfling Advisor
Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.) {1}, {T}: Create a Food token. {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
2/2

Pond Prophet

{G/U}{G/U}

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Creature - Frog Advisor
When this creature enters, draw a card.
1/1

Queza, Augur of Agonies

{1}{W}{U}{B}

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Legendary Creature - Octopus Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4