Magic The Gathering Cards of types 'Adventure' and 'Sorcery'

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Click for list of card names (73)
Unlikely Meeting
Gift of the Fae
Oaken Boon
Explosive Crystal
Bone Offering
Burn Together
Birthright Boon
Curry Favor
Steam Clean
Pie-roclasm
Price of Beauty
Fertile Footsteps
Only the Best
Plant Tadpoles
Alter Fate
Tail the Suspect
Garenbrig Growth
Stolen Goodies
Hare Raising
Reactor Raid
Join the Group
Foul Rebirth
Faith & Grief
Venture Deeper
Bakery Raid
Train Troops
Battle Display
Entry Denied
Grove's Bounty
Rob the Hoard
Dread Whispers
A-Sand Augury
Lasting Fayth
Harried Dash
Seasonal Ritual
Fetch Quest
Lupari Shield
Zoological Study
Entropic Decay
Retrieve Prey
Journey On
Heart's Desire
Croaking Curse
Bear Down
Coronation of the Wilds
Dig Deep
Can't Wake Up
Bring Back
Cast Off
Plant Beans
Bubble Up
Welcome Home
Overture
Forktail Sweep
Granted
Betroth the Beast
Rider in Need
Beat a Path
Ysgard's Call
Harvest Fear
Present Arms
Bring to Life
Squeak By
Throw a Line
Cleave Shadows
Hey, Has Anyone Seen Garruk?
Treats to Share
Stoke Genius
Take a Trip to...
Rage of Winter
Deathly Ride
Locthwain Scorn
Sand Augury


Unlikely Meeting

{2}{U}

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Sorcery - Adventure
Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Gift of the Fae

{1}{W}

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Sorcery - Adventure
Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Oaken Boon

{3}{G}

-- no image --
Sorcery - Adventure
Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)

Explosive Crystal

{4}{R}

-- no image --
Sorcery - Adventure
Explosive Crystal deals 4 damage divided as you choose among any number of targets. (Then exile this card. You may cast the creature later from exile.)

Bone Offering

{2}{B}

-- no image --
Sorcery - Adventure
Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)

Burn Together

{R}

-- no image --
Sorcery - Adventure
Target creature you control deals damage equal to its power to any other target. Then sacrifice it.

Birthright Boon

{1}{W}

-- no image --
Sorcery - Adventure
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Curry Favor

{B}

-- no image --
Sorcery - Adventure
You gain X life and each opponent loses X life, where X is the number of Knights you control.

Steam Clean

{1}{U}

-- no image --
Sorcery - Adventure
Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Pie-roclasm

{3}{R}{R}

-- no image --
Sorcery - Adventure
This creature deals pi damage to each non-Clown creature. (How to calculate pi isn't important. It's a smidgen more than 3.)

Price of Beauty

{B}

-- no image --
Sorcery - Adventure
Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)

Fertile Footsteps

{2}{G}

-- no image --
Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

Only the Best

{1}{W}

-- no image --
Sorcery - Adventure
Return target Booster Fun card from your graveyard to your hand.

Plant Tadpoles

{X}{U}{U}

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Sorcery - Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)

Alter Fate

{1}{B}

-- no image --
Sorcery - Adventure
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Tail the Suspect

{G}{U}

-- no image --
Sorcery - Adventure
Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Garenbrig Growth

{G}

-- no image --
Sorcery - Adventure
Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

Stolen Goodies

{3}{G}

-- no image --
Sorcery - Adventure
Distribute three +1/+1 counters among any number of target creatures you control.

Hare Raising

{G}

-- no image --
Sorcery - Adventure
Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.

Reactor Raid

-- no image --
Sorcery - Adventure
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)

Join the Group

{2}{R}

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Sorcery - Adventure
You may put a legendary creature card from your hand into the command zone. It's also your commander.

Foul Rebirth

{2}{B}

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Sorcery - Adventure
Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

Faith & Grief

-- no image --
Sorcery - Adventure
Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)

Venture Deeper

{U}

-- no image --
Sorcery - Adventure
Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Bakery Raid

{G}

-- no image --
Sorcery - Adventure
Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Train Troops

{4}{W}

-- no image --
Sorcery - Adventure
Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

Battle Display

{R}

-- no image --
Sorcery - Adventure
Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

Entry Denied

{1}{U}

-- no image --
Sorcery - Adventure
Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Grove's Bounty

{X}{G}

-- no image --
Sorcery - Adventure
Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

Rob the Hoard

{1}{W}

-- no image --
Sorcery - Adventure
Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Dread Whispers

{1}{B}

-- no image --
Sorcery - Adventure
You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

A-Sand Augury

{1}{U}

-- no image --
Sorcery - Adventure
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)

Lasting Fayth

-- no image --
Sorcery - Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)

Harried Dash

{R}

-- no image --
Sorcery - Adventure
Create a 1/1 white Rabbit creature token. It gains haste until end of turn.

Seasonal Ritual

{G}

-- no image --
Sorcery - Adventure
Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Fetch Quest

{5}{G}{G}

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Sorcery - Adventure
Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

Lupari Shield

{1}{G}

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Sorcery - Adventure
Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Zoological Study

{2}{G}

-- no image --
Sorcery - Adventure
Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)

Entropic Decay

{1}{B}

-- no image --
Sorcery - Adventure
Mill four cards. (Then exile this card. You may cast the creature later from exile.)

Retrieve Prey

{1}{G}

-- no image --
Sorcery - Adventure
Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

Journey On

{G}

-- no image --
Sorcery - Adventure
Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

Heart's Desire

{G}

-- no image --
Sorcery - Adventure
Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Croaking Curse

{1}{U}

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Sorcery - Adventure
Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Bear Down

{1}{G}

-- no image --
Sorcery - Adventure
Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

Coronation of the Wilds

{2}{G}

-- no image --
Sorcery - Adventure
Target creature you control becomes a legendary Noble in addition to its other types and gains "{T}: Add one mana of any color." Draw a card.

Dig Deep

{1}{G}

-- no image --
Sorcery - Adventure
Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.

Can't Wake Up

{1}{U}

-- no image --
Sorcery - Adventure
Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Bring Back

{G/W}{G/W}{G/W}{G/W}

-- no image --
Sorcery - Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

Cast Off

{3}{W}{W}

-- no image --
Sorcery - Adventure
Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Plant Beans

{1}{G}

-- no image --
Sorcery - Adventure
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Bubble Up

{2}{U}

-- no image --
Sorcery - Adventure
Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Welcome Home

{5}{G}{G}

-- no image --
Sorcery - Adventure
Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)

Overture

-- no image --
Sorcery - Adventure
Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)

Forktail Sweep

{1}{R}

-- no image --
Sorcery - Adventure
Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Granted

{3}{U}

-- no image --
Sorcery - Adventure
You may reveal a noncreature card you own from outside the game and put it into your hand.

Betroth the Beast

{W}

-- no image --
Sorcery - Adventure
Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward {1}.)

Rider in Need

{2}{W}

-- no image --
Sorcery - Adventure
Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)

Beat a Path

{2}{R}

-- no image --
Sorcery - Adventure
Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

Ysgard's Call

{X}{W}{W}

-- no image --
Sorcery - Adventure
Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)

Harvest Fear

{3}{B}

-- no image --
Sorcery - Adventure
Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

Present Arms

{2}{U}

-- no image --
Sorcery - Adventure
Exchange your library with another deck you own from outside the game. Shuffle your library.

Bring to Life

{2}{U}

-- no image --
Sorcery - Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.

Squeak By

{W}

-- no image --
Sorcery - Adventure
Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

Throw a Line

{W}{B}

-- no image --
Sorcery - Adventure
Distribute two +1/+1 counters among one or two target creatures. (Then exile this card. You may cast the creature later from exile.)

Cleave Shadows

{1}{B}

-- no image --
Sorcery - Adventure
Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Hey, Has Anyone Seen Garruk?

{1}{G}

-- no image --
Sorcery - Adventure
Mill the top four cards of your library. Return a creature or planeswalker card milled this way to your hand.

Treats to Share

{G}

-- no image --
Sorcery - Adventure
Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Stoke Genius

{1}{R}

-- no image --
Sorcery - Adventure
Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)

Take a Trip to...

{4}{U}{R}

-- no image --
Sorcery - Adventure
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)

Rage of Winter

{1}{U}

-- no image --
Sorcery - Adventure
Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)

Deathly Ride

{1}{B}

-- no image --
Sorcery - Adventure
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Locthwain Scorn

{1}{B}

-- no image --
Sorcery - Adventure
Target creature gets -3/-3 until end of turn. You gain 2 life.

Sand Augury

{1}{U}

-- no image --
Sorcery - Adventure
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)